My guess it has something to do with the virtual mouse not working as expected. Maybe try the regular flash mouse events?
Also I tried to run away3d on an ipad1 and 2 for a test and only could get like 100 polygons running at "game-steady" fps. Are you getting any better results? -Pete On Wed, May 11, 2011 at 10:29 AM, NickBee <[email protected]> wrote: > Hi group! > > I have an existing game I’m trying to publish to my ipad2. The 3d > rendering is working perfect but the MouseEvent3D.MOUSE_DOWN event > seems to not be working on the ipad. Is there a way around this? > > Thanks! > -- ___________________ Actionscript 3.0 Flash 3D Graphics Engine HTTP://AWAY3D.COM
