Hi,
I think it is first time I post here.
I came from a PPV3D background and now I am trying to know a bit more about 
Away3D.
Hello all!

This question about mouseevents call my attention and I really want to know 
what are the workarounds.

One thing is switch from CLICK to TAP.
Other thing is switching from MouseEvent3D, since it extends MouseEvent and 
dispatch other informations besides de regular mouse ones, relative to 3D stuff.
I think the best solution would be create a TapEvent3D extending TapEvents. 
Just my guess.

Cheers,


Pablo Cabana
(21) 9465-2125
Cabana Criação
(21) 2707-7020
www.cabanacriacao.com
Visite também o Cabanoblog:
www.cabanacriacao.com/blog

On May 11, 2011, at 12:33 PM, Luigi Tommaseo wrote:

> is it possible you need to implement touchevent instead of mouseevent?
> 
> 
> On 11 May 2011, at 15:42, Michael Iv wrote:
> 
>> AIR runs in IPAD ? Did not know that ... 
>> 
>> On Wed, May 11, 2011 at 5:29 PM, NickBee <[email protected]> wrote:
>> Hi group!
>> 
>> I have an existing game I’m trying to publish to my ipad2.  The 3d
>> rendering is working perfect but the MouseEvent3D.MOUSE_DOWN event
>> seems to not be working on the ipad.  Is there a way around this?
>> 
>> Thanks!
>> 
>> 
>> 
>> -- 
>> Michael Ivanov ,Programmer
>> Neurotech Solutions Ltd.
>> Flex|Air |3D|Unity|
>> www.neurotechresearch.com
>> http://blog.alladvanced.net
>> Tel:054-4962254
>> [email protected]
>> [email protected]
>> 
> 

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