Neat! Any idea if any of those games for the Sega Genesis or Play Station are even remotely accessible?
----- Original Message ----- From: "allan thompson" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Saturday, January 21, 2006 6:52 AM Subject: Re: audyssey: Roll Playing Games. > Yep, actually this switch between real time exploration to turn based > combat > has been around for a long time. I played it on the amiga computer back in > the early nineties and also there were two titles for the sega genesis > that > was like that two.At least I think so, it has been a while. > The game that I remember doing this switch the most was suikoden on the > playstation and later playstation two. When you got "caught" by a > wandering > monster while you were booking it over the terrain, it switched to a turn > based combat system. It would have your characters on one end and the > enemy > on the other. > You would then go thru a your PC's one by one choosing their actions for > the > round. Your characters would then act in accordance with what you picked, > the the enemy would quickly do their actions. It wasn't as slow as you > might > think. > Baldur's gate has a unique system where everything is real time, but you > could pause during combat and pick spells and actions to do other than > fighteing, once unpaused, the actions entered in take effect. > > > > > gureInTheCloak" <[EMAIL PROTECTED]> > To: <[email protected]> > Sent: Friday, January 20, 2006 8:02 PM > Subject: Re: audyssey: Roll Playing Games. > > >> Now that's interesting; switching between realtime and a sort of >> turn-based. >> That might be interesting to try. So that's what Baldar's Cave is. >> >> ----- Original Message ----- >> From: "allan thompson" <[EMAIL PROTECTED]> >> To: <[email protected]> >> Sent: Wednesday, January 18, 2006 12:46 PM >> Subject: Re: audyssey: Roll Playing Games. >> >> >>> Hi Thomas, >>> Thank you so much for the vb.net help. >>> go ahead and send me your address, or po box were you want those books >>> sent >>> and I should be able to get them to you in a few weeks. >>> >>> I am glad you mentioned the turn based versus real time question. >>> My personal vote is turn based, but that is a bias. >>> There is a very successful series of dungeons and dragons games for the >>> sighted. It is called baldur's gate by interplay. It was ahead of it's >>> time >>> when it came out. It involved a large area of land, divided into square >>> sections and each section had some kind of terrain and B story adventure >>> of >>> some sort which ranged from helping a chicken turn back into a man, to >>> raiding a pirates treasure cave to investigating the underground tunnels >>> of >>> large insect creatures to rescue a small child. >>> Along the way the characters you made, about four to six if I remember >>> right, would be involved in the A story adventure, which involved >>> finding >>> the big bad and killing him. >>> Anyway, the combat systme was interesting. While you adventured around >>> in >>> real time, walking about and such, when a monster approached you could >>> press >>> the space bar and pause the game. While paused you could change where >>> your >>> characters would move, you could choose spells and target them, you >>> could >>> change weapons drink potions etc and so forth. Then when you unpaused, >>> all >>> the action would unfold. >>> This might not work in a accesible game, but I thought I should mention >>> it, >>> to give you an idea of the possibilities. >>> allan >>> >>> ----- Original Message ----- >>> From: "Thomas Ward" <[EMAIL PROTECTED]> >>> To: <[email protected]> >>> Sent: Wednesday, January 18, 2006 11:49 AM >>> Subject: Re: audyssey: Roll Playing Games. >>> >>> >>>> Hi, allan. >>>> The free VB .net is VB .net Express and I am sure you canfind it on >>>> Microsoft.com somewhere. They also have C++ and C# .net Express >>>> versions. Although, they are much more limited than buying the Standard >>>> or Pro versions. >>>> The standard VB .net is like $99.00. If you go for the pro sweit called >>>> Visual Studio then you are looking at $600.00. Obviously, the Pro and >>>> Enterprise versions ae for serious developers like myself where I use >>>> most of what is offered by the complete VS .net IDE. For new >>>> programmers >>>> it is best to practice with Express and if you like it go for Standard. >>>> As for a computerised RPG game that is my end goal. Although, i know it >>>> will differ in some aspects from a ordinary RPG. For example, i am not >>>> sure if the RPG will be in real time, or if it should be completely >>>> turn >>>> based If it is realtime then it certainly would be more action >>>> oriented, >>>> but there is nothing wrong with turned based play either.. >>>> As for the manuals please send them along. Anything that will give me >>>> an >>>> edge will be useful. >>>> I am put in the situation where I need to know how o dm a game and play >>>> the adventure. Obviously, I am going to give the game the ability to dm >>>> the game, but I need to know how to do it to convert that to an AI. >>>> >>>> >>>> >>>> >>>> to leave send a blank Email to: [EMAIL PROTECTED] >>>> You can contact the list owners/moderators by Emailing >>>> [EMAIL PROTECTED] >>>> to go nomail send a blank message to: >>>> [EMAIL PROTECTED] >>>> change "nomail" to "normal" to resume messages. >>>> Yahoo! Groups Links >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>> >>> >>> >>> >>> to leave send a blank Email to: [EMAIL PROTECTED] >>> You can contact the list owners/moderators by Emailing >>> [EMAIL PROTECTED] >>> to go nomail send a blank message to: [EMAIL PROTECTED] >>> change "nomail" to "normal" to resume messages. >>> Yahoo! Groups Links >>> >>> >>> >>> >>> >>> >>> >>> >> >> >> >> >> to leave send a blank Email to: [EMAIL PROTECTED] >> You can contact the list owners/moderators by Emailing >> [EMAIL PROTECTED] >> to go nomail send a blank message to: [EMAIL PROTECTED] >> change "nomail" to "normal" to resume messages. >> Yahoo! Groups Links >> >> >> >> >> >> >> > > > > > to leave send a blank Email to: [EMAIL PROTECTED] > You can contact the list owners/moderators by Emailing > [EMAIL PROTECTED] > to go nomail send a blank message to: [EMAIL PROTECTED] > change "nomail" to "normal" to resume messages. > Yahoo! Groups Links > > > > > > > to leave send a blank Email to: [EMAIL PROTECTED] You can contact the list owners/moderators by Emailing [EMAIL PROTECTED] to go nomail send a blank message to: [EMAIL PROTECTED] change "nomail" to "normal" to resume messages. Yahoo! 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