galactic colonies does that for you when you get above one warehouse.
Jude <jdashiel at panix dot com> "There are four boxes to be used in defense of liberty: soap, ballot, jury, and ammo. Please use in that order." -Ed Howdershelt (Author, 1940) . On Sat, 7 Jan 2023, Lindsay Cowell wrote: > You can't number your installations, can you? > > -----Original Message----- > From: [email protected] <[email protected]> On Behalf Of Jude > DaShiell > Sent: 07 January 2023 16:43 > To: [email protected] > Subject: Re: [blind-gamers] Galactic colonies > > Coordinates can be discovered even on an iphone. Check north and south of > your location. If you find nothing go back to center location and put what > you're going to put there. Do that every time you get into next center > location. Eventually, north or south will land you on one of your earlier > installations. This is why it's a good idea to uniquely number each > installation you place too. Each planet because of its size may have a > different number of installations in a row since not all planets will be the > same size. > > > > Jude <jdashiel at panix dot com> "There are four boxes to be used in defense > of liberty: > soap, ballot, jury, and ammo. Please use in that order." > -Ed Howdershelt (Author, 1940) > > . > > On Sat, 7 Jan 2023, Michael wrote: > > > Man I just can?t wait to see the latest update for this game. This constant > > problem of the game freezing is getting old! > > OK question, when is the best time to use a commercial complex? > > Thanks > > > > ent from my iPhone > > > > > On Jan 6, 2023, at 3:34 PM, Michael <[email protected]> wrote: > > > > > > Hey guys, I realize the colonies are not just linear, but do we know the > > > dimensions of the grid we?re working on? Sort of like in Swordy quest > > > where you could see it goes from 1:1 to 1:5, then you swipe right to > > > the next row to, 2:1, so we can?t go by coordinates? > > > Has anyone contacted the developer about this issue and also the other > > > issue of not knowing which building is connected to which , that sounds > > > like a real pain. > > > thanks > > > Michael > > >> On Jan 5, 2023, at 7:24 PM, Jude DaShiell <[email protected]> wrote: > > >> > > >> First planet landing puts a base down. Maybe building and > > >> connecting warehouses and farms first then put the colonies in as > > >> the last part of the living complex for the population may work better. > > >> > > >> Jude <jdashiel at panix dot com> > > >> "There are four boxes to be used in defense of liberty: > > >> soap, ballot, jury, and ammo. Please use in that order." > > >> -Ed Howdershelt (Author, 1940) > > >> > > >> . > > >> > > >>>> On Thu, 5 Jan 2023, Travis Siegel wrote: > > >>> > > >>> Remember I said the planet looks linear to voiceover, but it actually > > >>> isn't? > > >>> > > >>> That's what's causing this problem. > > >>> > > >>> When you place colony buildings, initially, there's nothing else around > > >>> them. > > >>> After you build a while, the grid wraps around (no clue how many > > >>> spaces across each row is, it changes depending on what's going > > >>> on), so there's no way for us to tell when something else is going > > >>> to be placed adjacent to another building. This is my only major > > >>> complaint with the game. The other biggest issue for me is > > >>> there's no way to tell what warehouse things are tied to without > > >>> disconnecting them and reconnecting them, which is a real hassle > > >>> when you have double digit hydroponic farms, and are trying to get > > >>> food to a colony that is feeding from a particular warehouse that > > >>> just doesn't have enough food income. But, what's happening here > > >>> is that colony buildings don't like being next to industrial type > > >>> buildings. This means, if you have anything other than parks or > > >>> hydroponics built in a square next to a colony building, the > > >>> colony building suffers from reduced population. It's a real shame we > > >>> can't tell where new buildings are going to go in reference to others, > > >>> but for now, that's the problem we need to deal with. > > >>> > > >>> Sorry for the trouble, but just keep building colony buildings, > > >>> hooking them up to food sources, and eventually you'll get enough > > >>> colonists to complete that level. Alternatively, if you have some > > >>> of the boosts, you can up your population that way, click on the > > >>> upgrade button when you're in the colony building, and if you have > > >>> the right item, it will allow you to upgrade the amount of population > > >>> the building will hold. > > >>> > > >>> > > >>> > > >>>> On 1/5/2023 6:44 AM, Lindsay Cowell wrote: > > >>>> Hi guys, I have lots of living quarters built, but yet my > > >>>> colonist level keeps dropping and I?m trying to get up to 290 > > >>>> colonists. What am I doing wrong? Yea at ya r woo so so at > > >>>> > > >>>> Sent from Outlook for iOS <https://aka.ms/o0ukef> > > >>>> ----------------------------------------------------------------- > > >>>> ------- > > >>>> *From:* [email protected] <[email protected]> on behalf > > >>>> of Travis Siegel <[email protected]> > > >>>> *Sent:* Tuesday, January 3, 2023 7:27 pm > > >>>> *To:* [email protected] <[email protected]> > > >>>> *Subject:* Re: [blind-gamers] Galactic colonies I don't know if > > >>>> you can start from scratch or not, but probably, because I have > > >>>> two phones, and each one has different levels, (one at 7, the > > >>>> other at 20), so just deleting the app and redownloading it will > > >>>> probably do the trick. > > >>>>> > > >>>>> > > >>>>> On 1/3/2023 12:49 PM, Lindsay Cowell wrote: > > >>>>>> How do I start from scratch if I want to? > > >>>>>> > > >>>>>> Lindsay Cowell. > > >>>>>> > > >>>>>> -----Original Message----- > > >>>>>> From: [email protected] <[email protected]> On Behalf > > >>>>>> Of Jude DaShiell > > >>>>>> Sent: 03 January 2023 15:02 > > >>>>>> To: [email protected] > > >>>>>> Subject: Re: [blind-gamers] Galactic colonies > > >>>>>> > > >>>>>> That leaves several planets in a mess without the amenities the > > >>>>>> more advanced missions planets get unless those automatically > > >>>>>> open on under-served planets. > > >>>>>> > > >>>>>> > > >>>>>> > > >>>>>> Jude <jdashiel at panix dot com> "There are four boxes to be > > >>>>>> used in defense of liberty: > > >>>>>> soap, ballot, jury, and ammo. Please use in that order." > > >>>>>> -Ed Howdershelt (Author, 1940) > > >>>>>> > > >>>>>> . > > >>>>>> > > >>>>>> On Tue, 3 Jan 2023, Travis Siegel wrote: > > >>>>>> > > >>>>>>> Nah, doesn't work that way. Remember, each planet is a new > > >>>>>>> planet being built from scratch. You'll of course have access > > >>>>>>> to hospitals parks and things once they're unlocked, but each > > >>>>>>> planet starts from bare earth. You're basically terra forming > > >>>>>>> the planet, so each time you need to start from scratch. > > >>>>>>> > > >>>>>>> As you advance, you'll find housing units hold more people by > > >>>> default, > > >>>>>>> as do warehouses, but you still need the same 3 units of food > > >>>>>>> per colonist no matter how many your housing units hold, so > > >>>>>>> there's > > >>>> always > > >>>>>>> need for lots of food, which sometimes is a challenge. > > >>>>>>> Sometimes I've had to cheat, especially on the planets where > > >>>>>>> there's a per minute income requirement. > > >>>>>>> > > >>>>>>> Build multiple commercial buildings, and have them all set to > > >>>>>>> 5 minutes, you'll need three of them to generate the whole > > >>>>>>> 1500 per minute most missions of that type require, but once > > >>>>>>> that's happening, the mission goals are technically met, even > > >>>>>>> though you've not really accomplished the real goal of that > > >>>>>>> actual income. It's a hack, and I try hard not to use it, but > > >>>>>>> sometimes, I just can't manage to get to the required > > >>>>>>> population levels required for the proper amount of income. > > >>>>>>> > > >>>>>>> There's other times you'll need to have a warehouse hold one > > >>>>>>> product, then switch it to holding another one, because of how > > >>>>>>> the planet is designed. On those missions where you need x > > >>>>>>> number of items in the trade port, and you don't have enough > > >>>>>>> room to build extra warehouses that are close enough to the > > >>>>>>> trade port. It can become quite the balancing act, but it's > > >>>>>>> all worth the rewards once you do complete > > >>>> one. > > >>>>>>> > > >>>>>>> > > >>>>>>> On 1/3/2023 8:27 AM, Jude DaShiell wrote: > > >>>>>>>> I never got that far in the game, but would be surprised if > > >>>>>>>> once capabilities built up by research don't open up those > > >>>>>>>> original planets for future upgrades that are now possible. > > >>>>>>>> Put another way it would be nice if all planets had hospitals > > >>>>>>>> and parks and other amenities that make life better on those > > >>>>>>>> planets. > > >>>>>>>> > > >>>>>>>> > > >>>>>>>> > > >>>>>>>> Jude <jdashiel at panix dot com> "There are four boxes to be > > >>>>>>>> used in defense of liberty: > > >>>>>>>> soap, ballot, jury, and ammo. Please use in that order." > > >>>>>>>> -Ed Howdershelt (Author, 1940) > > >>>>>>>> > > >>>>>>>> . > > >>>>>>>> > > >>>>>>>> On Tue, 3 Jan 2023, Travis Siegel wrote: > > >>>>>>>> > > >>>>>>>>> The thing is, you don't really need to get back to the > > >>>>>>>>> planet once you've completed the mission goals. You don't > > >>>>>>>>> even need to get to your ship. > > >>>>>>>>> Just > > >>>>>>>>> click on a new planet, and it will prompt you to move to the > > >>>>>>>>> new location. > > >>>>>>>>> > > >>>>>>>>> I don't know why you couldn't go back to a previous planet, > > >>>>>>>>> but there's really no need to do so. > > >>>>>>>>> > > >>>>>>>>> I'll see if it's possible when I complete my current > > >>>>>>>>> mission, and let folks know. > > >>>>>>>>> > > >>>>>>>>> On 1/3/2023 1:57 AM, Michael wrote: > > >>>>>>>>>> Think that?s part of the problem, I completed all mission > > >>>>>>>>>> goals, but I had no idea I wouldn?t be allowed to go back to the > > >>>>>>>>>> colony. > > >>>>>>>>>> So, is that the case? I can?t get back there? > > >>>>>>>>>> Thanks > > >>>>>>>>>>> On Jan 2, 2023, at 7:33 PM, Travis Siegel > > >>>>>>>>>>> <[email protected]> > > >>>>>>>>>>> wrote: > > >>>>>>>>>>> > > >>>>>>>>>>> Unless you completed the required missions on the planet, > > >>>>>>>>>>> you should have no problem getting back to it. > > >>>>>>>>>>>> If it says your ship is landed there, just tap on it. It > > >>>>>>>>>>>> will tell you your ship is there, then just tap details, > > >>>>>>>>>>>> then it will give you all the planet info, with a continue > > >>>>>>>>>>>> button at the end. > > >>>>>>>>>>>> Tap that, and you're back on the planet. > > >>>>>>>>>>>> > > >>>>>>>>>>>> That's all you need to do. > > >>>>>>>>>>>> > > >>>>>>>>>>>> I've never tried going back to a planet after the > > >>>>>>>>>>>> missions have been completed, so no clue if the game > > >>>>>>>>>>>> allows it or not, though I see no reason why it wouldn't. > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>>> On 1/2/2023 6:47 PM, Michael wrote: > > >>>>>>>>>>>>> Thanks Travis, for that nicely detailed response. > > >>>>>>>>>>>>> The screen I am facing now is where I could look at my > > >>>>>>>>>>>>> ship and I can see that I can explore another space, but > > >>>>>>>>>>>>> I can?t get back to the last planet I colonized even > > >>>>>>>>>>>>> though it tells me my ship is currently landed on this > > >>>>>>>>>>>>> planet. any help? Any hints? > > >>>>>>>>>>>>> I?m kind of at a loss I can?t get back to my colony well > > >>>>>>>>>>>>> I guess once you complete the mission it doesn?t let you > > >>>>>>>>>>>>> back to the colony? > > >>>>>>>>>>>>> Once again, thanks for any help or input, I?ll get the > > >>>>>>>>>>>>> hang of this, I promise. Lol > > >>>>>>>>>>>>>> On Jan 2, 2023, at 3:35 PM, Jude DaShiell > > >>>>>>>>>>>>>> <[email protected]> wrote: > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> It works on android too I played it on android first > > >>>>>>>>>>>>>> but now use an Iphone. > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> Jude <jdashiel at panix dot com> "There are four boxes > > >>>>>>>>>>>>>> to be used in defense of liberty: > > >>>>>>>>>>>>>> soap, ballot, jury, and ammo. Please use in that order." > > >>>>>>>>>>>>>> -Ed Howdershelt (Author, 1940) > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> . > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>>> On Mon, 2 Jan 2023, Travis Siegel wrote: > > >>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>> I play it on the iPhone. I have no idea if it's > > >>>>>>>>>>>>>>> available on other platforms or not. > > >>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>> On 1/2/2023 4:18 PM, Matthew Chao via groups.io wrote: > > >>>>>>>>>>>>>>>> On what operating system will this gtame work? > > >>>>>>>>>>>>>>>> Thanks.--Matthew Chao > > >>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>> On 1/2/2023 3:43 PM, Travis Siegel wrote: > > >>>>>>>>>>>>>>>>> You don't need a hydroponics plant for each > > >>>>>>>>>>>>>>>>> warehouse, but usually you'll need 2 or 3 per warehouse. > > >>>>>>>>>>>>>>>>> Each one produces a certain amount, and you'll need > > >>>>>>>>>>>>>>>>> to check how much food is rolling into the > > >>>>>>>>>>>>>>>>> warehouse, then how much is rolling out per minute. > > >>>>>>>>>>>>>>>>> That's how you maintain your population. > > >>>>>>>>>>>>>>>>> If yours are yoyoing then it's because you're > > >>>>>>>>>>>>>>>>> getting enough food, so another one is showing up, > > >>>>>>>>>>>>>>>>> then they're eating the available food, then it > > >>>>>>>>>>>>>>>>> isn't here anymore, so one dies off. You'll need to > > >>>>>>>>>>>>>>>>> balance food production with population. It gets > > >>>>>>>>>>>>>>>>> easier (or harder depending on your point of view) > > >>>>>>>>>>>>>>>>> as you complete some of the research tasks, since > > >>>>>>>>>>>>>>>>> those can give you increased production or storage > > >>>>>>>>>>>>>>>>> on various buildings. In the beginning though, > > >>>>>>>>>>>>>>>>> (especially since you don't have a lot of completion > > >>>>>>>>>>>>>>>>> rewards) you'll need to have probably 3 hydroponics > > >>>>>>>>>>>>>>>>> per housing unit, since typically one housing unit > > >>>>>>>>>>>>>>>>> holds between 50 and 100 population, depending on > > >>>>>>>>>>>>>>>>> whether it's next to an industrial zone or not. Your > > >>>>>>>>>>>>>>>>> population needs 3 units of food for each unit of > > >>>>>>>>>>>>>>>>> population, so you'll need > > >>>>>>>>>>>>>>>>> 150 units of food incoming to the living quarters > > >>>>>>>>>>>>>>>>> for a 50 population building, and obviously > > >>>>>>>>>>>>>>>>> 300 incoming for a 100 population building. > > >>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>>> That gets harder as you increase the size of the > > >>>>>>>>>>>>>>>>> residences, but you can increase the output of the > > >>>>>>>>>>>>>>>>> hydroponics too, so it all balances out. > > >>>>>>>>>>>>>>>>> You > > >>>>>>>>>>>>>>>>> should be doing research constantly until you have > > >>>>>>>>>>>>>>>>> researched everything you can. I don't know if it's > > >>>>>>>>>>>>>>>>> a bug, or if there's a piece of the game I haven't > > >>>>>>>>>>>>>>>>> found yet, but there's 11 items I still have to > > >>>>>>>>>>>>>>>>> research, but they don't show up on my research list, so > > >>>>>>>>>>>>>>>>> nothing to do about those. > > >>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>>> You'll also want to pick up your reward every day, > > >>>>>>>>>>>>>>>>> just click on the prize, and it's transferred into > > >>>>>>>>>>>>>>>>> your inventory, and then you can use it on the > > >>>>>>>>>>>>>>>>> planet you're currently on, or save it for another one, > > >>>>>>>>>>>>>>>>> it's up to you. > > >>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>>> On 1/2/2023 8:14 AM, Michael wrote: > > >>>>>>>>>>>>>>>>>> Okay so do you think I should have a farm and a > > >>>>>>>>>>>>>>>>>> warehouse for each living quarters I build? > > >>>>>>>>>>>>>>>>>> I?ll also leave the game to idle while my > > >>>>>>>>>>>>>>>>>> population has a chance to grow So far I have a > > >>>>>>>>>>>>>>>>>> total number of 59 people, although, it fluctuates > > >>>>>>>>>>>>>>>>>> back to > > >>>>>>>>>>>>>>>>>> 58 and then goes back up to 59, but doesn?t seem to > > >>>>>>>>>>>>>>>>>> get much beyond that, so I?ll leave it be for a while. > > >>>>>>>>>>>>>>>>>> Thanks again for your help. > > >>>>>>>>>>>>>>>>>>> On Jan 2, 2023, at 5:23 AM, Jude DaShiell > > >>>>>>>>>>>>>>>>>>> <[email protected]> > > >>>>>>>>>>>>>>>>>>> wrote: > > >>>>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>>>>> Leave the game on your phone say for a week then > > >>>>>>>>>>>>>>>>>>> check back in. > > >>>>>>>>>>>>>>>>>>> You > > >>>>>>>>>>>>>>>>>>> should have more money generated by your colonies > > >>>>>>>>>>>>>>>>>>> and their production by then. It takes them time > > >>>>>>>>>>>>>>>>>>> but it does happen. > > >>>>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>>>>> Jude <jdashiel at panix dot com> "There are four > > >>>>>>>>>>>>>>>>>>> boxes to be used in defense of liberty: > > >>>>>>>>>>>>>>>>>>> soap, ballot, jury, and ammo. Please use in that order." > > >>>>>>>>>>>>>>>>>>> -Ed Howdershelt (Author, 1940) > > >>>>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>>>>> . > > >>>>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>>>>>> On Mon, 2 Jan 2023, Lindsay Cowell wrote: > > >>>>>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>>>>>> I feel like I?ve come to a halt with the game, as > > >>>>>>>>>>>>>>>>>>>> I can never seem to get enough money to do things > > >>>>>>>>>>>>>>>>>>>> now > > >>>>>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>>>>>> Sent from Outlook for iOS > > >>>>>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>>>>>> _________________________________________________ > > >>>>>>>>>>>>>>>>>>>> _______ > > >>>>>>>>>>>>>>>>>>>> _________________________________________________ > > >>>>>>>>>>>>>>>>>>>> _______ > > >>>>>>>>>>>>>>>>>>>> _________________________________________________ > > >>>>>>>>>>>>>>>>>>>> _______ ____________________________ > > >>>>>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>>>>>> From: [email protected] > > >>>>>>>>>>>>>>>>>>>> <[email protected]> on behalf of Jude > > >>>>>>>>>>>>>>>>>>>> DaShiell <[email protected]> > > >>>>>>>>>>>>>>>>>>>> Sent: Monday, January 2, 2023 1:45 am > > >>>>>>>>>>>>>>>>>>>> To: [email protected] > > >>>>>>>>>>>>>>>>>>>> <[email protected]> > > >>>>>>>>>>>>>>>>>>>> Subject: Re: [blind-gamers] Galactic colonies > > >>>>>>>>>>>>>>>>>>>> When arriving at a planet for the first time and > > >>>>>>>>>>>>>>>>>>>> landing you get a very tight view of that planet. > > >>>>>>>>>>>>>>>>>>>> Taking off again then landing again gets your > > >>>>>>>>>>>>>>>>>>>> ship orbit time around the planet and that's how your > > >>>>>>>>>>>>>>>>>>>> exploration starts to expand. > > >>>>>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>>>>>> Jude <jdashiel at panix dot com> "There are four > > >>>>>>>>>>>>>>>>>>>> boxes to be used in defense of liberty: > > >>>>>>>>>>>>>>>>>>>> soap, ballot, jury, and ammo. Please use in that > > >>>>>>>>>>>>>>>>>>>> order." > > >>>>>>>>>>>>>>>>>>>> -Ed Howdershelt (Author, 1940) > > >>>>>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>>>>>> . > > >>>>>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>>>>>>> On Mon, 2 Jan 2023, Lindsay Cowell wrote: > > >>>>>>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>>>>>>> Got it. Now, I'm doing a long term task in the > > >>>>>>>>>>>>>>>>>>>>> commercial complex, am I best doing short term > > >>>>>>>>>>>>>>>>>>>>> tasks if I am short of money? > > >>>>>>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>>>>>>> On 01/01/2023 23:46, Travis Siegel wrote: > > >>>>>>>>>>>>>>>>>>>>>> Because you haven't explored the entire planet. > > >>>>>>>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>>>>>>>> I already told you that to get more exploration > > >>>>>>>>>>>>>>>>>>>>>> space, you need to go back to space then enter > > >>>>>>>>>>>>>>>>>>>>>> the planet again to expose more of the map to be > > >>>>>>>>>>>>>>>>>>>>>> explored. > > >>>>>>>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>>>>>>>> Just click on the button (first on the screen > > >>>>>>>>>>>>>>>>>>>>>> that says space map). > > >>>>>>>>>>>>>>>>>>>>>> Then > > >>>>>>>>>>>>>>>>>>>>>> find the planet your ship is on, and click it > > >>>>>>>>>>>>>>>>>>>>>> again, click details, then continue. > > >>>>>>>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>>>>>>>> That will put you back on the planet, with more > > >>>>>>>>>>>>>>>>>>>>>> area to explore. > > >>>>>>>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>>>>>>>> That's all there is to it. > > >>>>>>>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>>>>>>>> On 1/1/2023 6:34 PM, Lindsay Cowell wrote: > > >>>>>>>>>>>>>>>>>>>>>>> Why would it tell me? I need crystals to > > >>>>>>>>>>>>>>>>>>>>>>> produce computer parts when I can?t seem to > > >>>>>>>>>>>>>>>>>>>>>>> find any, and I have explored all the planet as far > > >>>>>>>>>>>>>>>>>>>>>>> as I can tell? > > >>>>>>>>>>>>>>>>>>>>>>>> On 1 Jan 2023, at 11:28 pm, Travis Siegel > > >>>>>>>>>>>>>>>>>>>>>>>> <[email protected]> > > >>>>>>>>>>>>>>>>>>>>>>>> wrote: > > >>>>>>>>>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>>>>>>>>>> You don't connect the factories to the ore > > >>>>>>>>>>>>>>>>>>>>>>>> extractor, you connect the ore extractor to > > >>>>>>>>>>>>>>>>>>>>>>>> the warehouse, then connect the warehouse to > > >>>>>>>>>>>>>>>>>>>>>>>> the factory. > > >>>>>>>>>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>>>>>>>>>> You need to be careful though, because to > > >>>>>>>>>>>>>>>>>>>>>>>> voiceover, the planet looks like a single > > >>>>>>>>>>>>>>>>>>>>>>>> long line going on and on, but to sighted > > >>>>>>>>>>>>>>>>>>>>>>>> folks, it's actually a square block, so you > > >>>>>>>>>>>>>>>>>>>>>>>> need to be aware of that, because as you > > >>>>>>>>>>>>>>>>>>>>>>>> proceed with more complicated layouts you'll > > >>>>>>>>>>>>>>>>>>>>>>>> need for future missions, you'll find that > > >>>>>>>>>>>>>>>>>>>>>>>> there are times you build something, and even > > >>>>>>>>>>>>>>>>>>>>>>>> though according to voiceover, it's right > > >>>>>>>>>>>>>>>>>>>>>>>> next to the thing you want to connect it to, > > >>>>>>>>>>>>>>>>>>>>>>>> in reality, it's on the other side of the > > >>>>>>>>>>>>>>>>>>>>>>>> square, and so out of range for the connection to > > >>>>>>>>>>>>>>>>>>>>>>>> be made. Just something to keep in mind as you > > >>>>>>>>>>>>>>>>>>>>>>>> progress. > > >>>>>>>>>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>>>>>>>>>>> On 1/1/2023 5:47 PM, Michael wrote: > > >>>>>>>>>>>>>>>>>>>>>>>>> Hey guy?s, i?ve just recently started > > >>>>>>>>>>>>>>>>>>>>>>>>> playing galactic colonies, and I am > > >>>>>>>>>>>>>>>>>>>>>>>>> colonizing my second planet, I?m trying to > > >>>>>>>>>>>>>>>>>>>>>>>>> connect my factory to the ore extractor, but > > >>>>>>>>>>>>>>>>>>>>>>>>> the only connections lead to the warehouses, any > > >>>>>>>>>>>>>>>>>>>>>>>>> help? > > >>>>>>>>>>>>>>>>>>>>>>>>> I?m > > >>>>>>>>>>>>>>>>>>>>>>>>> confused why that?s happening. > > >>>>>>>>>>>>>>>>>>>>>>>>> The other situation I?m having is to > > >>>>>>>>>>>>>>>>>>>>>>>>> complete the mission status for the mission > > >>>>>>>>>>>>>>>>>>>>>>>>> goals is to increase population 75 but I > > >>>>>>>>>>>>>>>>>>>>>>>>> don?t have any superior kits for the living area. > > >>>>>>>>>>>>>>>>>>>>>>>>> So far I only have 20 energy cells, it takes > > >>>>>>>>>>>>>>>>>>>>>>>>> 100 energy cells to buy the starter kit with > > >>>>>>>>>>>>>>>>>>>>>>>>> all the superior kits that I need, and > > >>>>>>>>>>>>>>>>>>>>>>>>> that?s gonna take some bucks which I?m not > > >>>>>>>>>>>>>>>>>>>>>>>>> willing to do at this > > >>>> point. > > >>>>>>>>>>>>>>>>>>>>>>>>> Any help would really be appreciated, you > > >>>>>>>>>>>>>>>>>>>>>>>>> guys are always there for us. > > >>>>>>>>>>>>>>>>>>>>>>>>> Lol > > >>>>>>>>>>>>>>>>>>>>>>>>> Michael > > >>>>>>>>>>>>>>>>>>>>>>>>> , > > >>>>>>>>>>>>>>>>>>>>>>>>>>> On Jan 1, 2023, at 1:38 PM, Travis Siegel > > >>>>>>>>>>>>>>>>>>>>>>>>>>> <[email protected]> > > >>>>>>>>>>>>>>>>>>>>>>>>>>> wrote: > > >>>>>>>>>>>>>>>>>>>>>>>>>> The missions change for each planet. > > >>>>>>>>>>>>>>>>>>>>>>>>>> Chances are there's only no crystals, > > >>>>>>>>>>>>>>>>>>>>>>>>>> because you haven't explored enough of the > > >>>>>>>>>>>>>>>>>>>>>>>>>> planet yet. > > >>>>>>>>>>>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>>>>>>>>>>>> After you explore all of the available > > >>>>>>>>>>>>>>>>>>>>>>>>>> squares, then leave the interface for the > > >>>>>>>>>>>>>>>>>>>>>>>>>> planet, (I.E, go back to space), then open > > >>>>>>>>>>>>>>>>>>>>>>>>>> the planet again, new squares will be > > >>>>>>>>>>>>>>>>>>>>>>>>>> revealed. You'll find crystals that way > > >>>>>>>>>>>>>>>>>>>>>>>>>> eventually. > > >>>>>>>>>>>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>>>>>>>>>>>>> On 1/1/2023 2:22 PM, Lindsay Cowell wrote: > > >>>>>>>>>>>>>>>>>>>>>>>>>>> Hey guys, > > >>>>>>>>>>>>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>>>>>>>>>>>>> I now play galactic colonies, and the > > >>>>>>>>>>>>>>>>>>>>>>>>>>> mission is asking me to sell computer > > >>>>>>>>>>>>>>>>>>>>>>>>>>> parts, but there is nowhere to extract > > >>>>>>>>>>>>>>>>>>>>>>>>>>> crystals on that planet, does the mission > > >>>>>>>>>>>>>>>>>>>>>>>>>>> stay available if I try it somewhere else, does > > >>>>>>>>>>>>>>>>>>>>>>>>>>> anyone know? > > >>>>>>>>>>>>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>>>>>>>>>>>>> Lindsay Cowell. > > >>>>>>>>>>>>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>> > > >>>>>>>>>> > > >>>>>>>>>> > > >>>>>>>>> > > >>>>>>>>> > > >>>>>>>>> > > >>>>>>>>> > > >>>>>>>> > > >>>>>>>> > > >>>>>>>> > > >>>>>>> > > >>>>>>> > > >>>>>>> > > >>>>>>> > > >>>>>>> > > >>>>>>> > > >>>>>> > > >>>>>> > > >>>>>> > > >>>>>> > > >>>>>> > > >>>>>> > > >>>>>> > > >>>>>> > > >>>>>> > > >>>>>> > > >>>> > > >>>> > > >>>> > > >>>> > > >>>> > > >>>> > > >>> > > >>> > > >>> > > >>> > > >>> > > >>> > > >> > > >> > > >> > > >> > > >> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > -=-=-=-=-=-=-=-=-=-=-=- Groups.io Links: You receive all messages sent to this group. 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