And there weh ave the problem.
Noone wants to pay the developer for the work they have!

And so the developer will in future only develope on or for an system, wehre 
payment is save.

If everyone pays the developer for theyr work, and only with an small price, we 
would have more and better games, on every system!

-----Original Message-----
From: [email protected] <[email protected]> On Behalf Of William James
Sent: Wednesday, May 17, 2023 4:44 AM
To: [email protected]
Subject: Re: [blind-gamers] A Dragon Reborn

I am with Kelly on this suggestion for the Windows titles to be released as 
freeware.  Imagine the numbers of people that will be able to say hey I played 
a game written originally by James North!  Kind of cool, huh?


Pro Max


        On May 16, 2023, at 6:14 PM, Kelly Sapergia <[email protected]> wrote:
        
        

        

        I also hope the legacy Windows titles can be released as freeware. 
There may be people out there who haven’t bought the titles for one reason or 
another, and may want to play them now. While I have the majority of Draconis’s 
Windows titles (and still play them to this day), there was one game I was 
considering buying a couple months ago, but held off after reading the 
announcement posted in February.

        In any case, it’ll be interesting to see how these games will work on 
devices like the iPhone. I generally have had poor luck using the tilt feature 
of the device in games, as I find it rather inaccurate. I’ve got an Xbox 360 
controller, but don’t know if that will work with the phone or not.

         

        Thanks.

         

        Kelly

         

         

        From: [email protected] <[email protected]> On Behalf Of 
goshawk on horseback
        Sent: Tuesday, May 16, 2023 3:17 PM
        To: [email protected]
        Subject: Re: [blind-gamers] A Dragon Reborn
        Importance: High

         

         

        I think this is a very good idea, as the Xbox is now accessible in 
itself, but there doesn't seem to be a listing of actual accessible games for 
it. 

        I am an Xbox 1X user. 

         

        Simon 

         

         

                ----- Original Message ----- 

                From: michael barnes <mailto:[email protected]>  

                To: [email protected] <mailto:[email protected]>  

                Sent: Tuesday, May 16, 2023 9:09 PM

                Subject: Re: [blind-gamers] A Dragon Reborn

                 

                I would like to make another suggestion. Port your titles to 
the xBox since there are a lot of blind people on that platform. 

                Do think about releasing the Windows version of the games free 
since Windows version of the games are not going to be supported.

                
                
                

                        On May 15, 2023, at 6:34 PM, Cara Quinn 
<[email protected] <mailto:[email protected]> > wrote:

                         

                        Hi all,

                         

                        First off, let me thank you for all of the support 
we’ve gotten in regard to our announcement today.

                         

                        It really means a lot to us and really is an 
inspiration as we move forward.

                         

                        We also want to extend our understanding and apologies 
to all of you who feel excluded or left out. This is absolutely not our 
intention, and I hope that is obvious. :) We would never dream of making 
members of our own community feel that way.

                         

                        Our decision really has to come down to what we can and 
can’t provide. As we mentioned, we are a small company and we want to do the 
best we can to continue to provide the highest-quality products that we can 
produce, so that we can offer the rich gaming experience that you’ve come to 
expect from us, and that we hold ourselves to offering.

                         

                        Regarding the platforms that we will be available on; 
We are not limiting ourselves to any one of the Apple platforms. For now, 
change Reaction and Silver Dollar are available on the Mac because of their 
older code-base. We are planning to update these to bring them to all apple 
platforms. Going forward, we are planning on all titles being available on all 
Apple platforms. The only exception to this might be the Apple Watch as some 
games may not be appropriate for the small format. So I hope this clears this 
up.

                         

                        Again, our apologies for any inconvenience this may 
cause. We sure hope that you choose to come along for the ride with us. As I 
said, your support and excitement really go a long way to keeping us doing what 
we do.

                         

                        We hope you’ll be with us on this journey.

                         

                        Cheers!

                         

                        Cara

                         

                         

                         

                        
                        
                        

                                On May 15, 2023, at 10:51 AM, Cara Quinn 
<[email protected] <mailto:[email protected]> > wrote:

                                 

                                It's been a long while, but it's finally time 
to announce the start of a new chapter for Draconis Entertainment, LLC. The 
dragon is awakening yet again!
                                
                                This new incarnation of the company brings big 
and exciting changes. We will explain those and some of our plans for the 
future here, but know that we aren't spilling all the beans quite yet. What fun 
would that be!
                                
                                The world has moved on!
                                
                                Our first announcement is that we are bringing 
new and enhanced versions of our classic games, along with brand-new titles, 
into the modern age and on to Apple platforms, with an emphasis on iPhone! 
Thanks to VoiceOver, the overwhelming majority of the visually impaired 
community has access to at least one of Apple's operating systems, and this 
will make our games available to the widest possible audience. It's hard to 
believe sometimes, but that little rectangle of glass we all carry in our 
pockets has infinitely more power than any of the PCs or Macs that our legacy 
titles were developed on, and with the tight integration of Apple's operating 
systems, we will be able to easily make new releases available for iPhone, 
iPad, Mac, or AppleTV going forward. This approach means that we can integrate 
newer technologies like full 3D spatial audio, touch and accelerometer 
interaction, and support for console game controllers and advanced haptics.
                                
                                What does this mean for our Windows products?
                                
                                We know how beloved these games have been over 
the years—we love them too—and we want to bring all of them, with expansions 
and new features,  into the twenty-first century, so they can be enjoyed by new 
and old generations of gamers alike. The support cost for the original Windows 
games, some of which were new when Nintendo 64 was the hot ticket and Xbox 
didn't yet exist, is simply too high to manage for a small company like us, 
while also investing in the future. 
                                
                                We will be bringing our Windows development to 
a close and giving these games new life on iPhone, iPad, Mac, and AppleTV. That 
said, for the time being, we will continue to offer downloads of the 
installation packages for our legacy catalog on our site, and customers who 
purchased them may request replacement keys within reason. (For more details, 
see the Legacy section of our new website at https://draconis.llc.)
                                
                                Back in March, the legacy Draconis Score Server 
(DSS) and Draconis Online License Factory (DOLF) for the Windows versions of 
ChangeReaction 2 and SilverDollar, migrated to a new host and received some 
modernization. As you've already seen, this brought much needed stability to 
both of those services.
                                
                                So what’s up first?
                                
                                With all of that in mind, we're pleased to 
introduce major updates to the Mac versions of ChangeReaction and SilverDollar. 
Freed from the cross-platform constraints of developing for both macOS and 
Windows, we have been able to add some new features to these titles. The most 
exciting of which is full-support for any of the console game controllers 
supported by Apple platforms. These include the PlayStation DualShock 4 or 
DualSense 5, the Xbox X / S controllers, the Nintendo Switch JoyCons, any MFI 
controller, and others. SilverDollar now includes a great deal of new and 
remastered audio, support for Apple Silicon, and countless bug fixes and tweaks.
                                
                                These upgraded titles will be available as free 
updates to anyone who purchased them previously from the Mac App Store. 
SilverDollar 2.0 is out now and is available for free. ChangeReaction 3.0 will 
have its price reduced to $4.99 in the US when it is reintroduced in the coming 
weeks. (Prices will vary based on exchange rates.)
                                
                                Looking forward, the development to bring a mix 
of new and familiar titles to life is well-underway, and we can’t wait to show 
you what we’ve been working on! The future is bright.
                                
                                We know the dragon has been sleeping for a very 
long time. We appreciate your patience and support more than we can say. Thank 
you for the last twenty years. We hope you'll join us as the dragon is reborn.
                                
                                
                                Cheers!
                                
                                Cara
                                
                                
                                
                                
                                

                         

        





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