I need it for SkyDome so can't do this scale. BTW anybody wants a SkyDome util ?
On Wed, May 18, 2011 at 1:41 PM, John Brookes <[email protected]> wrote: > so scale it 2048x2048 > or > BitmapMaterial(yourmat).mipmap = false > > But disabling mipmap also changes how it appears in the distance. > > http://groups.google.com/group/away3d-dev/browse_thread/thread/2a07dad6ddac87bd/1c5f64aa7f17de3c?lnk=gst&q=mipmap+brookes#1c5f64aa7f17de3c > > AT least it does on my gpu > -- Michael Ivanov ,Programmer Neurotech Solutions Ltd. Flex|Air |3D|Unity| www.neurotechresearch.com http://blog.alladvanced.net Tel:054-4962254 [email protected] [email protected]
