Is there a way to alter the vanishing point in Away3D?  I am not
looking to move the camera, just the vanishing point.  As I understand
it the scenes origin is the vanishing point, and have experimented
with moving the scene within the ViewPort3D, but did not get the
results I was after.

If you are wondering, "why not move the camera?" the effect I am after
is slightly different.  If looking trough a window(the viewport) into
a room(the scene), moving the camera would be like moving the window
along the the wall of the room.  I am trying to move the viewer to the
side of the window.

Rotating the camera, gave a effect close to this when dealing with
very small values, but not quite on the money.

If there is not way to change the vanishing point, any ideas of how to
fake this would be super welcome.

I searched and did not find anything on this, but if it has been
discussed before using different terminology, I apologize and please
let me know.

Thanks

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