I struggle finding north and south. Voiceover just places the buildings and things in a straight line.
-----Original Message----- From: [email protected] <[email protected]> On Behalf Of Jude DaShiell Sent: 07 January 2023 16:43 To: [email protected] Subject: Re: [blind-gamers] Galactic colonies Coordinates can be discovered even on an iphone. Check north and south of your location. If you find nothing go back to center location and put what you're going to put there. Do that every time you get into next center location. Eventually, north or south will land you on one of your earlier installations. This is why it's a good idea to uniquely number each installation you place too. Each planet because of its size may have a different number of installations in a row since not all planets will be the same size. Jude <jdashiel at panix dot com> "There are four boxes to be used in defense of liberty: soap, ballot, jury, and ammo. Please use in that order." -Ed Howdershelt (Author, 1940) . On Sat, 7 Jan 2023, Michael wrote: > Man I just can?t wait to see the latest update for this game. This constant > problem of the game freezing is getting old! > OK question, when is the best time to use a commercial complex? > Thanks > > ent from my iPhone > > > On Jan 6, 2023, at 3:34 PM, Michael <[email protected]> wrote: > > > > Hey guys, I realize the colonies are not just linear, but do we know the > > dimensions of the grid we?re working on? Sort of like in Swordy quest > > where you could see it goes from 1:1 to 1:5, then you swipe right to the > > next row to, 2:1, so we can?t go by coordinates? > > Has anyone contacted the developer about this issue and also the other > > issue of not knowing which building is connected to which , that sounds > > like a real pain. > > thanks > > Michael > >> On Jan 5, 2023, at 7:24 PM, Jude DaShiell <[email protected]> wrote: > >> > >> First planet landing puts a base down. Maybe building and > >> connecting warehouses and farms first then put the colonies in as > >> the last part of the living complex for the population may work better. > >> > >> Jude <jdashiel at panix dot com> > >> "There are four boxes to be used in defense of liberty: > >> soap, ballot, jury, and ammo. Please use in that order." > >> -Ed Howdershelt (Author, 1940) > >> > >> . > >> > >>>> On Thu, 5 Jan 2023, Travis Siegel wrote: > >>> > >>> Remember I said the planet looks linear to voiceover, but it actually > >>> isn't? > >>> > >>> That's what's causing this problem. > >>> > >>> When you place colony buildings, initially, there's nothing else around > >>> them. > >>> After you build a while, the grid wraps around (no clue how many > >>> spaces across each row is, it changes depending on what's going > >>> on), so there's no way for us to tell when something else is going > >>> to be placed adjacent to another building. This is my only major > >>> complaint with the game. The other biggest issue for me is > >>> there's no way to tell what warehouse things are tied to without > >>> disconnecting them and reconnecting them, which is a real hassle > >>> when you have double digit hydroponic farms, and are trying to get > >>> food to a colony that is feeding from a particular warehouse that > >>> just doesn't have enough food income. But, what's happening here > >>> is that colony buildings don't like being next to industrial type > >>> buildings. This means, if you have anything other than parks or > >>> hydroponics built in a square next to a colony building, the > >>> colony building suffers from reduced population. It's a real shame we > >>> can't tell where new buildings are going to go in reference to others, > >>> but for now, that's the problem we need to deal with. > >>> > >>> Sorry for the trouble, but just keep building colony buildings, > >>> hooking them up to food sources, and eventually you'll get enough > >>> colonists to complete that level. Alternatively, if you have some > >>> of the boosts, you can up your population that way, click on the > >>> upgrade button when you're in the colony building, and if you have > >>> the right item, it will allow you to upgrade the amount of population the > >>> building will hold. > >>> > >>> > >>> > >>>> On 1/5/2023 6:44 AM, Lindsay Cowell wrote: > >>>> Hi guys, I have lots of living quarters built, but yet my > >>>> colonist level keeps dropping and I?m trying to get up to 290 > >>>> colonists. What am I doing wrong? Yea at ya r woo so so at > >>>> > >>>> Sent from Outlook for iOS <https://aka.ms/o0ukef> > >>>> ----------------------------------------------------------------- > >>>> ------- > >>>> *From:* [email protected] <[email protected]> on behalf > >>>> of Travis Siegel <[email protected]> > >>>> *Sent:* Tuesday, January 3, 2023 7:27 pm > >>>> *To:* [email protected] <[email protected]> > >>>> *Subject:* Re: [blind-gamers] Galactic colonies I don't know if > >>>> you can start from scratch or not, but probably, because I have > >>>> two phones, and each one has different levels, (one at 7, the > >>>> other at 20), so just deleting the app and redownloading it will > >>>> probably do the trick. > >>>>> > >>>>> > >>>>> On 1/3/2023 12:49 PM, Lindsay Cowell wrote: > >>>>>> How do I start from scratch if I want to? > >>>>>> > >>>>>> Lindsay Cowell. > >>>>>> > >>>>>> -----Original Message----- > >>>>>> From: [email protected] <[email protected]> On Behalf > >>>>>> Of Jude DaShiell > >>>>>> Sent: 03 January 2023 15:02 > >>>>>> To: [email protected] > >>>>>> Subject: Re: [blind-gamers] Galactic colonies > >>>>>> > >>>>>> That leaves several planets in a mess without the amenities the > >>>>>> more advanced missions planets get unless those automatically > >>>>>> open on under-served planets. > >>>>>> > >>>>>> > >>>>>> > >>>>>> Jude <jdashiel at panix dot com> "There are four boxes to be > >>>>>> used in defense of liberty: > >>>>>> soap, ballot, jury, and ammo. Please use in that order." > >>>>>> -Ed Howdershelt (Author, 1940) > >>>>>> > >>>>>> . > >>>>>> > >>>>>> On Tue, 3 Jan 2023, Travis Siegel wrote: > >>>>>> > >>>>>>> Nah, doesn't work that way. Remember, each planet is a new > >>>>>>> planet being built from scratch. You'll of course have access > >>>>>>> to hospitals parks and things once they're unlocked, but each > >>>>>>> planet starts from bare earth. You're basically terra forming > >>>>>>> the planet, so each time you need to start from scratch. > >>>>>>> > >>>>>>> As you advance, you'll find housing units hold more people by > >>>> default, > >>>>>>> as do warehouses, but you still need the same 3 units of food > >>>>>>> per colonist no matter how many your housing units hold, so > >>>>>>> there's > >>>> always > >>>>>>> need for lots of food, which sometimes is a challenge. > >>>>>>> Sometimes I've had to cheat, especially on the planets where > >>>>>>> there's a per minute income requirement. > >>>>>>> > >>>>>>> Build multiple commercial buildings, and have them all set to > >>>>>>> 5 minutes, you'll need three of them to generate the whole > >>>>>>> 1500 per minute most missions of that type require, but once > >>>>>>> that's happening, the mission goals are technically met, even > >>>>>>> though you've not really accomplished the real goal of that > >>>>>>> actual income. It's a hack, and I try hard not to use it, but > >>>>>>> sometimes, I just can't manage to get to the required > >>>>>>> population levels required for the proper amount of income. > >>>>>>> > >>>>>>> There's other times you'll need to have a warehouse hold one > >>>>>>> product, then switch it to holding another one, because of how > >>>>>>> the planet is designed. On those missions where you need x > >>>>>>> number of items in the trade port, and you don't have enough > >>>>>>> room to build extra warehouses that are close enough to the > >>>>>>> trade port. It can become quite the balancing act, but it's > >>>>>>> all worth the rewards once you do complete > >>>> one. > >>>>>>> > >>>>>>> > >>>>>>> On 1/3/2023 8:27 AM, Jude DaShiell wrote: > >>>>>>>> I never got that far in the game, but would be surprised if > >>>>>>>> once capabilities built up by research don't open up those > >>>>>>>> original planets for future upgrades that are now possible. > >>>>>>>> Put another way it would be nice if all planets had hospitals > >>>>>>>> and parks and other amenities that make life better on those planets. > >>>>>>>> > >>>>>>>> > >>>>>>>> > >>>>>>>> Jude <jdashiel at panix dot com> "There are four boxes to be > >>>>>>>> used in defense of liberty: > >>>>>>>> soap, ballot, jury, and ammo. Please use in that order." > >>>>>>>> -Ed Howdershelt (Author, 1940) > >>>>>>>> > >>>>>>>> . > >>>>>>>> > >>>>>>>> On Tue, 3 Jan 2023, Travis Siegel wrote: > >>>>>>>> > >>>>>>>>> The thing is, you don't really need to get back to the > >>>>>>>>> planet once you've completed the mission goals. You don't > >>>>>>>>> even need to get to your ship. > >>>>>>>>> Just > >>>>>>>>> click on a new planet, and it will prompt you to move to the > >>>>>>>>> new location. > >>>>>>>>> > >>>>>>>>> I don't know why you couldn't go back to a previous planet, > >>>>>>>>> but there's really no need to do so. > >>>>>>>>> > >>>>>>>>> I'll see if it's possible when I complete my current > >>>>>>>>> mission, and let folks know. > >>>>>>>>> > >>>>>>>>> On 1/3/2023 1:57 AM, Michael wrote: > >>>>>>>>>> Think that?s part of the problem, I completed all mission > >>>>>>>>>> goals, but I had no idea I wouldn?t be allowed to go back to the > >>>>>>>>>> colony. > >>>>>>>>>> So, is that the case? I can?t get back there? > >>>>>>>>>> Thanks > >>>>>>>>>>> On Jan 2, 2023, at 7:33 PM, Travis Siegel > >>>>>>>>>>> <[email protected]> > >>>>>>>>>>> wrote: > >>>>>>>>>>> > >>>>>>>>>>> Unless you completed the required missions on the planet, > >>>>>>>>>>> you should have no problem getting back to it. > >>>>>>>>>>>> If it says your ship is landed there, just tap on it. It > >>>>>>>>>>>> will tell you your ship is there, then just tap details, > >>>>>>>>>>>> then it will give you all the planet info, with a continue > >>>>>>>>>>>> button at the end. > >>>>>>>>>>>> Tap that, and you're back on the planet. > >>>>>>>>>>>> > >>>>>>>>>>>> That's all you need to do. > >>>>>>>>>>>> > >>>>>>>>>>>> I've never tried going back to a planet after the > >>>>>>>>>>>> missions have been completed, so no clue if the game > >>>>>>>>>>>> allows it or not, though I see no reason why it wouldn't. > >>>>>>>>>>>> > >>>>>>>>>>>> > >>>>>>>>>>>>> On 1/2/2023 6:47 PM, Michael wrote: > >>>>>>>>>>>>> Thanks Travis, for that nicely detailed response. > >>>>>>>>>>>>> The screen I am facing now is where I could look at my > >>>>>>>>>>>>> ship and I can see that I can explore another space, but > >>>>>>>>>>>>> I can?t get back to the last planet I colonized even > >>>>>>>>>>>>> though it tells me my ship is currently landed on this planet. > >>>>>>>>>>>>> any help? Any hints? > >>>>>>>>>>>>> I?m kind of at a loss I can?t get back to my colony well > >>>>>>>>>>>>> I guess once you complete the mission it doesn?t let you > >>>>>>>>>>>>> back to the colony? > >>>>>>>>>>>>> Once again, thanks for any help or input, I?ll get the > >>>>>>>>>>>>> hang of this, I promise. Lol > >>>>>>>>>>>>>> On Jan 2, 2023, at 3:35 PM, Jude DaShiell > >>>>>>>>>>>>>> <[email protected]> wrote: > >>>>>>>>>>>>>> > >>>>>>>>>>>>>> It works on android too I played it on android first > >>>>>>>>>>>>>> but now use an Iphone. > >>>>>>>>>>>>>> > >>>>>>>>>>>>>> > >>>>>>>>>>>>>> > >>>>>>>>>>>>>> Jude <jdashiel at panix dot com> "There are four boxes > >>>>>>>>>>>>>> to be used in defense of liberty: > >>>>>>>>>>>>>> soap, ballot, jury, and ammo. Please use in that order." > >>>>>>>>>>>>>> -Ed Howdershelt (Author, 1940) > >>>>>>>>>>>>>> > >>>>>>>>>>>>>> . > >>>>>>>>>>>>>> > >>>>>>>>>>>>>>> On Mon, 2 Jan 2023, Travis Siegel wrote: > >>>>>>>>>>>>>>> > >>>>>>>>>>>>>>> I play it on the iPhone. I have no idea if it's > >>>>>>>>>>>>>>> available on other platforms or not. > >>>>>>>>>>>>>>> > >>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>> On 1/2/2023 4:18 PM, Matthew Chao via groups.io wrote: > >>>>>>>>>>>>>>>> On what operating system will this gtame work? > >>>>>>>>>>>>>>>> Thanks.--Matthew Chao > >>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>> On 1/2/2023 3:43 PM, Travis Siegel wrote: > >>>>>>>>>>>>>>>>> You don't need a hydroponics plant for each > >>>>>>>>>>>>>>>>> warehouse, but usually you'll need 2 or 3 per warehouse. > >>>>>>>>>>>>>>>>> Each one produces a certain amount, and you'll need > >>>>>>>>>>>>>>>>> to check how much food is rolling into the > >>>>>>>>>>>>>>>>> warehouse, then how much is rolling out per minute. > >>>>>>>>>>>>>>>>> That's how you maintain your population. > >>>>>>>>>>>>>>>>> If yours are yoyoing then it's because you're > >>>>>>>>>>>>>>>>> getting enough food, so another one is showing up, > >>>>>>>>>>>>>>>>> then they're eating the available food, then it > >>>>>>>>>>>>>>>>> isn't here anymore, so one dies off. You'll need to > >>>>>>>>>>>>>>>>> balance food production with population. It gets > >>>>>>>>>>>>>>>>> easier (or harder depending on your point of view) > >>>>>>>>>>>>>>>>> as you complete some of the research tasks, since > >>>>>>>>>>>>>>>>> those can give you increased production or storage > >>>>>>>>>>>>>>>>> on various buildings. In the beginning though, > >>>>>>>>>>>>>>>>> (especially since you don't have a lot of completion > >>>>>>>>>>>>>>>>> rewards) you'll need to have probably 3 hydroponics > >>>>>>>>>>>>>>>>> per housing unit, since typically one housing unit > >>>>>>>>>>>>>>>>> holds between 50 and 100 population, depending on > >>>>>>>>>>>>>>>>> whether it's next to an industrial zone or not. Your > >>>>>>>>>>>>>>>>> population needs 3 units of food for each unit of > >>>>>>>>>>>>>>>>> population, so you'll need > >>>>>>>>>>>>>>>>> 150 units of food incoming to the living quarters > >>>>>>>>>>>>>>>>> for a 50 population building, and obviously > >>>>>>>>>>>>>>>>> 300 incoming for a 100 population building. > >>>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>>> That gets harder as you increase the size of the > >>>>>>>>>>>>>>>>> residences, but you can increase the output of the > >>>>>>>>>>>>>>>>> hydroponics too, so it all balances out. > >>>>>>>>>>>>>>>>> You > >>>>>>>>>>>>>>>>> should be doing research constantly until you have > >>>>>>>>>>>>>>>>> researched everything you can. I don't know if it's > >>>>>>>>>>>>>>>>> a bug, or if there's a piece of the game I haven't > >>>>>>>>>>>>>>>>> found yet, but there's 11 items I still have to > >>>>>>>>>>>>>>>>> research, but they don't show up on my research list, so > >>>>>>>>>>>>>>>>> nothing to do about those. > >>>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>>> You'll also want to pick up your reward every day, > >>>>>>>>>>>>>>>>> just click on the prize, and it's transferred into > >>>>>>>>>>>>>>>>> your inventory, and then you can use it on the > >>>>>>>>>>>>>>>>> planet you're currently on, or save it for another one, > >>>>>>>>>>>>>>>>> it's up to you. > >>>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>>> On 1/2/2023 8:14 AM, Michael wrote: > >>>>>>>>>>>>>>>>>> Okay so do you think I should have a farm and a > >>>>>>>>>>>>>>>>>> warehouse for each living quarters I build? > >>>>>>>>>>>>>>>>>> I?ll also leave the game to idle while my > >>>>>>>>>>>>>>>>>> population has a chance to grow So far I have a > >>>>>>>>>>>>>>>>>> total number of 59 people, although, it fluctuates > >>>>>>>>>>>>>>>>>> back to > >>>>>>>>>>>>>>>>>> 58 and then goes back up to 59, but doesn?t seem to > >>>>>>>>>>>>>>>>>> get much beyond that, so I?ll leave it be for a while. > >>>>>>>>>>>>>>>>>> Thanks again for your help. > >>>>>>>>>>>>>>>>>>> On Jan 2, 2023, at 5:23 AM, Jude DaShiell > >>>>>>>>>>>>>>>>>>> <[email protected]> > >>>>>>>>>>>>>>>>>>> wrote: > >>>>>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>>>>> Leave the game on your phone say for a week then > >>>>>>>>>>>>>>>>>>> check back in. > >>>>>>>>>>>>>>>>>>> You > >>>>>>>>>>>>>>>>>>> should have more money generated by your colonies > >>>>>>>>>>>>>>>>>>> and their production by then. It takes them time > >>>>>>>>>>>>>>>>>>> but it does happen. > >>>>>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>>>>> Jude <jdashiel at panix dot com> "There are four > >>>>>>>>>>>>>>>>>>> boxes to be used in defense of liberty: > >>>>>>>>>>>>>>>>>>> soap, ballot, jury, and ammo. Please use in that order." > >>>>>>>>>>>>>>>>>>> -Ed Howdershelt (Author, 1940) > >>>>>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>>>>> . > >>>>>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>>>>>> On Mon, 2 Jan 2023, Lindsay Cowell wrote: > >>>>>>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>>>>>> I feel like I?ve come to a halt with the game, as > >>>>>>>>>>>>>>>>>>>> I can never seem to get enough money to do things > >>>>>>>>>>>>>>>>>>>> now > >>>>>>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>>>>>> Sent from Outlook for iOS > >>>>>>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>>>>>> _________________________________________________ > >>>>>>>>>>>>>>>>>>>> _______ > >>>>>>>>>>>>>>>>>>>> _________________________________________________ > >>>>>>>>>>>>>>>>>>>> _______ > >>>>>>>>>>>>>>>>>>>> _________________________________________________ > >>>>>>>>>>>>>>>>>>>> _______ ____________________________ > >>>>>>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>>>>>> From: [email protected] > >>>>>>>>>>>>>>>>>>>> <[email protected]> on behalf of Jude > >>>>>>>>>>>>>>>>>>>> DaShiell <[email protected]> > >>>>>>>>>>>>>>>>>>>> Sent: Monday, January 2, 2023 1:45 am > >>>>>>>>>>>>>>>>>>>> To: [email protected] > >>>>>>>>>>>>>>>>>>>> <[email protected]> > >>>>>>>>>>>>>>>>>>>> Subject: Re: [blind-gamers] Galactic colonies > >>>>>>>>>>>>>>>>>>>> When arriving at a planet for the first time and > >>>>>>>>>>>>>>>>>>>> landing you get a very tight view of that planet. > >>>>>>>>>>>>>>>>>>>> Taking off again then landing again gets your > >>>>>>>>>>>>>>>>>>>> ship orbit time around the planet and that's how your > >>>>>>>>>>>>>>>>>>>> exploration starts to expand. > >>>>>>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>>>>>> Jude <jdashiel at panix dot com> "There are four > >>>>>>>>>>>>>>>>>>>> boxes to be used in defense of liberty: > >>>>>>>>>>>>>>>>>>>> soap, ballot, jury, and ammo. Please use in that order." > >>>>>>>>>>>>>>>>>>>> -Ed Howdershelt (Author, 1940) > >>>>>>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>>>>>> . > >>>>>>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>>>>>>> On Mon, 2 Jan 2023, Lindsay Cowell wrote: > >>>>>>>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>>>>>>> Got it. Now, I'm doing a long term task in the > >>>>>>>>>>>>>>>>>>>>> commercial complex, am I best doing short term > >>>>>>>>>>>>>>>>>>>>> tasks if I am short of money? > >>>>>>>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>>>>>>> On 01/01/2023 23:46, Travis Siegel wrote: > >>>>>>>>>>>>>>>>>>>>>> Because you haven't explored the entire planet. > >>>>>>>>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>>>>>>>> I already told you that to get more exploration > >>>>>>>>>>>>>>>>>>>>>> space, you need to go back to space then enter > >>>>>>>>>>>>>>>>>>>>>> the planet again to expose more of the map to be > >>>>>>>>>>>>>>>>>>>>>> explored. > >>>>>>>>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>>>>>>>> Just click on the button (first on the screen > >>>>>>>>>>>>>>>>>>>>>> that says space map). > >>>>>>>>>>>>>>>>>>>>>> Then > >>>>>>>>>>>>>>>>>>>>>> find the planet your ship is on, and click it > >>>>>>>>>>>>>>>>>>>>>> again, click details, then continue. > >>>>>>>>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>>>>>>>> That will put you back on the planet, with more > >>>>>>>>>>>>>>>>>>>>>> area to explore. > >>>>>>>>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>>>>>>>> That's all there is to it. > >>>>>>>>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>>>>>>>> On 1/1/2023 6:34 PM, Lindsay Cowell wrote: > >>>>>>>>>>>>>>>>>>>>>>> Why would it tell me? I need crystals to > >>>>>>>>>>>>>>>>>>>>>>> produce computer parts when I can?t seem to > >>>>>>>>>>>>>>>>>>>>>>> find any, and I have explored all the planet as far > >>>>>>>>>>>>>>>>>>>>>>> as I can tell? > >>>>>>>>>>>>>>>>>>>>>>>> On 1 Jan 2023, at 11:28 pm, Travis Siegel > >>>>>>>>>>>>>>>>>>>>>>>> <[email protected]> > >>>>>>>>>>>>>>>>>>>>>>>> wrote: > >>>>>>>>>>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>>>>>>>>>> You don't connect the factories to the ore > >>>>>>>>>>>>>>>>>>>>>>>> extractor, you connect the ore extractor to > >>>>>>>>>>>>>>>>>>>>>>>> the warehouse, then connect the warehouse to > >>>>>>>>>>>>>>>>>>>>>>>> the factory. > >>>>>>>>>>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>>>>>>>>>> You need to be careful though, because to > >>>>>>>>>>>>>>>>>>>>>>>> voiceover, the planet looks like a single > >>>>>>>>>>>>>>>>>>>>>>>> long line going on and on, but to sighted > >>>>>>>>>>>>>>>>>>>>>>>> folks, it's actually a square block, so you > >>>>>>>>>>>>>>>>>>>>>>>> need to be aware of that, because as you > >>>>>>>>>>>>>>>>>>>>>>>> proceed with more complicated layouts you'll > >>>>>>>>>>>>>>>>>>>>>>>> need for future missions, you'll find that > >>>>>>>>>>>>>>>>>>>>>>>> there are times you build something, and even > >>>>>>>>>>>>>>>>>>>>>>>> though according to voiceover, it's right > >>>>>>>>>>>>>>>>>>>>>>>> next to the thing you want to connect it to, > >>>>>>>>>>>>>>>>>>>>>>>> in reality, it's on the other side of the > >>>>>>>>>>>>>>>>>>>>>>>> square, and so out of range for the connection to be > >>>>>>>>>>>>>>>>>>>>>>>> made. Just something to keep in mind as you progress. > >>>>>>>>>>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>>>>>>>>>>> On 1/1/2023 5:47 PM, Michael wrote: > >>>>>>>>>>>>>>>>>>>>>>>>> Hey guy?s, i?ve just recently started > >>>>>>>>>>>>>>>>>>>>>>>>> playing galactic colonies, and I am > >>>>>>>>>>>>>>>>>>>>>>>>> colonizing my second planet, I?m trying to > >>>>>>>>>>>>>>>>>>>>>>>>> connect my factory to the ore extractor, but > >>>>>>>>>>>>>>>>>>>>>>>>> the only connections lead to the warehouses, any > >>>>>>>>>>>>>>>>>>>>>>>>> help? > >>>>>>>>>>>>>>>>>>>>>>>>> I?m > >>>>>>>>>>>>>>>>>>>>>>>>> confused why that?s happening. > >>>>>>>>>>>>>>>>>>>>>>>>> The other situation I?m having is to > >>>>>>>>>>>>>>>>>>>>>>>>> complete the mission status for the mission > >>>>>>>>>>>>>>>>>>>>>>>>> goals is to increase population 75 but I > >>>>>>>>>>>>>>>>>>>>>>>>> don?t have any superior kits for the living area. > >>>>>>>>>>>>>>>>>>>>>>>>> So far I only have 20 energy cells, it takes > >>>>>>>>>>>>>>>>>>>>>>>>> 100 energy cells to buy the starter kit with > >>>>>>>>>>>>>>>>>>>>>>>>> all the superior kits that I need, and > >>>>>>>>>>>>>>>>>>>>>>>>> that?s gonna take some bucks which I?m not > >>>>>>>>>>>>>>>>>>>>>>>>> willing to do at this > >>>> point. > >>>>>>>>>>>>>>>>>>>>>>>>> Any help would really be appreciated, you > >>>>>>>>>>>>>>>>>>>>>>>>> guys are always there for us. > >>>>>>>>>>>>>>>>>>>>>>>>> Lol > >>>>>>>>>>>>>>>>>>>>>>>>> Michael > >>>>>>>>>>>>>>>>>>>>>>>>> , > >>>>>>>>>>>>>>>>>>>>>>>>>>> On Jan 1, 2023, at 1:38 PM, Travis Siegel > >>>>>>>>>>>>>>>>>>>>>>>>>>> <[email protected]> > >>>>>>>>>>>>>>>>>>>>>>>>>>> wrote: > >>>>>>>>>>>>>>>>>>>>>>>>>> The missions change for each planet. > >>>>>>>>>>>>>>>>>>>>>>>>>> Chances are there's only no crystals, > >>>>>>>>>>>>>>>>>>>>>>>>>> because you haven't explored enough of the planet > >>>>>>>>>>>>>>>>>>>>>>>>>> yet. > >>>>>>>>>>>>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>>>>>>>>>>>> After you explore all of the available > >>>>>>>>>>>>>>>>>>>>>>>>>> squares, then leave the interface for the > >>>>>>>>>>>>>>>>>>>>>>>>>> planet, (I.E, go back to space), then open > >>>>>>>>>>>>>>>>>>>>>>>>>> the planet again, new squares will be > >>>>>>>>>>>>>>>>>>>>>>>>>> revealed. You'll find crystals that way eventually. > >>>>>>>>>>>>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>>>>>>>>>>>>> On 1/1/2023 2:22 PM, Lindsay Cowell wrote: > >>>>>>>>>>>>>>>>>>>>>>>>>>> Hey guys, > >>>>>>>>>>>>>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>>>>>>>>>>>>> I now play galactic colonies, and the > >>>>>>>>>>>>>>>>>>>>>>>>>>> mission is asking me to sell computer > >>>>>>>>>>>>>>>>>>>>>>>>>>> parts, but there is nowhere to extract > >>>>>>>>>>>>>>>>>>>>>>>>>>> crystals on that planet, does the mission > >>>>>>>>>>>>>>>>>>>>>>>>>>> stay available if I try it somewhere else, does > >>>>>>>>>>>>>>>>>>>>>>>>>>> anyone know? > >>>>>>>>>>>>>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>>>>>>>>>>>>> Lindsay Cowell. > >>>>>>>>>>>>>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>> > >>>>>>>>>>>>>>> > >>>>>>>>>>>>>> > >>>>>>>>>>>>> > >>>>>>>>>>> > >>>>>>>>>>> > >>>>>>>>>> > >>>>>>>>>> > >>>>>>>>>> > >>>>>>>>> > >>>>>>>>> > >>>>>>>>> > >>>>>>>>> > >>>>>>>> > >>>>>>>> > >>>>>>>> > >>>>>>> > >>>>>>> > >>>>>>> > >>>>>>> > >>>>>>> > >>>>>>> > >>>>>> > >>>>>> > >>>>>> > >>>>>> > >>>>>> > >>>>>> > >>>>>> > >>>>>> > >>>>>> > >>>>>> > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> > >>> > >>> > >>> > >>> > >>> > >>> > >> > >> > >> > >> > >> > > > > > > > > > > > > > > > > > > > -=-=-=-=-=-=-=-=-=-=-=- Groups.io Links: You receive all messages sent to this group. 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