Hi, Jason.
Honestly, there have been a couple of times this year I have strongly 
conciddered stopping production, closing up shop, and going my own way 
with my games.
The reason would be exactly aimed at this list. It seams a developer is 
not allowed to live a reasonable, normal, life without getting trashed 
for not making an expected release on a game or not delivering what is 
expected.
I realise some of the points of view have valid maret like games have no 
graphics, they are not major studio quality, and do to under manning etc 
games don't always meet expected deadlines.
 developing something
The only reason I am not currently being trashed for STFC taking longer 
than expected deadlines as I saw James North's crusifiction by this 
list, and I stayed clear of any kind of preordering. At least, 
preordering before I knew I had something that could be delivered rather 
quickly. Like with in 90 days of payment.
However, there is so much that goes in to designing a really decent 
audio game I hate to see my or another developers work being trashed for 
reasons that are faced by all devs. Time, finances, and in my case lack 
of skill which needs to be practiced before actually doing it for real. 
Smile.



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