Yes it is not the original question but
I am saying to create a new CN menu entry "Send build to iOS simulator".
It's matter of having a new command-line compilation script and let the 
user download the product that is compatible with the iOS simulators.
Regards

Il giorno martedì 9 marzo 2021 alle 03:49:33 UTC+1 Shai Almog ha scritto:

> iOS simulator is a completely different target and an x86 platform. I 
> don't understand what you're trying to do.
>
> On Monday, March 8, 2021 at 10:13:13 AM UTC+2 P5music wrote:
>
>> Ok the ipa is a zip of an app.
>> Now let's deal with what I asked:
>> Is it possible that inside it there is an .app file,
>> that is
>> that kind of file that is runnable inside the iOS simulators
>> like XCode iOS simulator (Mac OS) or Microsoft iOS Simulator (Windows)?
>>
>> It is not important that the .app file is inside the ipa.
>> I think that a different command on your Mac server can produce it and 
>> make the downloading possible from the dashboard. 
>> the same that is now for the ipa file.
>>
>> I know that your paid accounts are different from free ones
>> but
>> in this case it's not like having the XCode project
>> instead 
>> it is just having
>> a file that can be loaded into an iOS simulator.
>> Instead of running on a physical device or an emulator.
>>
>> Regards
>> Il giorno lunedì 8 marzo 2021 alle 03:37:04 UTC+1 Shai Almog ha scritto:
>>
>>> The ipa is a zip of an app
>>>
>>> On Sunday, March 7, 2021 at 10:41:20 AM UTC+2 P5music wrote:
>>>
>>>> I read somewhere that in certain cases, the ipa file is a zip file that 
>>>> contains
>>>> also an .app file, so that it can be extracted and tested on a 
>>>> simulator.
>>>> Is it the case for CodenameOne builds too?
>>>> If not, could it be in the immediate future?
>>>> Regards
>>>> Il giorno domenica 7 marzo 2021 alle 03:17:01 UTC+1 Shai Almog ha 
>>>> scritto:
>>>>
>>>>> I don't know if appetize uses an emulator or is like 
>>>>> https://www.perfecto.io/ it doesn't really matter both are 
>>>>> semantically the same. We produce an ipa that would work with perfector 
>>>>> etc. and should work with anything that runs iOS.
>>>>>
>>>>> On Saturday, March 6, 2021 at 10:07:24 AM UTC+2 P5music wrote:
>>>>>
>>>>>> Maybe that page is well crafted as SEO spam, but it seems that some 
>>>>>> of those applications are true emulators.
>>>>>> For example appetize.io, it at least can run XCode bundles .app, and 
>>>>>> maybe it can run any iOS app.
>>>>>> Now I want to further read that article but it would be interesting 
>>>>>> to hear from you about the emulators from a technical perspective, for 
>>>>>> examples if the iOS builds from CodenameOne server can run on any of 
>>>>>> those 
>>>>>> emulators, or if a bundle could be created also as the build process 
>>>>>> output 
>>>>>> to take advantage of similar products.
>>>>>> Regards
>>>>>>
>>>>>> Il giorno sabato 6 marzo 2021 alle 05:48:42 UTC+1 Shai Almog ha 
>>>>>> scritto:
>>>>>>
>>>>>>> That link is a SEO spam article that just writes nonsense to get 
>>>>>>> clicks for specific keywords. I'm unfamiliar with most of those things 
>>>>>>> but 
>>>>>>> those I'm familiar with aren't emulators. E.g. the xamarin tool isn't 
>>>>>>> an 
>>>>>>> emulator. They have a tool where you can have a Mac in your office and 
>>>>>>> then 
>>>>>>> effectively debug on it with the simulator and remote screen mirroring. 
>>>>>>> There are a lot of solutions like that out there that even have hosted 
>>>>>>> physical devices in the cloud you can debug/test with. 
>>>>>>> E.g. https://www.perfecto.io/
>>>>>>>
>>>>>>> On Friday, March 5, 2021 at 9:59:22 AM UTC+2 P5music wrote:
>>>>>>>
>>>>>>>> @Shai Almog
>>>>>>>> Sorry the link was wrong both because it led to the italian version 
>>>>>>>> and it is not relevant for what I am asking.
>>>>>>>> Please consider this page (I found other ones in search results in 
>>>>>>>> fact) which talks about iOS emulators on Windows:
>>>>>>>> 14 Best iOS Emulators for Windows (2021 List) 
>>>>>>>> (connectivasystems.com) 
>>>>>>>> <https://www.connectivasystems.com/ios-emulator-for-windows/>  
>>>>>>>> @Dave Dyer 
>>>>>>>> I just want to test the functionality of my CodenameOne app on a 
>>>>>>>> reasonably reliable emulator, not performance or debugging or special 
>>>>>>>> features, just cross-platform.
>>>>>>>> For example I could check the mouse events capture in the CEF 
>>>>>>>> BrowserComponent.
>>>>>>>>
>>>>>>>> I have the possibility to test on a real device but via another 
>>>>>>>> tester, I would like to test on other Apple models too, and, finally, 
>>>>>>>> doing 
>>>>>>>> it myself is certainly better.
>>>>>>>> Regards
>>>>>>>> Il giorno venerdì 5 marzo 2021 alle 05:11:00 UTC+1 Shai Almog ha 
>>>>>>>> scritto:
>>>>>>>>
>>>>>>>>> I'm not aware of any iOS emulators but things might have changed. 
>>>>>>>>> If you have something in English that might be interesting but only 
>>>>>>>>> as 
>>>>>>>>> general knowledge.
>>>>>>>>> Emulators are useless for day-day development. A device is a must 
>>>>>>>>> have expense for these things. That's true for Android too which does 
>>>>>>>>> have 
>>>>>>>>> an emulator.
>>>>>>>>>
>>>>>>>>> On Friday, March 5, 2021 at 2:31:50 AM UTC+2 [email protected] 
>>>>>>>>> wrote:
>>>>>>>>>
>>>>>>>>>> If you're talking about testing, rather than debugging, I don't 
>>>>>>>>>> think emulators can
>>>>>>>>>> possibly substitute for actual hardware.   Ordinary debugging 
>>>>>>>>>> works pretty well
>>>>>>>>>> from the simulator built into eclipse (or netbeans).
>>>>>>>>>>
>>>>>>>>>> OTOH if you're doing "desperation level" debugging of mysterious 
>>>>>>>>>> crashes, it works
>>>>>>>>>> to compile from the codename1 sources and use the emulator built 
>>>>>>>>>> into xcode 
>>>>>>>>>> or a usb connection to a real device.
>>>>>>>>>>
>>>>>>>>>> On Thursday, March 4, 2021 at 5:12:13 AM UTC-8 P5music wrote:
>>>>>>>>>>
>>>>>>>>>>> I searched the internet to understand what can be done with iOS 
>>>>>>>>>>> simulator and I stumbled upon the concept of iOS emulators, that 
>>>>>>>>>>> they exist 
>>>>>>>>>>> as far as I understand, also for Windows.
>>>>>>>>>>> Even an official tool is provided by Apple, it seems:
>>>>>>>>>>> Uso di TestFlight per distribuire app Xamarin.iOS - Xamarin | 
>>>>>>>>>>> Microsoft Docs 
>>>>>>>>>>> <https://docs.microsoft.com/it-it/xamarin/ios/deploy-test/testflight?tabs=windows>
>>>>>>>>>>> I have to deepen my knowledge of these things and whether it's 
>>>>>>>>>>> free stuff or not, 
>>>>>>>>>>> but I would like to know what do you think about that
>>>>>>>>>>>
>>>>>>>>>>> in regard to testing the iOS builds produced by CodenamenOne 
>>>>>>>>>>> servers.
>>>>>>>>>>>
>>>>>>>>>>> Thanks in advance
>>>>>>>>>>>
>>>>>>>>>>

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