Yes it is not the original question but I am saying to create a new CN menu entry "Send build to iOS simulator". It's matter of having a new command-line compilation script and let the user download the product that is compatible with the iOS simulators. Regards
Il giorno martedì 9 marzo 2021 alle 03:49:33 UTC+1 Shai Almog ha scritto: > iOS simulator is a completely different target and an x86 platform. I > don't understand what you're trying to do. > > On Monday, March 8, 2021 at 10:13:13 AM UTC+2 P5music wrote: > >> Ok the ipa is a zip of an app. >> Now let's deal with what I asked: >> Is it possible that inside it there is an .app file, >> that is >> that kind of file that is runnable inside the iOS simulators >> like XCode iOS simulator (Mac OS) or Microsoft iOS Simulator (Windows)? >> >> It is not important that the .app file is inside the ipa. >> I think that a different command on your Mac server can produce it and >> make the downloading possible from the dashboard. >> the same that is now for the ipa file. >> >> I know that your paid accounts are different from free ones >> but >> in this case it's not like having the XCode project >> instead >> it is just having >> a file that can be loaded into an iOS simulator. >> Instead of running on a physical device or an emulator. >> >> Regards >> Il giorno lunedì 8 marzo 2021 alle 03:37:04 UTC+1 Shai Almog ha scritto: >> >>> The ipa is a zip of an app >>> >>> On Sunday, March 7, 2021 at 10:41:20 AM UTC+2 P5music wrote: >>> >>>> I read somewhere that in certain cases, the ipa file is a zip file that >>>> contains >>>> also an .app file, so that it can be extracted and tested on a >>>> simulator. >>>> Is it the case for CodenameOne builds too? >>>> If not, could it be in the immediate future? >>>> Regards >>>> Il giorno domenica 7 marzo 2021 alle 03:17:01 UTC+1 Shai Almog ha >>>> scritto: >>>> >>>>> I don't know if appetize uses an emulator or is like >>>>> https://www.perfecto.io/ it doesn't really matter both are >>>>> semantically the same. We produce an ipa that would work with perfector >>>>> etc. and should work with anything that runs iOS. >>>>> >>>>> On Saturday, March 6, 2021 at 10:07:24 AM UTC+2 P5music wrote: >>>>> >>>>>> Maybe that page is well crafted as SEO spam, but it seems that some >>>>>> of those applications are true emulators. >>>>>> For example appetize.io, it at least can run XCode bundles .app, and >>>>>> maybe it can run any iOS app. >>>>>> Now I want to further read that article but it would be interesting >>>>>> to hear from you about the emulators from a technical perspective, for >>>>>> examples if the iOS builds from CodenameOne server can run on any of >>>>>> those >>>>>> emulators, or if a bundle could be created also as the build process >>>>>> output >>>>>> to take advantage of similar products. >>>>>> Regards >>>>>> >>>>>> Il giorno sabato 6 marzo 2021 alle 05:48:42 UTC+1 Shai Almog ha >>>>>> scritto: >>>>>> >>>>>>> That link is a SEO spam article that just writes nonsense to get >>>>>>> clicks for specific keywords. I'm unfamiliar with most of those things >>>>>>> but >>>>>>> those I'm familiar with aren't emulators. E.g. the xamarin tool isn't >>>>>>> an >>>>>>> emulator. They have a tool where you can have a Mac in your office and >>>>>>> then >>>>>>> effectively debug on it with the simulator and remote screen mirroring. >>>>>>> There are a lot of solutions like that out there that even have hosted >>>>>>> physical devices in the cloud you can debug/test with. >>>>>>> E.g. https://www.perfecto.io/ >>>>>>> >>>>>>> On Friday, March 5, 2021 at 9:59:22 AM UTC+2 P5music wrote: >>>>>>> >>>>>>>> @Shai Almog >>>>>>>> Sorry the link was wrong both because it led to the italian version >>>>>>>> and it is not relevant for what I am asking. >>>>>>>> Please consider this page (I found other ones in search results in >>>>>>>> fact) which talks about iOS emulators on Windows: >>>>>>>> 14 Best iOS Emulators for Windows (2021 List) >>>>>>>> (connectivasystems.com) >>>>>>>> <https://www.connectivasystems.com/ios-emulator-for-windows/> >>>>>>>> @Dave Dyer >>>>>>>> I just want to test the functionality of my CodenameOne app on a >>>>>>>> reasonably reliable emulator, not performance or debugging or special >>>>>>>> features, just cross-platform. >>>>>>>> For example I could check the mouse events capture in the CEF >>>>>>>> BrowserComponent. >>>>>>>> >>>>>>>> I have the possibility to test on a real device but via another >>>>>>>> tester, I would like to test on other Apple models too, and, finally, >>>>>>>> doing >>>>>>>> it myself is certainly better. >>>>>>>> Regards >>>>>>>> Il giorno venerdì 5 marzo 2021 alle 05:11:00 UTC+1 Shai Almog ha >>>>>>>> scritto: >>>>>>>> >>>>>>>>> I'm not aware of any iOS emulators but things might have changed. >>>>>>>>> If you have something in English that might be interesting but only >>>>>>>>> as >>>>>>>>> general knowledge. >>>>>>>>> Emulators are useless for day-day development. A device is a must >>>>>>>>> have expense for these things. That's true for Android too which does >>>>>>>>> have >>>>>>>>> an emulator. >>>>>>>>> >>>>>>>>> On Friday, March 5, 2021 at 2:31:50 AM UTC+2 [email protected] >>>>>>>>> wrote: >>>>>>>>> >>>>>>>>>> If you're talking about testing, rather than debugging, I don't >>>>>>>>>> think emulators can >>>>>>>>>> possibly substitute for actual hardware. Ordinary debugging >>>>>>>>>> works pretty well >>>>>>>>>> from the simulator built into eclipse (or netbeans). >>>>>>>>>> >>>>>>>>>> OTOH if you're doing "desperation level" debugging of mysterious >>>>>>>>>> crashes, it works >>>>>>>>>> to compile from the codename1 sources and use the emulator built >>>>>>>>>> into xcode >>>>>>>>>> or a usb connection to a real device. >>>>>>>>>> >>>>>>>>>> On Thursday, March 4, 2021 at 5:12:13 AM UTC-8 P5music wrote: >>>>>>>>>> >>>>>>>>>>> I searched the internet to understand what can be done with iOS >>>>>>>>>>> simulator and I stumbled upon the concept of iOS emulators, that >>>>>>>>>>> they exist >>>>>>>>>>> as far as I understand, also for Windows. >>>>>>>>>>> Even an official tool is provided by Apple, it seems: >>>>>>>>>>> Uso di TestFlight per distribuire app Xamarin.iOS - Xamarin | >>>>>>>>>>> Microsoft Docs >>>>>>>>>>> <https://docs.microsoft.com/it-it/xamarin/ios/deploy-test/testflight?tabs=windows> >>>>>>>>>>> I have to deepen my knowledge of these things and whether it's >>>>>>>>>>> free stuff or not, >>>>>>>>>>> but I would like to know what do you think about that >>>>>>>>>>> >>>>>>>>>>> in regard to testing the iOS builds produced by CodenamenOne >>>>>>>>>>> servers. >>>>>>>>>>> >>>>>>>>>>> Thanks in advance >>>>>>>>>>> >>>>>>>>>> -- You received this message because you are subscribed to the Google Groups "CodenameOne Discussions" group. 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