No problem. Well, tried the updated Merge class, but it still gives time-out 
events... Any clue?

Btw, managed again to make it create the map by adding both cubes to the 
same mesh, and, it just messes the map all around. The floor is correct, but 
the wall is just messed up.
Can you please try my example and test both ways? I only want to know if it 
is possible to add to the same mesh as im doing or not.

Thanks

Reply via email to