Hmm... You also said,
The halves example lost me until I looked really hard and I knew what you were trying to show; the information in the green bottom was especially hieroglyphic to me. I wonder if a 2 stage development might work better here, where 2 becomes 4r2 and then 3r2+4r2 becomes 7r2? I just don't have any good ideas for visualizing adding halves, though, and hope others have ideas. but in fact, the whole circles do become halves in the original animation just before they move across. The 'in place' transition from 2 to 4r2 doesn't seem to have been enough to attract attention, which was why I was suggesting movement either by rotation or a slight split to show the 4 halves more clearly. I guess the issue is that the 4 halves appear over top of the 2 wholes before they move. It sounds as if you would like them to appear somewhere else, but I don't see how that can be done without making it appear that 4r2 is being added to 2. Thanks for clarifying your perception between objects moving and objects appearing, that is a line I often blur and a distinction that could be useful. Cheers, bob On -Mar27-2010, at -Mar27-20108:40 AM, Brian Schott wrote: > For me, movement means things sliding around, not more things > appearing in different locations with the existing things remaining in > place, so another stage for halves is not adding movement. ---------------------------------------------------------------------- For information about J forums see http://www.jsoftware.com/forums.htm
