On Tue, 22 Jul 2008 02:39:01 +0100 JW <[EMAIL PROTECTED]> babbled: > > > > > > Where are the design documents which say "no keyboard toggle button > > should be included", please? If one wishes to contribute code or > > patches to ASU then I guess it's necessary to know this, or one will > > find patches rejected because they don't meet this design specification? > > > > surely this is a prime candidate for a motion detection / gesture detection > to bring up the keyboard > > easy - no extra button needed > > geeks who enable their gesture of choice get the keyboard when they want it > > carsten can you build in the sleeping gesture as you go?
what gesture, where? how? how ill this be able to not conflict with operation of other apps? i am not so hot on gestures - especially ones that use up the "whole screen" or parts o the screen where apps run - as now gestures fight for usability with apps themselves. there is no coordination. example: if the gesture was "slide up the screen from bottom to top" - how is this gesture different from me dragging my finger to scroll a list in the application on my screen? how do i make sure only ONE of these happens (the keyboard pops up OR the scroll happens) and not both? IMHO - gestures are black magic box filled with cans of worms. i'd rather avoid them unless you can guarantee the flow of the user action and where it will go. it's not so simple. either way - there WAS a button.. it was in the top-left corner of the screen that was blank and unused anyway. it used up no extra screen space and was obvious to hit. it was by far the best option available so far. if you hack the illum theme (edje_decc illme.edj to decompile - edit the .edc and run build.sh to rebuild... copy it back in place). you can add the button back - if you can find it. -- Carsten Haitzler (The Rasterman) <[EMAIL PROTECTED]> _______________________________________________ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community