it would be wonderful if you updated our competitive analysis page at http://wiki.blender.org/index.php/Dev:Ref/Competitor_Analysis with what Houdini can do in those 30 or so areas. We have that page for just that reason, for developers to look at for reference when implementing new or improving our existing functions. I don't think posting messages like this to the mailing list are very helpful but if you could help us by focusing your energy on making specific additions to our wiki on that page, it would be a great reference and source of inspiration. Thanks again.
--Roger ________________________________ From: nautilus <[email protected]> To: [email protected] Sent: Sat, May 8, 2010 9:34:39 AM Subject: Re: [Bf-committers] The final step that Blender needs to take in order to become fundamentally perfect Here are some extremely good tutorials on Houdini: http://vimeo.com/user2030228/videos/sort:oldest http://vimeo.com/5592856 Start with Basics: Selection and continue in a chronological order until you reach the newest (and last) video, which should be Particle Smoke II. _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
