> A question would be what exactly are you looking for in those old versions? The retro graphics, old maps, old gameplay, etc?
Like many things Linux, I cut my teeth on whatever was included with SuSE 7.2 Pro. I think it was something in the .90 era, probably color. Some highlights: The layout of cfclient remains my favorite to this day. About the best improvement since then was splitting the message window into high/low priority. Sorry to whoever heads it up, I still can't bring myself to stomach the JXclient. The tileset was much more cohesive (than it is now), including the environment, monsters, and items. The art style was simple, and the isometric look was implemented well. The gameplay was much different, even "twitchy". I'm sure this stems from various reasons, including the metalforge-style melee balance, the lack of latency when running the server on my own machine (no internet access back in the day), and other quirks like spellcasting taking little or no time. Regardless, I'd love to see a more responsive gameplay experience, although I understand that there are such things as technical constraints and design decisions. Polymorph. Just polymorph. Although there were some interesting exploits, like polymorphing your pets until you got a hyper kobold. --DTW/Draug
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