cara
when will the ios versions of change riaction and silverdollar come out?
the mac versions are already here

> 22 maj 2023 kl. 15:43 skrev Cara Quinn <[email protected]>:
> 
> Hi All,
> 
> Maybe I’m wrong but it seems like there may be a misunderstanding here.
> 
> It seems like people are thinking we are somehow going to be accepting some 
> sort of payment for unsupported Windows titles, and this is absolutely not 
> the case.
> 
> Our titles will no longer be available on the Windows platform at all. So we 
> are obviously not going to be charging Windows users for anything.
> 
> Our titles will only be available on Apple platforms going forward and thus 
> we will only be selling games through the various Apple App Stores.
> 
> Incidentally, this is one reason I’ve not understood people asking for us to 
> essentially begin giving away our Windows titles for free while (going 
> forward) folks on Apple platforms will need to purchase said titles. This 
> situation would not be fair either.
> 
> So perhaps someone here can clarify the issue you are having with this change 
> we are making?
> 
> Just to be absolutely clear, going forward, the only titles we will be 
> offering and making available will be for Apple. All of our Windows titles 
> will no longer be available. nor will we be accepting any kind of payment for 
> any Windows titles.
> 
> I hope this makes sense, and I’m sorry if there has been any kind of 
> confusion around this.
> 
> Thanks and please have a great day!
> 
> Cheers!
> 
> Cara
> 
> 
> 
> 
> 
>> On May 20, 2023, at 12:19 PM, Darren Duff <[email protected]> wrote:
>> 
>> got ya. when put that way I do understand.
>> 
>> Darren Duff. Colossians 3:17  And whatever you do or say, do it as a 
>> representative of the Lord Jesus, giving thanks through him to God the 
>> Father. web site http://darrenduff.net Check out my youtube page here. 
>> https://youtube.com/@darren_duff amateur radio station KK4AHX. Mastodon: 
>> [email protected] friend me on face book 
>> http://www.facebook.com/DarrenLDuff.
>> On 5/20/2023 1:53 PM, Liam Erven wrote:
>>> Darren. I think the main issue here is that these games are receiving 
>>> updates on one platform but not another, so if they games are not going to 
>>> get updates, people don't understand why they're being asked to pay for 
>>> software that is no longer being maintained. Not everyone owns and iPhone 
>>> or Mac. that's just how it is. So windows users feel punished in a way, 
>>> which I can totally understand.
>>> 
>>> 
>>> 
>>> 
>>> On 5/20/2023 12:11 PM, Darren Duff wrote:
>>>> I do not understand your question. my point was we've had over 20 plus 
>>>> years to enjoy these games under windows. and all of a sudden everyone 
>>>> wants stuff for free just because a company is changing the way it does 
>>>> things, trying to make it better for all of us that play games. So my 
>>>> other question would be to the folks that want the games for free under 
>>>> windows, why didn't any of you go out and buy the games when they were 
>>>> sitting there for the taking? not trying to be hostile, I'm just wondering.
>>>> 
>>>> Darren Duff. Colossians 3:17  And whatever you do or say, do it as a 
>>>> representative of the Lord Jesus, giving thanks through him to God the 
>>>> Father. web site http://darrenduff.net Check out my youtube page here. 
>>>> https://youtube.com/@darren_duff amateur radio station KK4AHX. Mastodon: 
>>>> [email protected] friend me on face book 
>>>> http://www.facebook.com/DarrenLDuff.
>>>> On 5/20/2023 12:31 PM, Danielle Ledet wrote:
>>>>> But then what if people use this availability as an opportunity not to
>>>>> buy the game? I am looking forward to the games on the iPhone.
>>>>> Perhaps, I'll start gaming again.
>>>>> 
>>>>> On 5/20/23, Darren Duff <[email protected]> wrote:
>>>>>> that my friend is very short sited.
>>>>>> 
>>>>>> Darren Duff. Colossians 3:17  And whatever you do or say, do it as a
>>>>>> representative of the Lord Jesus, giving thanks through him to God the
>>>>>> Father. web site http://darrenduff.net Check out my youtube page here.
>>>>>> https://youtube.com/@darren_duff amateur radio station KK4AHX. Mastodon:
>>>>>> [email protected] friend me on face book
>>>>>> http://www.facebook.com/DarrenLDuff.
>>>>>> On 5/19/2023 3:29 PM, [email protected] wrote:
>>>>>>> This company has screwed us Windows users far as I am concerned.
>>>>>>> 
>>>>>>> Haylie
>>>>>>> 
>>>>>>> *From:* [email protected] <[email protected]> *On Behalf Of
>>>>>>> *Darren Duff
>>>>>>> *Sent:* Friday, May 19, 2023 3:14 PM
>>>>>>> *To:* [email protected]
>>>>>>> *Subject:* Re: [blind-gamers] A Dragon Reborn
>>>>>>> 
>>>>>>> This is what change looks like people! we have all had the chance to
>>>>>>> play these games on windows for years. now, The times are changing! I
>>>>>>> for one have no problem at all buying these games on iOS again. It's
>>>>>>> worth it, and helps out a great company that we know is legit, and
>>>>>>> will provide entertainment for us all. I for one welcome it!
>>>>>>> 
>>>>>>> Darren Duff. Colossians 3:17  And whatever you do or say, do it as a
>>>>>>> representative of the Lord Jesus, giving thanks through him to God the
>>>>>>> Father. web site http://darrenduff.net Check out my youtube page here.
>>>>>>> https://youtube.com/@darren_duff amateur radio station KK4AHX.
>>>>>>> Mastodon: [email protected] friend me on face book
>>>>>>> http://www.facebook.com/DarrenLDuff.
>>>>>>> 
>>>>>>> On 5/19/2023 12:41 PM, Tobias Vinteus wrote:
>>>>>>> 
>>>>>>>      I guess it stems from the fact that the titles will get further
>>>>>>>      development, but not on the widely used platform that they were
>>>>>>>      developed on in the first Place, making customers feeling cheated
>>>>>>>      out of taking part in future versiones of the Products without not
>>>>>>>      only having to pay for them again, but also having to afford the
>>>>>>>      new platform.
>>>>>>> 
>>>>>>>      Skickades från E-post
>>>>>>> <https://go.microsoft.com/fwlink/?LinkId=550986> för Windows
>>>>>>> 
>>>>>>>      *Från: *Michael Maslo <mailto:[email protected]>
>>>>>>>      *Skickat: *den 18 maj 2023 13:57
>>>>>>>      *Till: *[email protected]
>>>>>>>      *Ämne: *Re: [blind-gamers] A Dragon Reborn
>>>>>>> 
>>>>>>>      I don’t understand the big deal myself.
>>>>>>> 
>>>>>>>      Not one individual before this announcement came out said anything
>>>>>>>      about this company and the fact that titles have not been updated
>>>>>>>      or such until this came out. Now everybody is up in arms about it.
>>>>>>>      Why?
>>>>>>> 
>>>>>>>      In my opinion, if a company chooses to take another route then so
>>>>>>>      be it. If you’re unable to purchase these titles now, you had all
>>>>>>>      the way up to the date of the announcement either get a
>>>>>>>      replacement key and or to try these titles out. If they were not
>>>>>>>      available, what are you losing?
>>>>>>> 
>>>>>>>      Now, mind you, this is my opinion only. I personally don’t care,
>>>>>>>      for. I have not played these titles in many many years and have
>>>>>>>      absolutely no interest in playing them ever again.
>>>>>>> 
>>>>>>>      Sincerely,
>>>>>>> 
>>>>>>>      Michael maslo
>>>>>>> 
>>>>>>>      > On May 17, 2023, at 11:16 PM, QuentinC <[email protected]>
>>>>>>>      <mailto:[email protected]> wrote:
>>>>>>> 
>>>>>>>      >
>>>>>>> 
>>>>>>>      > Hello,
>>>>>>> 
>>>>>>>      >
>>>>>>> 
>>>>>>>      > IF you don't want to upgrade your old windows titles any longer,
>>>>>>>      making them freewares is a good thing to do. This will let people
>>>>>>>      who are under windows for whatever reason to continue enjoying
>>>>>>>      your games.
>>>>>>> 
>>>>>>>      >
>>>>>>> 
>>>>>>>      > If I'm under windows today, what should I do if I want to play
>>>>>>>      your game ? If you have stopped selling it to new customers, I'm
>>>>>>>      stuck. The day I'm switching to mac or iOS, I may remember that
>>>>>>>      your games were unavailable, impossible to grab or try out, be
>>>>>>>      limited to demo mode, when I was under windows, and won't search
>>>>>>>      further. I can think that you aren't very reliable. Potentially
>>>>>>>      you have lost a customer.
>>>>>>> 
>>>>>>>      >
>>>>>>> 
>>>>>>>      > By making your old windows titles freewares, on your side, you
>>>>>>>      no longer need to care about past customers who lost their keys.
>>>>>>>      You are making time free to invest on what you want today, develop
>>>>>>>      for mac and iOS. I'm pretty sure that, after a while, you will
>>>>>>>      just be annoyed about all those guys who lost their old windows
>>>>>>>      key, and will start taking ages to reply and eventually no longer
>>>>>>>      reply at all.
>>>>>>> 
>>>>>>>      >
>>>>>>> 
>>>>>>>      > I have lost my key. You don't reply within a reasponable time.
>>>>>>>      Certainly I won't ever try to buy your mac or iOS games since you
>>>>>>>      dont appear very reliable. Again you have lost a customer forever.
>>>>>>> 
>>>>>>>      >
>>>>>>> 
>>>>>>>      > So if I wrap things up, be clear with your customers: you keep
>>>>>>>      supporting your windows titles as you have done until now, and so
>>>>>>>      you can of course keep making money out of them. If you chose to
>>>>>>>      stop supporting them, you should no longer make money out of them.
>>>>>>>      There is no free sugar ! Being in an half-closed unclear state is
>>>>>>>      going to be annoying both for you and your customers in the long
>>>>>>>      run.  Several other audio game companies did it, and slowly,
>>>>>>>      finally died.
>>>>>>> 
>>>>>>>      >
>>>>>>> 
>>>>>>>      > You can of course decide to close everything under windows right
>>>>>>>      now without releasing freewares and it's a perfectly valid
>>>>>>>      thinking, but you are just losing an opportunity to reach more
>>>>>>>      people wo may buy your iOS version tomorrow, and you are
>>>>>>>      frustrating your current customers who stay under windows for the
>>>>>>>      moment and with whom you will lose a little of good reputation.
>>>>>>>      It's up to you.
>>>>>>> 
>>>>>>>      >
>>>>>>> 
>>>>>>>      >
>>>>>>> 
>>>>>>>      > Thank you for reading.
>>>>>>> 
>>>>>>>      > With all the best.
>>>>>>> 
>>>>>>>      >
>>>>>>> 
>>>>>>>      >
>>>>>>> 
>>>>>>>      >
>>>>>>> 
>>>>>>>      >
>>>>>>> 
>>>>>>>      >
>>>>>>> 
>>>>>>>      >
>>>>>>> 
>>>>>>>      >
>>>>>>> 
>>>>>>>      >
>>>>>>> 
>>>>>>>      > Le 17.05.2023 19:32, Tobias Vinteus a écrit :
>>>>>>> 
>>>>>>>      >> Hi,
>>>>>>> 
>>>>>>>      >>
>>>>>>> 
>>>>>>>      >> If your goal is to reach the widest possible audience, then it
>>>>>>>      would
>>>>>>> 
>>>>>>>      >> seem to me that staying on Windows would be the better choice.
>>>>>>> 
>>>>>>>      >>
>>>>>>> 
>>>>>>>      >> Technologies like haptic feedbakc and spatial audio are
>>>>>>>      available on
>>>>>>> 
>>>>>>>      >> Windows, after all.
>>>>>>> 
>>>>>>>      >>
>>>>>>> 
>>>>>>>      >> There is one more thing to consider. I have an iPod 6th
>>>>>>>      generation. Many
>>>>>>> 
>>>>>>>      >> apps cannot be updated due to the last supported OS version for
>>>>>>>      that
>>>>>>> 
>>>>>>>      >> device being iOS 12. This means that your games might
>>>>>>>      potentially stop
>>>>>>> 
>>>>>>>      >> working or at least wouldn’t be able to update on older iOS
>>>>>>>      devices.
>>>>>>> 
>>>>>>>      >> Being able to afford newer devices might not be as easy for us
>>>>>>>      in the
>>>>>>> 
>>>>>>>      >> blind Community compared to people in general. On a sidenote
>>>>>>>      this rarely
>>>>>>> 
>>>>>>>      >> happens on my Android device despite its oS being several
>>>>>>>      iterations behind.
>>>>>>> 
>>>>>>>      >>
>>>>>>> 
>>>>>>>      >> Being no exper, I don’t know the ammount of effort it would
>>>>>>>      take to port
>>>>>>> 
>>>>>>>      >> a modern Windows game to Xbox, but I would imagine it to be
>>>>>>> 
>>>>>>>      >> comparatively Little, furthermore strengthening the argument to
>>>>>>>      stay on
>>>>>>> 
>>>>>>>      >> Windows.
>>>>>>> 
>>>>>>>      >>
>>>>>>> 
>>>>>>>      >> If you haven’t already don eso, I would recommend you perform
>>>>>>>      some kind
>>>>>>> 
>>>>>>>      >> of market survey to gauge which platform would be the most
>>>>>>>      profitable
>>>>>>> 
>>>>>>>      >> one to develop for.
>>>>>>> 
>>>>>>>      >>
>>>>>>> 
>>>>>>>      >> Just my two cents. I wish you good luck and am looking forward
>>>>>>>      to what
>>>>>>> 
>>>>>>>      >> comes out of Draconis in the future.
>>>>>>> 
>>>>>>>      >>
>>>>>>> 
>>>>>>>      >> Cheers,
>>>>>>> 
>>>>>>>      >>
>>>>>>> 
>>>>>>>      >> Tobias
>>>>>>> 
>>>>>>>      >>
>>>>>>> 
>>>>>>>      >> Skickades från E-post
>>>>>>> <https://go.microsoft.com/fwlink/?LinkId=550986>
>>>>>>> <https://go.microsoft.com/fwlink/?LinkId=550986>
>>>>>>> 
>>>>>>>      >> för Windows
>>>>>>> 
>>>>>>>      >>
>>>>>>> 
>>>>>>>      >> *Från: *Cara Quinn <mailto:[email protected]>
>>>>>>>      <mailto:[email protected]>
>>>>>>> 
>>>>>>>      >> *Skickat: *den 15 maj 2023 18:51
>>>>>>> 
>>>>>>>      >> *Till: *[email protected] <mailto:[email protected]>
>>>>>>>      <mailto:[email protected]>
>>>>>>> 
>>>>>>>      >> *Kopia: *Cara Quinn <mailto:[email protected]>
>>>>>>>      <mailto:[email protected]>
>>>>>>> 
>>>>>>>      >> *Ämne: *[blind-gamers] A Dragon Reborn
>>>>>>> 
>>>>>>>      >>
>>>>>>> 
>>>>>>>      >> It's been a long while, but it's finally time to announce the
>>>>>>>      start of a
>>>>>>> 
>>>>>>>      >> new chapter for Draconis Entertainment, LLC. The dragon is
>>>>>>>      awakening yet
>>>>>>> 
>>>>>>>      >> again!
>>>>>>> 
>>>>>>>      >>
>>>>>>> 
>>>>>>>      >> This new incarnation of the company brings big and exciting
>>>>>>>      changes. We
>>>>>>> 
>>>>>>>      >> will explain those and some of our plans for the future here,
>>>>>>>      but know
>>>>>>> 
>>>>>>>      >> that we aren't spilling all the beans quite yet. What fun would
>>>>>>>      that be!
>>>>>>> 
>>>>>>>      >>
>>>>>>> 
>>>>>>>      >> The world has moved on!
>>>>>>> 
>>>>>>>      >>
>>>>>>> 
>>>>>>>      >> Our first announcement is that we are bringing new and enhanced
>>>>>>>      versions
>>>>>>> 
>>>>>>>      >> of our classic games, along with brand-new titles, into the
>>>>>>>      modern age
>>>>>>> 
>>>>>>>      >> and on to Apple platforms, with an emphasis on iPhone! Thanks to
>>>>>>> 
>>>>>>>      >> VoiceOver, the overwhelming majority of the visually impaired
>>>>>>>      community
>>>>>>> 
>>>>>>>      >> has access to at least one of Apple's operating systems, and
>>>>>>>      this will
>>>>>>> 
>>>>>>>      >> make our games available to the widest possible audience. It's
>>>>>>>      hard to
>>>>>>> 
>>>>>>>      >> believe sometimes, but that little rectangle of glass we all
>>>>>>>      carry in
>>>>>>> 
>>>>>>>      >> our pockets has infinitely more power than any of the PCs or
>>>>>>>      Macs that
>>>>>>> 
>>>>>>>      >> our legacy titles were developed on, and with the tight
>>>>>>>      integration of
>>>>>>> 
>>>>>>>      >> Apple's operating systems, we will be able to easily make new
>>>>>>>      releases
>>>>>>> 
>>>>>>>      >> available for iPhone, iPad, Mac, or AppleTV going forward. This
>>>>>>>      approach
>>>>>>> 
>>>>>>>      >> means that we can integrate newer technologies like full 3D
>>>>>>> spatial
>>>>>>> 
>>>>>>>      >> audio, touch and accelerometer interaction, and support for
>>>>>>>      console game
>>>>>>> 
>>>>>>>      >> controllers and advanced haptics.
>>>>>>> 
>>>>>>>      >>
>>>>>>> 
>>>>>>>      >> What does this mean for our Windows products?
>>>>>>> 
>>>>>>>      >>
>>>>>>> 
>>>>>>>      >> We know how beloved these games have been over the years—we
>>>>>>>      love them
>>>>>>> 
>>>>>>>      >> too—and we want to bring all of them, with expansions and new
>>>>>>>      features,
>>>>>>> 
>>>>>>>      >> into the twenty-first century, so they can be enjoyed by new
>>>>>>>      and old
>>>>>>> 
>>>>>>>      >> generations of gamers alike. The support cost for the original
>>>>>>>      Windows
>>>>>>> 
>>>>>>>      >> games, some of which were new when Nintendo 64 was the hot
>>>>>>>      ticket and
>>>>>>> 
>>>>>>>      >> Xbox didn't yet exist, is simply too high to manage for a small
>>>>>>>      company
>>>>>>> 
>>>>>>>      >> like us, while also investing in the future.
>>>>>>> 
>>>>>>>      >>
>>>>>>> 
>>>>>>>      >> We will be bringing our Windows development to a close and
>>>>>>>      giving these
>>>>>>> 
>>>>>>>      >> games new life on iPhone, iPad, Mac, and AppleTV. That said,
>>>>>>>      for the
>>>>>>> 
>>>>>>>      >> time being, we will continue to offer downloads of the
>>>>>>> installation
>>>>>>> 
>>>>>>>      >> packages for our legacy catalog on our site, and customers who
>>>>>>>      purchased
>>>>>>> 
>>>>>>>      >> them may request replacement keys within reason. (For more
>>>>>>>      details, see
>>>>>>> 
>>>>>>>      >> the Legacy section of our new website at https://draconis.llc.)
>>>>>>> 
>>>>>>>      >>
>>>>>>> 
>>>>>>>      >> Back in March, the legacy Draconis Score Server (DSS) and 
>>>>>>> Draconis
>>>>>>> 
>>>>>>>      >> Online License Factory (DOLF) for the Windows versions of
>>>>>>>      ChangeReaction
>>>>>>> 
>>>>>>>      >> 2 and SilverDollar, migrated to a new host and received some
>>>>>>> 
>>>>>>>      >> modernization. As you've already seen, this brought much needed
>>>>>>> 
>>>>>>>      >> stability to both of those services.
>>>>>>> 
>>>>>>>      >>
>>>>>>> 
>>>>>>>      >> So what’s up first?
>>>>>>> 
>>>>>>>      >>
>>>>>>> 
>>>>>>>      >> With all of that in mind, we're pleased to introduce major
>>>>>>>      updates to
>>>>>>> 
>>>>>>>      >> the Mac versions of ChangeReaction and SilverDollar. Freed from
>>>>>>> the
>>>>>>> 
>>>>>>>      >> cross-platform constraints of developing for both macOS and
>>>>>>>      Windows, we
>>>>>>> 
>>>>>>>      >> have been able to add some new features to these titles. The 
>>>>>>> most
>>>>>>> 
>>>>>>>      >> exciting of which is full-support for any of the console game
>>>>>>> 
>>>>>>>      >> controllers supported by Apple platforms. These include the
>>>>>>>      PlayStation
>>>>>>> 
>>>>>>>      >> DualShock 4 or DualSense 5, the Xbox X / S controllers, the
>>>>>>>      Nintendo
>>>>>>> 
>>>>>>>      >> Switch JoyCons, any MFI controller, and others. SilverDollar now
>>>>>>> 
>>>>>>>      >> includes a great deal of new and remastered audio, support for
>>>>>>>      Apple
>>>>>>> 
>>>>>>>      >> Silicon, and countless bug fixes and tweaks.
>>>>>>> 
>>>>>>>      >>
>>>>>>> 
>>>>>>>      >> These upgraded titles will be available as free updates to
>>>>>>>      anyone who
>>>>>>> 
>>>>>>>      >> purchased them previously from the Mac App Store. SilverDollar
>>>>>>>      2.0 is
>>>>>>> 
>>>>>>>      >> out now and is available for free. ChangeReaction 3.0 will have
>>>>>>> its
>>>>>>> 
>>>>>>>      >> price reduced to $4.99 in the US when it is reintroduced in the
>>>>>>>      coming
>>>>>>> 
>>>>>>>      >> weeks. (Prices will vary based on exchange rates.)
>>>>>>> 
>>>>>>>      >>
>>>>>>> 
>>>>>>>      >> Looking forward, the development to bring a mix of new and
>>>>>>> familiar
>>>>>>> 
>>>>>>>      >> titles to life is well-underway, and we can’t wait to show you
>>>>>>> what
>>>>>>> 
>>>>>>>      >> we’ve been working on! The future is bright.
>>>>>>> 
>>>>>>>      >>
>>>>>>> 
>>>>>>>      >> We know the dragon has been sleeping for a very long time. We
>>>>>>>      appreciate
>>>>>>> 
>>>>>>>      >> your patience and support more than we can say. Thank you for
>>>>>>>      the last
>>>>>>> 
>>>>>>>      >> twenty years. We hope you'll join us as the dragon is reborn.
>>>>>>> 
>>>>>>>      >>
>>>>>>> 
>>>>>>>      >> Cheers!
>>>>>>> 
>>>>>>>      >>
>>>>>>> 
>>>>>>>      >> Cara
>>>>>>> 
>>>>>>>      >>
>>>>>>> 
>>>>>>>      >
>>>>>>> 
>>>>>>>      >
>>>>>>> 
>>>>>>>      >
>>>>>>> 
>>>>>>>      >
>>>>>>> 
>>>>>>>      >
>>>>>>> 
>>>>>>> 
>>>>>> 
>>>>>> 
>>>>>> 
>>>>>> 
>>>>>> 
>>>>> 
>>>> 
>>>> 
>>>> 
>>>> 
>>>> 
>>> 
>>> 
>>> 
>>> 
>> 
>> 
>> 
>> 
>> 
> 
> 



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