I read somewhere that in certain cases, the ipa file is a zip file that contains also an .app file, so that it can be extracted and tested on a simulator. Is it the case for CodenameOne builds too? If not, could it be in the immediate future? Regards Il giorno domenica 7 marzo 2021 alle 03:17:01 UTC+1 Shai Almog ha scritto:
> I don't know if appetize uses an emulator or is like > https://www.perfecto.io/ it doesn't really matter both are semantically > the same. We produce an ipa that would work with perfector etc. and should > work with anything that runs iOS. > > On Saturday, March 6, 2021 at 10:07:24 AM UTC+2 P5music wrote: > >> Maybe that page is well crafted as SEO spam, but it seems that some of >> those applications are true emulators. >> For example appetize.io, it at least can run XCode bundles .app, and >> maybe it can run any iOS app. >> Now I want to further read that article but it would be interesting to >> hear from you about the emulators from a technical perspective, for >> examples if the iOS builds from CodenameOne server can run on any of those >> emulators, or if a bundle could be created also as the build process output >> to take advantage of similar products. >> Regards >> >> Il giorno sabato 6 marzo 2021 alle 05:48:42 UTC+1 Shai Almog ha scritto: >> >>> That link is a SEO spam article that just writes nonsense to get clicks >>> for specific keywords. I'm unfamiliar with most of those things but those >>> I'm familiar with aren't emulators. E.g. the xamarin tool isn't an >>> emulator. They have a tool where you can have a Mac in your office and then >>> effectively debug on it with the simulator and remote screen mirroring. >>> There are a lot of solutions like that out there that even have hosted >>> physical devices in the cloud you can debug/test with. >>> E.g. https://www.perfecto.io/ >>> >>> On Friday, March 5, 2021 at 9:59:22 AM UTC+2 P5music wrote: >>> >>>> @Shai Almog >>>> Sorry the link was wrong both because it led to the italian version and >>>> it is not relevant for what I am asking. >>>> Please consider this page (I found other ones in search results in >>>> fact) which talks about iOS emulators on Windows: >>>> 14 Best iOS Emulators for Windows (2021 List) (connectivasystems.com) >>>> <https://www.connectivasystems.com/ios-emulator-for-windows/> >>>> @Dave Dyer >>>> I just want to test the functionality of my CodenameOne app on a >>>> reasonably reliable emulator, not performance or debugging or special >>>> features, just cross-platform. >>>> For example I could check the mouse events capture in the CEF >>>> BrowserComponent. >>>> >>>> I have the possibility to test on a real device but via another tester, >>>> I would like to test on other Apple models too, and, finally, doing it >>>> myself is certainly better. >>>> Regards >>>> Il giorno venerdì 5 marzo 2021 alle 05:11:00 UTC+1 Shai Almog ha >>>> scritto: >>>> >>>>> I'm not aware of any iOS emulators but things might have changed. If >>>>> you have something in English that might be interesting but only as >>>>> general >>>>> knowledge. >>>>> Emulators are useless for day-day development. A device is a must have >>>>> expense for these things. That's true for Android too which does have an >>>>> emulator. >>>>> >>>>> On Friday, March 5, 2021 at 2:31:50 AM UTC+2 [email protected] wrote: >>>>> >>>>>> If you're talking about testing, rather than debugging, I don't think >>>>>> emulators can >>>>>> possibly substitute for actual hardware. Ordinary debugging works >>>>>> pretty well >>>>>> from the simulator built into eclipse (or netbeans). >>>>>> >>>>>> OTOH if you're doing "desperation level" debugging of mysterious >>>>>> crashes, it works >>>>>> to compile from the codename1 sources and use the emulator built into >>>>>> xcode >>>>>> or a usb connection to a real device. >>>>>> >>>>>> On Thursday, March 4, 2021 at 5:12:13 AM UTC-8 P5music wrote: >>>>>> >>>>>>> I searched the internet to understand what can be done with iOS >>>>>>> simulator and I stumbled upon the concept of iOS emulators, that they >>>>>>> exist >>>>>>> as far as I understand, also for Windows. >>>>>>> Even an official tool is provided by Apple, it seems: >>>>>>> Uso di TestFlight per distribuire app Xamarin.iOS - Xamarin | >>>>>>> Microsoft Docs >>>>>>> <https://docs.microsoft.com/it-it/xamarin/ios/deploy-test/testflight?tabs=windows> >>>>>>> I have to deepen my knowledge of these things and whether it's free >>>>>>> stuff or not, >>>>>>> but I would like to know what do you think about that >>>>>>> >>>>>>> in regard to testing the iOS builds produced by CodenamenOne servers. >>>>>>> >>>>>>> Thanks in advance >>>>>>> >>>>>> -- You received this message because you are subscribed to the Google Groups "CodenameOne Discussions" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/codenameone-discussions/23bb9df8-24b2-4939-839a-c946c048540an%40googlegroups.com.
