On Mon, Oct 3, 2011 at 11:24 PM, Andy <[email protected]> wrote:
> I am looking at Protoeditor, I think I have it mostly figured out, but... > > What is this restricted_fx variable that is called from an instance of > cocos.layer.Scrolling_Manager(). > > when you call scrolling_manager.set_focus(x,y) it will try to scroll the managed layers so that world coordinates shows at screen center; except when doing so will show forbidden areas in the managed layers. In that case, (restricted_fx, restricted_fy ) will be the woorld coordinate under the screen center > My scroller doesn't have that variable, and I think faking it is breaking things. > > You are running an old cocos, probably 0.3.0 ScrollerManager.restricted_fx is present since cocos 0.4.0 Should you upgrade, I recommend cocos 0.5rc0 -- claudio -- You received this message because you are subscribed to the Google Groups "cocos2d discuss" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/cocos-discuss?hl=en.
