You never learned what irc was or how to use it either. I hope nobody paid for that training since if so, they need to get a refund on it.
Jude <jdashiel at panix dot com> "There are four boxes to be used in defense of liberty: soap, ballot, jury, and ammo. Please use in that order." -Ed Howdershelt (Author, 1940) . On Mon, 23 Jan 2023, Day Garwood wrote: > Telnet is part of basic internet training? Yikes. The only training we had in > the UK back in my days was, this is how to browse the web, this is how to > check your emails. Oh, and don't give out your passwords. > > Had I been at a different school or in a different time I guess I might have > been taught more internet and network-based stuff in my A-levels, but, well, > let's just say that turned out to be a total fiasco. > > Cheers. > > On 23/01/2023 18:54, Jude DaShiell wrote: > > Not everybody had proper internet training. There used to be a course > > called roadmap to the internet which was a 10 lesson email independent > > study course a long time ago and one of the lessons in that course covered > > telnet. I took the course but lost the lessons when internet providers > > changed. > > > > > > > > Jude <jdashiel at panix dot com> "There are four boxes to be used in > > defense of liberty: > > soap, ballot, jury, and ammo. Please use in that order." > > -Ed Howdershelt (Author, 1940) > > > > . > > > > On Mon, 23 Jan 2023, Day Garwood wrote: > > > >> Hi Travis, > >> > >> You say simple, but I've never even heard of a telnet client lol. > >> > >> Text based games? I'm reminded of geeky command line stuff, but I can't > >> imagine that working for games. Like, kill enemy. The enemy is dead... > >> > >> Clearly there's more to it than that, they wouldn't make thousands of games > >> if > >> they had no challenge. So yeah, now you've really lit my fire. > >> > >> The only downside is I think the novelty would wear off pretty soon, since > >> it > >> wouldn't be very realistic. But hey, who knows. If they're as big as they > >> sound they might be like books where I just can't put them down even though > >> I > >> haven't got all the sound effects going on. > >> Can you clarify when you say you can't break anything? As I say I got tons > >> and > >> tons of errors last time, so I'm guessing I did something wrong. I can't > >> imagine a client with that many errors making it out the door. And I hadn't > >> heard of anyone else getting errors at the time either. > >> Also when you're finally connected if users are waiting for you to do > >> something and you don't know what you're doing I can easily see harsh words > >> flying back and forwards. > >> I can see why people might think it's just a case of put a mud (I.E. a > >> game) > >> online and people show up. After all, if I run a TopSpeed or Crazy Party > >> server, that's literally all it is. And if you don't know about muds then > >> that > >> could be a common misconception. I would probably have got caught in that > >> trap > >> myself if you hadn't have informed me otherwise. Also there's the fact that > >> some people just don't know the difference between a host and an admin - > >> that's not me, although again, I have been there once. > >> Cheers. > >> > >> On 23/01/2023 17:52, Travis Siegel wrote: > >>> Muds are simply games that are hosted online. There's thousands of them, > >>> in > >>> every genre, so your first problem is choosing one that fits the kind of > >>> game you want to play. > >>> > >>> They are text based, so a simple telnet client is all you need to play > >>> them. > >>> > >>> There are mud clients that make interacting with the muds easier, but they > >>> are by no means essential to play. > >>> > >>> Sincce you're new though, you should probably give it a try with a mud > >>> that > >>> does have features for visually impaired users, such as 3k, or alteraeon, > >>> since both of those muds have features to cut down on the amount of spam > >>> you > >>> receive while logged into the game, and that can make a huge difference > >>> even > >>> for veteran players. > >>> > >>> Basically though, head on over to the mud connector > >>> > >>> http://www.mudconnect.com, look for a mud that looks interesting, and have > >>> at it. > >>> > >>> When you first log into a mud, you can (generally) use any name you like, > >>> since it's a game, the point is to have fun, so nobody needs (or in most > >>> cases wants) to know you real name, so just pick something that sounds > >>> good > >>> to you, and run with it. > >>> > >>> As you get more and more experience with muds, you'll gravitate to > >>> particular kinds of muds or particular mud drivers/systems. Some folks > >>> love > >>> the diku style muds (circle, rom, tartarus, envy, and so on), others > >>> prefer > >>> a more custom esperience, LPC muds (btw, 3k and lostsouls are both lpc > >>> muds), Alteraeon is a custom written driver that kind of resembles both > >>> circle and lpc, but it's agood combination that works. > >>> > >>> If you're looking for a mud that has lots of other blind players so you > >>> can > >>> get assistance, alteraeon might be where you want to start, but if you're > >>> interested in just trying things out, 3k may be where you want to start, > >>> because they have areas for science, fantasy, and chaos (thus the 3 > >>> kingdoms > >>> monicre), but they do have a bit of a newbie friendly zone to get started > >>> in, though it's nowhere near as guided as you might find on circle based > >>> muds, what with their newbie school that practically walks you through the > >>> first few levels, telling you what to type, how to type it, and when to do > >>> different things. I was never a fan of that myself, but I do see the > >>> appeal. > >>> > >>> So, anyway, either take a listing from the mailing list that looks good to > >>> you, or check mudconnector and find something for yourself you think might > >>> work, then dive in, you can't break it. > >>> > >>> There's tons of mud clients, aand to be perfectly honest, I've never in my > >>> life used anything other than a mainstream mud client. I've never even > >>> tried those put out specifically for visually impaired users, because I > >>> personally can't stand the hand holding most mud clients try to do (even > >>> for > >>> sighted folks), which is why I've stuck to things like muddle and tintin > >>> over the years, because those both have scripting languages, but it's more > >>> or less up to the user to do their own scripting to make it do what they > >>> want, and that's more my style. I never did like preconfigured clients > >>> that > >>> only allow me to do cer5tain things, because someone thought it was a good > >>> idea to protect me from commands I might accidentally type. > >>> > >>> (why? You can't break anything, so why bother?) > >>> > >>> The first mud ZI ever played on was called dark wind, and I believe that > >>> mud > >>> is gone now, although it still existed a few years ago. That was also the > >>> first mud I became a wizard on, and built areas for other players to use. > >>> > >>> I've also run my own muds from time to time, (rom, LPMud, mordor, empire, > >>> and others, but running a mud is a *lot* of work, and I just don't have > >>> the > >>> patience for it. > >>> > >>> I did host muds for several years in the late 90s, but I eventually got > >>> out > >>> of that too, dealing with customer requests got out of hand, even with > >>> terms > >>> clearly outlined I was still being asked to compile a mud, fix a bug, and > >>> so > >>> on and so on. You run the mud, it's up to you to maintain the thing. Too > >>> many folks thought running a mud was a s simple as putting up a server, > >>> and > >>> the players show up. <sigh> > >>> > >>> Anyway, that's neither here nor there. > >>> > >>> The take away from this message is that there's thousands of muds out > >>> there, > >>> find one that works for you, and you'll be happy. > >>> > >>> > >>> On 1/23/2023 11:32 AM, Day Garwood wrote: > >>>> Hi, > >>>> > >>>> I've seen a lot of messages here about muds. I'm getting the impression > >>>> that, given that not many audiogames are made any more, seems like muds > >>>> are > >>>> the way forward if I want to try anything new. > >>>> > >>>> I don't know a lot about them, in fact I thought "mud" was a game, but > >>>> based on messages that I'm seeing I'm getting the impression they're > >>>> merely > >>>> a type of game. > >>>> > >>>> The only think I really know is that you need a "mud client", suggesting > >>>> that they're online based. That makes me think of things like QuentinC > >>>> and > >>>> RS, but even that doesn't quite sound right somehow. > >>>> > >>>> Years ago, I tried to use VIPMud but got nowhere, then was told that it > >>>> wasn't supported so I should go use this other thing (which was > >>>> apparently > >>>> better anyway). My teacher then Enthusiastically got me to press loads of > >>>> buttons, only to discover that I got a whole screenload of errors, and > >>>> then > >>>> they didn't know what to do with themselves and clicked off. So bang went > >>>> that idea. > >>>> > >>>> That was the last I heard about muds for a while, up to now. > >>>> > >>>> So I'd be interested to know how they work, how I might go about trying > >>>> one > >>>> without embarrassing myself, which client I should try, which game I > >>>> should > >>>> try, etc etc. > >>>> > >>>> Even better, if someone has any free time and would be willing to > >>>> actually > >>>> sit and go through it with me step by step privately on a call or > >>>> something, that would be amazing. Especially since the one lesson I > >>>> learned > >>>> from my disaster of a session is that it's not a case of download, > >>>> launch, > >>>> play, like most audiogames are. > >>>> > >>>> It'll probably turn out to be one of those things that sounds overly > >>>> complicated now, but in a year I'll be a whiz at it. Hopefully. > >>>> > >>>> Cheers. > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> > >>> > >>> > >>> > >>> > >> > >> > >> > >> > >> > >> > > > > > > > > > > > > > > > -=-=-=-=-=-=-=-=-=-=-=- Groups.io Links: You receive all messages sent to this group. View/Reply Online (#125800): https://groups.io/g/blind-gamers/message/125800 Mute This Topic: https://groups.io/mt/96477557/21656 Group Owner: [email protected] Unsubscribe: https://groups.io/g/blind-gamers/leave/607459/21656/1071380848/xyzzy [[email protected]] -=-=-=-=-=-=-=-=-=-=-=-
