I need it for SkyDome so can't do this scale. BTW anybody wants a SkyDome
util ?

On Wed, May 18, 2011 at 1:41 PM, John Brookes <[email protected]> wrote:

> so scale it 2048x2048
> or
> BitmapMaterial(yourmat).mipmap = false
>
> But disabling mipmap also changes how it appears in the distance.
>
> http://groups.google.com/group/away3d-dev/browse_thread/thread/2a07dad6ddac87bd/1c5f64aa7f17de3c?lnk=gst&q=mipmap+brookes#1c5f64aa7f17de3c
>
> AT least it does on my gpu
>



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