Hi Ryan,
At the moment there is no new level editor for the game. I am just using
a 2D array and filling it with the objects at run time. Everything is
hard coded. Adding an editor is a massive amount of overhead and time to
put in.
I guess what I am concerned about is the editor would have to be made
really simple to use. It in a sense would have to have allot of options
like add wall, and ask the player for the x location, the start y
location, the end y location, etc.They would have to be pretty specific
about where the boundries were for every object.
The alternative approach is to add a scripting language to the game.
However, that is even more difficult for the end user. With a script
they might have to do something like
floor y=1 left=1 right=10 height=1
ladder x=8 y=1 height=4;
wall x=0 y=0 height=4
wall x=11 y= 0 height=4
While that is easy to script many end users might not be able to handle
even simple programming scripts like that. I am not saying they can't
learn it, but just that they may have troubles with scripting there own
levels if the scripting language gets to be to complicated.
At any rate the original Monty was not expandible like that and I doubt
this one will either.
Smile.
Ryan Strunk wrote:
> Tom,
>
> I'll give you my honest opinion, for what it is worth, and you can take it
> as you would.
> The basis of Monte, as far as I am concerned, won't lie in the story line,
> because if you are producing something close to the original, more
> emphasis
> will be placed on scoring. If people are concerned with authenticity, you
> obviously can't do randomness.
> The fix, as far as I can tell, is to go back to the level editor James
> originally advertised when he created the game. You had mentioned
> producing
> one for yourself that would allow you to independently produce levels.
> Perhaps you could modify it for the rest of the public?
> I certainly do not wish to open a can of worms, but I also understand what
> you mean by being stuck between a rock and a hard place. If you did this,
> perhaps you would give people the benefit of having their cake and
> eating it
> too.
> I would be interested to hear your thoughts on this matter.
>
> Yours Sincerely,
> Ryan
to leave send a blank Email to: [EMAIL PROTECTED]
You can contact the list owners/moderators by Emailing [EMAIL PROTECTED]
to go nomail send a blank message to: [EMAIL PROTECTED]
change "nomail" to "normal" to resume messages.
Yahoo! Groups Links
<*> To visit your group on the web, go to:
http://groups.yahoo.com/group/blindgamers/
<*> To unsubscribe from this group, send an email to:
[EMAIL PROTECTED]
<*> Your use of Yahoo! Groups is subject to:
http://docs.yahoo.com/info/terms/