Thanks for the speedy reply!

2011/1/10 Johanna Ploog <johanna.pl...@googlemail.com>:
> On 10 January 2011 16:44, Eino Keskitalo <eino.keskit...@gmail.com> wrote:
> Well, I'm currently working on improving the tutorial further, but
> I'll leave the old map in, so that the now mode will be easy enough to
> disable if I'm not finished by then.

Allright, sounds good (and hooray for improvements!).

> Seeing how the Hints mode hasn't actually been touched since the
> tutorial redesign (and that was only renaming it to Hints mode),
> looking at that is not going to provide us with any information that
> wasn't already uncovered the first time around. Once I'm done with the
> tutorial, I'll have a second look at that, but I really can't estimate
> when I'll get around to it.

Actually, hints mode hasn't changed but the players that enter it now
have experienced the new tutorial first - so it's very well worth
testing. Also, I've read one or two accounts on the Something Awful
thread how people have started playing in 0.6/0.7, first doing the
tutorial and then proceeding to the hints mode, and those accounts
sounded very positive. So it could be interesting to get some more
precise data about how well that progression plays out.

--Eino

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