All true until the world-wide web gets sent south for a while. Same deal with cell phones, good enough until those networks go down then if you need to do a phone call you're looking for your land line phone or find a neighbor willing to allow you to borrow theirs for a call. This is what happened Tuesday, September 11, 2001 and it is why all Federal employees in America are strongly urged to have a landline phone and maintain landline service. On that day, that was all that worked.
Jude <jdashiel at panix dot com> "There are four boxes to be used in defense of liberty: soap, ballot, jury, and ammo. Please use in that order." -Ed Howdershelt (Author, 1940) . On Tue, 24 Jan 2023, Shaun Everiss wrote: > Well half of that is old now. > > I do have an ftp client but I don't need to access it. > > Like the old news groups of yesteryear most of this stuff may still exist but > just like bbs systems they are rarely if ever used. > > Most things are via the web and web interface which is whateveryone uses. > > As for listserves with google groups, facebook groups, groups.io and other > cloud interface nets list serves at least the traditional ones aren't that > advantageous. > > You'd have to exist in the early 90s to get online. > > As I started in 1996 I did do ndws groups, ftps and list serves and yes muds > and some bbss units but. > > But most of that doesn't apply now. > > Even now unless you have a website the closest I get to ftp is ftp over https > in fact all the modern brousers don't allow non https or ftp or aanything not > secure so yeah. > > I used to fileshare and hack with huge massive ftp servers mostly at home > downloading loads of created and legal/alegal content. > > But with all the new rules, traffic use, etc pluss the rust string incident > and victom incidents on the blindness community, not to mention blind extra > most of that is gone. > > Even the traditional servers that run don't exist and for those that do not > for standard users. > > 99.9% of my work is via https, web, non https, cloud server or something like > that on windows. > > I don't have have no plans to but I guess if you really move down you can > access even darknet. > > But then I really don't go beyond my small group of serfice internet at all. > > And I don't much mind. > > There was a time before covid when I was in my 20s, and yunger, a fighter of > the system, I even was a small time music and software pirate but that was > before. > > There is almost no need especially with subscription services, artest created > tracks opensource and a host of other things to engage in the battles of my > youth. > > Now its not all dead if you want to fight but the net caught up with the fight > and I don't care for that sort of battle anymore. > > It was fun and I enjoyed it but I have no need now and am pritty much retired. > > I was never a serious player anyway. > > Anyway there are people that still do this on secure systems in fact if you > look at some of their faqs on the fight you really need to have different > systems and things to fight now its not a yung dabbling universe. > > If you don't then yeah down below someone can just get you. > > Others can fight as far as I care now. > > > On 24/01/2023 8:09 am, Jude DaShiell wrote: > > You missed out on a huge amount of the basic training. You didn't learn > > about ftp or gopher either or listserv among other things. They also > > never showed you how to come up with good passwords either. It's no > > wonder the script kitty and hacker class have so much fun on the internet. > > Sighted people got no better training than you. > > > > > > > > Jude <jdashiel at panix dot com> "There are four boxes to be used in > > defense of liberty: > > soap, ballot, jury, and ammo. Please use in that order." > > -Ed Howdershelt (Author, 1940) > > > > . > > > > On Mon, 23 Jan 2023, Day Garwood wrote: > > > >> Telnet is part of basic internet training? Yikes. The only training we had > >> in > >> the UK back in my days was, this is how to browse the web, this is how to > >> check your emails. Oh, and don't give out your passwords. > >> > >> Had I been at a different school or in a different time I guess I might > >> have > >> been taught more internet and network-based stuff in my A-levels, but, > >> well, > >> let's just say that turned out to be a total fiasco. > >> > >> Cheers. > >> > >> On 23/01/2023 18:54, Jude DaShiell wrote: > >>> Not everybody had proper internet training. There used to be a course > >>> called roadmap to the internet which was a 10 lesson email independent > >>> study course a long time ago and one of the lessons in that course covered > >>> telnet. I took the course but lost the lessons when internet providers > >>> changed. > >>> > >>> > >>> > >>> Jude <jdashiel at panix dot com> "There are four boxes to be used in > >>> defense of liberty: > >>> soap, ballot, jury, and ammo. Please use in that order." > >>> -Ed Howdershelt (Author, 1940) > >>> > >>> . > >>> > >>> On Mon, 23 Jan 2023, Day Garwood wrote: > >>> > >>>> Hi Travis, > >>>> > >>>> You say simple, but I've never even heard of a telnet client lol. > >>>> > >>>> Text based games? I'm reminded of geeky command line stuff, but I can't > >>>> imagine that working for games. Like, kill enemy. The enemy is dead... > >>>> > >>>> Clearly there's more to it than that, they wouldn't make thousands of > >>>> games > >>>> if > >>>> they had no challenge. So yeah, now you've really lit my fire. > >>>> > >>>> The only downside is I think the novelty would wear off pretty soon, > >>>> since > >>>> it > >>>> wouldn't be very realistic. But hey, who knows. If they're as big as they > >>>> sound they might be like books where I just can't put them down even > >>>> though > >>>> I > >>>> haven't got all the sound effects going on. > >>>> Can you clarify when you say you can't break anything? As I say I got > >>>> tons > >>>> and > >>>> tons of errors last time, so I'm guessing I did something wrong. I can't > >>>> imagine a client with that many errors making it out the door. And I > >>>> hadn't > >>>> heard of anyone else getting errors at the time either. > >>>> Also when you're finally connected if users are waiting for you to do > >>>> something and you don't know what you're doing I can easily see harsh > >>>> words > >>>> flying back and forwards. > >>>> I can see why people might think it's just a case of put a mud (I.E. a > >>>> game) > >>>> online and people show up. After all, if I run a TopSpeed or Crazy Party > >>>> server, that's literally all it is. And if you don't know about muds then > >>>> that > >>>> could be a common misconception. I would probably have got caught in that > >>>> trap > >>>> myself if you hadn't have informed me otherwise. Also there's the fact > >>>> that > >>>> some people just don't know the difference between a host and an admin - > >>>> that's not me, although again, I have been there once. > >>>> Cheers. > >>>> > >>>> On 23/01/2023 17:52, Travis Siegel wrote: > >>>>> Muds are simply games that are hosted online. There's thousands of > >>>>> them, > >>>>> in > >>>>> every genre, so your first problem is choosing one that fits the kind of > >>>>> game you want to play. > >>>>> > >>>>> They are text based, so a simple telnet client is all you need to play > >>>>> them. > >>>>> > >>>>> There are mud clients that make interacting with the muds easier, but > >>>>> they > >>>>> are by no means essential to play. > >>>>> > >>>>> Sincce you're new though, you should probably give it a try with a mud > >>>>> that > >>>>> does have features for visually impaired users, such as 3k, or > >>>>> alteraeon, > >>>>> since both of those muds have features to cut down on the amount of spam > >>>>> you > >>>>> receive while logged into the game, and that can make a huge difference > >>>>> even > >>>>> for veteran players. > >>>>> > >>>>> Basically though, head on over to the mud connector > >>>>> > >>>>> http://www.mudconnect.com, look for a mud that looks interesting, and > >>>>> have > >>>>> at it. > >>>>> > >>>>> When you first log into a mud, you can (generally) use any name you > >>>>> like, > >>>>> since it's a game, the point is to have fun, so nobody needs (or in most > >>>>> cases wants) to know you real name, so just pick something that sounds > >>>>> good > >>>>> to you, and run with it. > >>>>> > >>>>> As you get more and more experience with muds, you'll gravitate to > >>>>> particular kinds of muds or particular mud drivers/systems. Some folks > >>>>> love > >>>>> the diku style muds (circle, rom, tartarus, envy, and so on), others > >>>>> prefer > >>>>> a more custom esperience, LPC muds (btw, 3k and lostsouls are both lpc > >>>>> muds), Alteraeon is a custom written driver that kind of resembles both > >>>>> circle and lpc, but it's agood combination that works. > >>>>> > >>>>> If you're looking for a mud that has lots of other blind players so you > >>>>> can > >>>>> get assistance, alteraeon might be where you want to start, but if > >>>>> you're > >>>>> interested in just trying things out, 3k may be where you want to start, > >>>>> because they have areas for science, fantasy, and chaos (thus the 3 > >>>>> kingdoms > >>>>> monicre), but they do have a bit of a newbie friendly zone to get > >>>>> started > >>>>> in, though it's nowhere near as guided as you might find on circle based > >>>>> muds, what with their newbie school that practically walks you through > >>>>> the > >>>>> first few levels, telling you what to type, how to type it, and when to > >>>>> do > >>>>> different things. I was never a fan of that myself, but I do see the > >>>>> appeal. > >>>>> > >>>>> So, anyway, either take a listing from the mailing list that looks good > >>>>> to > >>>>> you, or check mudconnector and find something for yourself you think > >>>>> might > >>>>> work, then dive in, you can't break it. > >>>>> > >>>>> There's tons of mud clients, aand to be perfectly honest, I've never in > >>>>> my > >>>>> life used anything other than a mainstream mud client. I've never even > >>>>> tried those put out specifically for visually impaired users, because I > >>>>> personally can't stand the hand holding most mud clients try to do (even > >>>>> for > >>>>> sighted folks), which is why I've stuck to things like muddle and tintin > >>>>> over the years, because those both have scripting languages, but it's > >>>>> more > >>>>> or less up to the user to do their own scripting to make it do what they > >>>>> want, and that's more my style. I never did like preconfigured clients > >>>>> that > >>>>> only allow me to do cer5tain things, because someone thought it was a > >>>>> good > >>>>> idea to protect me from commands I might accidentally type. > >>>>> > >>>>> (why? You can't break anything, so why bother?) > >>>>> > >>>>> The first mud ZI ever played on was called dark wind, and I believe that > >>>>> mud > >>>>> is gone now, although it still existed a few years ago. That was also > >>>>> the > >>>>> first mud I became a wizard on, and built areas for other players to > >>>>> use. > >>>>> > >>>>> I've also run my own muds from time to time, (rom, LPMud, mordor, > >>>>> empire, > >>>>> and others, but running a mud is a *lot* of work, and I just don't have > >>>>> the > >>>>> patience for it. > >>>>> > >>>>> I did host muds for several years in the late 90s, but I eventually got > >>>>> out > >>>>> of that too, dealing with customer requests got out of hand, even with > >>>>> terms > >>>>> clearly outlined I was still being asked to compile a mud, fix a bug, > >>>>> and > >>>>> so > >>>>> on and so on. You run the mud, it's up to you to maintain the thing. > >>>>> Too > >>>>> many folks thought running a mud was a s simple as putting up a server, > >>>>> and > >>>>> the players show up. <sigh> > >>>>> > >>>>> Anyway, that's neither here nor there. > >>>>> > >>>>> The take away from this message is that there's thousands of muds out > >>>>> there, > >>>>> find one that works for you, and you'll be happy. > >>>>> > >>>>> > >>>>> On 1/23/2023 11:32 AM, Day Garwood wrote: > >>>>>> Hi, > >>>>>> > >>>>>> I've seen a lot of messages here about muds. I'm getting the impression > >>>>>> that, given that not many audiogames are made any more, seems like muds > >>>>>> are > >>>>>> the way forward if I want to try anything new. > >>>>>> > >>>>>> I don't know a lot about them, in fact I thought "mud" was a game, but > >>>>>> based on messages that I'm seeing I'm getting the impression they're > >>>>>> merely > >>>>>> a type of game. > >>>>>> > >>>>>> The only think I really know is that you need a "mud client", > >>>>>> suggesting > >>>>>> that they're online based. That makes me think of things like QuentinC > >>>>>> and > >>>>>> RS, but even that doesn't quite sound right somehow. > >>>>>> > >>>>>> Years ago, I tried to use VIPMud but got nowhere, then was told that it > >>>>>> wasn't supported so I should go use this other thing (which was > >>>>>> apparently > >>>>>> better anyway). My teacher then Enthusiastically got me to press loads > >>>>>> of > >>>>>> buttons, only to discover that I got a whole screenload of errors, and > >>>>>> then > >>>>>> they didn't know what to do with themselves and clicked off. So bang > >>>>>> went > >>>>>> that idea. > >>>>>> > >>>>>> That was the last I heard about muds for a while, up to now. > >>>>>> > >>>>>> So I'd be interested to know how they work, how I might go about trying > >>>>>> one > >>>>>> without embarrassing myself, which client I should try, which game I > >>>>>> should > >>>>>> try, etc etc. > >>>>>> > >>>>>> Even better, if someone has any free time and would be willing to > >>>>>> actually > >>>>>> sit and go through it with me step by step privately on a call or > >>>>>> something, that would be amazing. Especially since the one lesson I > >>>>>> learned > >>>>>> from my disaster of a session is that it's not a case of download, > >>>>>> launch, > >>>>>> play, like most audiogames are. > >>>>>> > >>>>>> It'll probably turn out to be one of those things that sounds overly > >>>>>> complicated now, but in a year I'll be a whiz at it. Hopefully. > >>>>>> > >>>>>> Cheers. > >>>>>> > >>>>>> > >>>>>> > >>>>>> > >>>>>> > >>>>>> > >>>>>> > >>>>> > >>>>> > >>>>> > >>>> > >>>> > >>>> > >>>> > >>>> > >>> > >>> > >>> > >> > >> > >> > >> > >> > >> > > > > > > > > > > > > > > > -=-=-=-=-=-=-=-=-=-=-=- Groups.io Links: You receive all messages sent to this group. View/Reply Online (#125807): https://groups.io/g/blind-gamers/message/125807 Mute This Topic: https://groups.io/mt/96477557/21656 Group Owner: [email protected] Unsubscribe: https://groups.io/g/blind-gamers/leave/607459/21656/1071380848/xyzzy [[email protected]] -=-=-=-=-=-=-=-=-=-=-=-
