Do you mean the Xamarin one?
That's not an emulator/simulator. Anyway, we don't have plans for that flow 
and don't have the resources to pick it up.

On Wednesday, March 10, 2021 at 11:17:20 AM UTC+2 P5music wrote:

> Update:
> please also read my previous post and the new thread
> About the "Send build to iOS Simulator" choice (google.com) 
> <https://groups.google.com/g/codenameone-discussions/c/HzBs2PICk_Y>
>
>
> Il giorno mercoledì 10 marzo 2021 alle 08:00:54 UTC+1 P5music ha scritto:
>
>> As you can read in the above comments, I clearly said that a Microsoft 
>> iOS simulator is available
>> where I think it is possible to load and run the .app file as it is on 
>> the Mac and the iOS simulator.
>>
>> Regards
>>
>> Il giorno mercoledì 10 marzo 2021 alle 04:25:50 UTC+1 Shai Almog ha 
>> scritto:
>>
>>> How would you run the iOS simulator without a Mac?
>>> What's the purpose of doing this?
>>> You have include source which lets you run in the iOS simulator and 
>>> debug there: 
>>> https://www.codenameone.com/how-do-i---use-the-include-sources-feature-to-debug-the-native-code-on-iosandroid-etc.html
>>>
>>> On Tuesday, March 9, 2021 at 9:43:46 AM UTC+2 P5music wrote:
>>>
>>>> Yes it is not the original question but
>>>> I am saying to create a new CN menu entry "Send build to iOS simulator".
>>>> It's matter of having a new command-line compilation script and let the 
>>>> user download the product that is compatible with the iOS simulators.
>>>> Regards
>>>>
>>>> Il giorno martedì 9 marzo 2021 alle 03:49:33 UTC+1 Shai Almog ha 
>>>> scritto:
>>>>
>>>>> iOS simulator is a completely different target and an x86 platform. I 
>>>>> don't understand what you're trying to do.
>>>>>
>>>>> On Monday, March 8, 2021 at 10:13:13 AM UTC+2 P5music wrote:
>>>>>
>>>>>> Ok the ipa is a zip of an app.
>>>>>> Now let's deal with what I asked:
>>>>>> Is it possible that inside it there is an .app file,
>>>>>> that is
>>>>>> that kind of file that is runnable inside the iOS simulators
>>>>>> like XCode iOS simulator (Mac OS) or Microsoft iOS Simulator 
>>>>>> (Windows)?
>>>>>>
>>>>>> It is not important that the .app file is inside the ipa.
>>>>>> I think that a different command on your Mac server can produce it 
>>>>>> and make the downloading possible from the dashboard. 
>>>>>> the same that is now for the ipa file.
>>>>>>
>>>>>> I know that your paid accounts are different from free ones
>>>>>> but
>>>>>> in this case it's not like having the XCode project
>>>>>> instead 
>>>>>> it is just having
>>>>>> a file that can be loaded into an iOS simulator.
>>>>>> Instead of running on a physical device or an emulator.
>>>>>>
>>>>>> Regards
>>>>>> Il giorno lunedì 8 marzo 2021 alle 03:37:04 UTC+1 Shai Almog ha 
>>>>>> scritto:
>>>>>>
>>>>>>> The ipa is a zip of an app
>>>>>>>
>>>>>>> On Sunday, March 7, 2021 at 10:41:20 AM UTC+2 P5music wrote:
>>>>>>>
>>>>>>>> I read somewhere that in certain cases, the ipa file is a zip file 
>>>>>>>> that contains
>>>>>>>> also an .app file, so that it can be extracted and tested on a 
>>>>>>>> simulator.
>>>>>>>> Is it the case for CodenameOne builds too?
>>>>>>>> If not, could it be in the immediate future?
>>>>>>>> Regards
>>>>>>>> Il giorno domenica 7 marzo 2021 alle 03:17:01 UTC+1 Shai Almog ha 
>>>>>>>> scritto:
>>>>>>>>
>>>>>>>>> I don't know if appetize uses an emulator or is like 
>>>>>>>>> https://www.perfecto.io/ it doesn't really matter both are 
>>>>>>>>> semantically the same. We produce an ipa that would work with 
>>>>>>>>> perfector 
>>>>>>>>> etc. and should work with anything that runs iOS.
>>>>>>>>>
>>>>>>>>> On Saturday, March 6, 2021 at 10:07:24 AM UTC+2 P5music wrote:
>>>>>>>>>
>>>>>>>>>> Maybe that page is well crafted as SEO spam, but it seems that 
>>>>>>>>>> some of those applications are true emulators.
>>>>>>>>>> For example appetize.io, it at least can run XCode bundles .app, 
>>>>>>>>>> and maybe it can run any iOS app.
>>>>>>>>>> Now I want to further read that article but it would be 
>>>>>>>>>> interesting to hear from you about the emulators from a technical 
>>>>>>>>>> perspective, for examples if the iOS builds from CodenameOne server 
>>>>>>>>>> can run 
>>>>>>>>>> on any of those emulators, or if a bundle could be created also as 
>>>>>>>>>> the 
>>>>>>>>>> build process output to take advantage of similar products.
>>>>>>>>>> Regards
>>>>>>>>>>
>>>>>>>>>> Il giorno sabato 6 marzo 2021 alle 05:48:42 UTC+1 Shai Almog ha 
>>>>>>>>>> scritto:
>>>>>>>>>>
>>>>>>>>>>> That link is a SEO spam article that just writes nonsense to get 
>>>>>>>>>>> clicks for specific keywords. I'm unfamiliar with most of those 
>>>>>>>>>>> things but 
>>>>>>>>>>> those I'm familiar with aren't emulators. E.g. the xamarin tool 
>>>>>>>>>>> isn't an 
>>>>>>>>>>> emulator. They have a tool where you can have a Mac in your office 
>>>>>>>>>>> and then 
>>>>>>>>>>> effectively debug on it with the simulator and remote screen 
>>>>>>>>>>> mirroring. 
>>>>>>>>>>> There are a lot of solutions like that out there that even have 
>>>>>>>>>>> hosted 
>>>>>>>>>>> physical devices in the cloud you can debug/test with. 
>>>>>>>>>>> E.g. https://www.perfecto.io/
>>>>>>>>>>>
>>>>>>>>>>> On Friday, March 5, 2021 at 9:59:22 AM UTC+2 P5music wrote:
>>>>>>>>>>>
>>>>>>>>>>>> @Shai Almog
>>>>>>>>>>>> Sorry the link was wrong both because it led to the italian 
>>>>>>>>>>>> version and it is not relevant for what I am asking.
>>>>>>>>>>>> Please consider this page (I found other ones in search results 
>>>>>>>>>>>> in fact) which talks about iOS emulators on Windows:
>>>>>>>>>>>> 14 Best iOS Emulators for Windows (2021 List) 
>>>>>>>>>>>> (connectivasystems.com) 
>>>>>>>>>>>> <https://www.connectivasystems.com/ios-emulator-for-windows/>  
>>>>>>>>>>>> @Dave Dyer 
>>>>>>>>>>>> I just want to test the functionality of my CodenameOne app on 
>>>>>>>>>>>> a reasonably reliable emulator, not performance or debugging or 
>>>>>>>>>>>> special 
>>>>>>>>>>>> features, just cross-platform.
>>>>>>>>>>>> For example I could check the mouse events capture in the CEF 
>>>>>>>>>>>> BrowserComponent.
>>>>>>>>>>>>
>>>>>>>>>>>> I have the possibility to test on a real device but via another 
>>>>>>>>>>>> tester, I would like to test on other Apple models too, and, 
>>>>>>>>>>>> finally, doing 
>>>>>>>>>>>> it myself is certainly better.
>>>>>>>>>>>> Regards
>>>>>>>>>>>> Il giorno venerdì 5 marzo 2021 alle 05:11:00 UTC+1 Shai Almog 
>>>>>>>>>>>> ha scritto:
>>>>>>>>>>>>
>>>>>>>>>>>>> I'm not aware of any iOS emulators but things might have 
>>>>>>>>>>>>> changed. If you have something in English that might be 
>>>>>>>>>>>>> interesting but 
>>>>>>>>>>>>> only as general knowledge.
>>>>>>>>>>>>> Emulators are useless for day-day development. A device is a 
>>>>>>>>>>>>> must have expense for these things. That's true for Android too 
>>>>>>>>>>>>> which does 
>>>>>>>>>>>>> have an emulator.
>>>>>>>>>>>>>
>>>>>>>>>>>>> On Friday, March 5, 2021 at 2:31:50 AM UTC+2 
>>>>>>>>>>>>> [email protected] wrote:
>>>>>>>>>>>>>
>>>>>>>>>>>>>> If you're talking about testing, rather than debugging, I 
>>>>>>>>>>>>>> don't think emulators can
>>>>>>>>>>>>>> possibly substitute for actual hardware.   Ordinary debugging 
>>>>>>>>>>>>>> works pretty well
>>>>>>>>>>>>>> from the simulator built into eclipse (or netbeans).
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> OTOH if you're doing "desperation level" debugging of 
>>>>>>>>>>>>>> mysterious crashes, it works
>>>>>>>>>>>>>> to compile from the codename1 sources and use the emulator 
>>>>>>>>>>>>>> built into xcode 
>>>>>>>>>>>>>> or a usb connection to a real device.
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> On Thursday, March 4, 2021 at 5:12:13 AM UTC-8 P5music wrote:
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> I searched the internet to understand what can be done with 
>>>>>>>>>>>>>>> iOS simulator and I stumbled upon the concept of iOS emulators, 
>>>>>>>>>>>>>>> that they 
>>>>>>>>>>>>>>> exist as far as I understand, also for Windows.
>>>>>>>>>>>>>>> Even an official tool is provided by Apple, it seems:
>>>>>>>>>>>>>>> Uso di TestFlight per distribuire app Xamarin.iOS - Xamarin 
>>>>>>>>>>>>>>> | Microsoft Docs 
>>>>>>>>>>>>>>> <https://docs.microsoft.com/it-it/xamarin/ios/deploy-test/testflight?tabs=windows>
>>>>>>>>>>>>>>> I have to deepen my knowledge of these things and whether 
>>>>>>>>>>>>>>> it's free stuff or not, 
>>>>>>>>>>>>>>> but I would like to know what do you think about that
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> in regard to testing the iOS builds produced by CodenamenOne 
>>>>>>>>>>>>>>> servers.
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> Thanks in advance
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>

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