David Ploog <dpl...@mi.fu-berlin.de> wrote: > William Tanksley, Jr wrote: >>> Cheibriados >>> =========== >>> Ponderifying armour leads to problems with races that have fewer slots, it >>> also causes theme problems like "why would heavy gloves impact my walking >>> speed but not fighting/casting?". >> The first one has serious gameplay limitations, but we simply accepted >> them for Ash. > This is a misconception. For Ashenzari worshippers, the number of armour > slots does not matter.
I'm not complaining in any way, but one of the points made during discussion of Ash was that some races (felids, for example) would be disadvantaged in playing him due to the implementation of the "bound" metric, since they didn't have the body parts the metric was counting. (It was also mentioned that some classes wouldn't be able to bind their weapons, since they need to swap.) That's what I'm referring to. Are you implying that this has been changed? Either way, none of this matters to what I wrote; I was trying to say that this group has previously accepted accidental racial (and class) limitations on a deity, and if we had to we can accept further accidental limitations. I was also agreeing with the original poster that his idea for fixing that made sense. > David -Wm ------------------------------------------------------------------------------ EditLive Enterprise is the world's most technically advanced content authoring tool. Experience the power of Track Changes, Inline Image Editing and ensure content is compliant with Accessibility Checking. http://p.sf.net/sfu/ephox-dev2dev _______________________________________________ Crawl-ref-discuss mailing list Crawl-ref-discuss@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/crawl-ref-discuss