On Thu, Jan 9, 2014 at 4:52 PM, Rishabh Sharma
<rishabh.bits...@gmail.com> wrote:
> Since introductions are on their way, I would like to introduce myself. I am
> Rishabh Sharma, a computer science undergraduate student from BITS Pilani,
> Pilani Campus, India. I am familiar with C++, OpenGL, Java, Javascript and
> have worked a lot on modelling and animation softwares (maya, blender).
> I want to be a part of the open source community and I feel BRL-CAD fits the
> best to my interests.
> I hope I get a chance to contribute to the organisation and I am very
> excited about it.

Welcome, Rishabh. :)

> I have been following the mailing list for some time now and I have some
> doubts about the Online Geometry Viewer.
>
> 1. In my experience, rendering polygonal models has been faster and less
> painstaking then NURBS, and they also provide better local controls for
> editing the models. Since the OGV takes .obj files as input, shouldn't there
> be an option for editing polygonal models as well?

You may want to read previous mails in BRLCAD, there is a lot of
discussion regarding BRL-CAD's affinity for NURBS. OGV as yet doesn't
have any kind of editing feature.

> 2. With my experience with Node, I believe it is better to implement OGV
> with Node.js instead of sticking with PHP for the future. What are your
> views on it?

What according to you will be advantages of using Nodejs over PHP
specifically for OGV?

IMHO nodejs is great, I really love it. My only fear is when we have
BRL-CAD on back-end, and our web app is just an online wrapper, the
stuff we will be doing may become a bit CPU hungry. From little that I
know about Node, that is a bad use case for node.js. Having said that,
I am no expert on this, but I just want that if we take such decision
we have a strong reason to do so.

--
Inderpreet Singh

Ekoankar Sahai
ishwerdas.com
facebook.com/okayinder
https://kippt.com/okayinder

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