Now that's interesting; switching between realtime and a sort of turn-based. That might be interesting to try. So that's what Baldar's Cave is.
----- Original Message ----- From: "allan thompson" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Wednesday, January 18, 2006 12:46 PM Subject: Re: audyssey: Roll Playing Games. > Hi Thomas, > Thank you so much for the vb.net help. > go ahead and send me your address, or po box were you want those books > sent > and I should be able to get them to you in a few weeks. > > I am glad you mentioned the turn based versus real time question. > My personal vote is turn based, but that is a bias. > There is a very successful series of dungeons and dragons games for the > sighted. It is called baldur's gate by interplay. It was ahead of it's > time > when it came out. It involved a large area of land, divided into square > sections and each section had some kind of terrain and B story adventure > of > some sort which ranged from helping a chicken turn back into a man, to > raiding a pirates treasure cave to investigating the underground tunnels > of > large insect creatures to rescue a small child. > Along the way the characters you made, about four to six if I remember > right, would be involved in the A story adventure, which involved finding > the big bad and killing him. > Anyway, the combat systme was interesting. While you adventured around in > real time, walking about and such, when a monster approached you could > press > the space bar and pause the game. While paused you could change where your > characters would move, you could choose spells and target them, you could > change weapons drink potions etc and so forth. Then when you unpaused, all > the action would unfold. > This might not work in a accesible game, but I thought I should mention > it, > to give you an idea of the possibilities. > allan > > ----- Original Message ----- > From: "Thomas Ward" <[EMAIL PROTECTED]> > To: <[email protected]> > Sent: Wednesday, January 18, 2006 11:49 AM > Subject: Re: audyssey: Roll Playing Games. > > >> Hi, allan. >> The free VB .net is VB .net Express and I am sure you canfind it on >> Microsoft.com somewhere. They also have C++ and C# .net Express >> versions. Although, they are much more limited than buying the Standard >> or Pro versions. >> The standard VB .net is like $99.00. If you go for the pro sweit called >> Visual Studio then you are looking at $600.00. Obviously, the Pro and >> Enterprise versions ae for serious developers like myself where I use >> most of what is offered by the complete VS .net IDE. For new programmers >> it is best to practice with Express and if you like it go for Standard. >> As for a computerised RPG game that is my end goal. Although, i know it >> will differ in some aspects from a ordinary RPG. For example, i am not >> sure if the RPG will be in real time, or if it should be completely turn >> based If it is realtime then it certainly would be more action oriented, >> but there is nothing wrong with turned based play either.. >> As for the manuals please send them along. Anything that will give me an >> edge will be useful. >> I am put in the situation where I need to know how o dm a game and play >> the adventure. Obviously, I am going to give the game the ability to dm >> the game, but I need to know how to do it to convert that to an AI. >> >> >> >> >> to leave send a blank Email to: [EMAIL PROTECTED] >> You can contact the list owners/moderators by Emailing >> [EMAIL PROTECTED] >> to go nomail send a blank message to: [EMAIL PROTECTED] >> change "nomail" to "normal" to resume messages. >> Yahoo! Groups Links >> >> >> >> >> >> >> > > > > > to leave send a blank Email to: [EMAIL PROTECTED] > You can contact the list owners/moderators by Emailing > [EMAIL PROTECTED] > to go nomail send a blank message to: [EMAIL PROTECTED] > change "nomail" to "normal" to resume messages. > Yahoo! Groups Links > > > > > > > > to leave send a blank Email to: [EMAIL PROTECTED] You can contact the list owners/moderators by Emailing [EMAIL PROTECTED] to go nomail send a blank message to: [EMAIL PROTECTED] change "nomail" to "normal" to resume messages. Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/blindgamers/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
