I tried that. But I still have the same problems: or I have the terrain, or I have the stencilshadows and a white lightened terrain. I tried the std_rloop_terrain, std_rloop_shadowed & std_rloop_shadowed2. because I didnt saw that working I wrote an own one... but always the problem: or shadows or a white terrain.
Any Idea? On 26.04.2007, at 15:19, Jorrit Tyberghein wrote: > For terrain I think you can't use the fixed splatting shaders but > you'll have to switch to the shaders as used in data/terrain/world. > Try that first to see how it improves matters. > > Greetings, > > On 4/26/07, Jud Mathias <[EMAIL PROTECTED]> wrote: >> sorry!!! >> now they are... >> >> http://www.w2c.ch/dev/shadow_terrain3.jpg >> >> http://www.w2c.ch/dev/shadow_terrain1.jpg >> http://www.w2c.ch/dev/shadow_terrain2.jpg >> http://www.w2c.ch/dev/shadow_terrain4.jpg >> >> >> >> On 26.04.2007, at 15:14, Jorrit Tyberghein wrote: >> >>> Your screenshot links are not working. >>> >>> Greetings, >>> >>> On 4/26/07, Jud Mathias <[EMAIL PROTECTED]> wrote: >>>> >>>> thank you for the hint. >>>> I putted light shaders on the materials: >>>> <shader type="ambient">ambient</shader> >>>> <shader type="diffuse">light</shader> >>>> >>>> >>>> and the colors look now ok. >>>> I do still have 2 problems: >>>> >>>> 1) the textures with transparent parts are not fully transparent >>>> anymore >>>> (binary as well as keycolors). >>>> http://www.w2c.ch/dev/shadow_terrain3.jpg >>>> >>>> 2) the terrain looks completely white, there where detailed >>>> textures should >>>> appear and where light hits the terrain. (shadowed regions are ok, >>>> the >>>> far-terrain is ok) >>>> >>>> screenshots: >>>> http://www.w2c.ch/dev/shadow_terrain1.jpg >>>> http://www.w2c.ch/dev/shadow_terrain2.jpg >>>> http://www.w2c.ch/dev/shadow_terrain4.jpg >>>> >>>> material shaders used for terrains: >>>> <material name="Tex1"><texture>Tex1</texture> >>>> <shader type="ambient">ambient</shader> >>>> <shader type="diffuse">light_bumpmap</shader> >>>> <shadervar name="texture scale" >>>> type="vector2">128,128</shadervar> >>>> <shader type="terrain >>>> splat">terrain_fixed_splatting</shader> >>>> </material> >>>> >>>> >>>> renderloop: >>>> >>>> <?xml version="1.0" encoding="utf-8" ?> >>>> <params> >>>> <name>zi_rloop_shadowed</name> >>>> <steps> >>>> <!-- ambient lighting --> >>>> <step plugin="crystalspace.renderloop.step.generic"> >>>> <shadertype>ambient</shadertype> >>>> <zoffset>yes</zoffset> >>>> <portaltraversal /> >>>> <zuse /> >>>> <defaultshader name="ambient" file="ambient.xml" /> >>>> </step> >>>> >>>> <!-- terrain splatting ambient --> >>>> <step plugin="crystalspace.renderloop.step.generic"> >>>> <shadertype>splatting ambient</shadertype> >>>> <zoffset>no</zoffset> >>>> <portaltraversal/> >>>> <zuse /> >>>> </step> >>>> >>>> <step plugin="crystalspace.renderloop.step.lightiter"> >>>> <steps> >>>> >>>> <!-- terrain splatting dynamic --> >>>> <step >>>> plugin="crystalspace.renderloop.step.generic"> >>>> <shadertype>terrain splat</shadertype> >>>> <zoffset>no</zoffset> >>>> <zuse /> >>>> </step> >>>> >>>> <!-- stencil shadows --> >>>> <step >>>> plugin="crystalspace.renderloop.step.shadow.stencil"> >>>> <steps> >>>> <!-- diffuse lighting --> >>>> <step plugin="crystalspace.renderloop.step.generic"> >>>> <shadertype>diffuse</shadertype> >>>> <zoffset>no</zoffset> >>>> <ztest /> >>>> <defaultshader name="light_bumpmap" >>>> file="light_bumpmap.xml" /> >>>> </step> >>>> </steps> >>>> </step> >>>> </steps> >>>> </step> >>>> >>>> >>>> </steps> >>>> </params> >>>> >>>> >>>> greetings, >>>> mathias >>>> >>>> >>>> >>>> On 26.04.2007, at 10:05, Jorrit Tyberghein wrote: >>>> >>>> Did you set shaders on the materials that are compatible with the >>>> renderloop you are using? i.e. bumpmap or parallax for example. >>>> >>>> Greetings, >>>> >>>> >>>> On 4/26/07, Jud Mathias <[EMAIL PROTECTED]> wrote: >>>> Hi all >>>> >>>> I enhanced my 3D world with dynamic lights and shadows >>>> (std_renderloop_shadowed & std_renderloop_shadowed2). The Speed >>>> is ok >>>> and the shadows are very nice :-) >>>> But the colors look very weird: >>>> http://www.w2c.ch/dev/shadow1.jpg >>>> http://www.w2c.ch/dev/shadow2.jpg >>>> http://www.w2c.ch/dev/shadow3.jpg >>>> (The scenery on the screenshots should look realistic. The pale >>>> red, >>>> blue and green colors are wrong ;-) ) >>>> >>>> I prepared also a level to illustrate that: >>>> http://www.w2c.ch/dev/shadow-test.zip >>>> >>>> >>>> I'm using: >>>> CrystalSpace Version stable 1.0.1 >>>> ------------------------ >>>> Windows XP >>>> Intel Pentium4 3.2GHz >>>> 2.75GB RAM >>>> Nvidia Geforce 6800 Go 256MB VRAM >>>> ------------------------------------ >>>> Windows XP >>>> AMD Athlon64 X2 Dual 4400+ 2.2Ghz >>>> 2GB RAM >>>> Nvidia Geforce 7900 512MB VRAM >>>> >>>> >>>> >>>> Any hints how to improve that? >>>> >>>> kind regards >>>> mathias >>>> >>>> >>>> ------------------------------------------------------------------- >>>> -- >>>> ---- >>>> This SF.net email is sponsored by DB2 Express >>>> Download DB2 Express C - the FREE version of DB2 express and take >>>> control of your XML. No limits. Just data. Click to get it now. >>>> http://sourceforge.net/powerbar/db2/ >>>> _______________________________________________ >>>> Crystal-main mailing list >>>> [email protected] >>>> https://lists.sourceforge.net/lists/listinfo/crystal-main >>>> Unsubscribe: >>>> mailto:[EMAIL PROTECTED] >>>> subject=unsubscribe >>>> >>>> >>>> >>>> >>>> -- >>>> Project Manager of Crystal Space (http://www.crystalspace3d.org) >>>> and CEL (http://cel.crystalspace3d.org) >>>> Support Crystal Space. Donate at >>>> https://sourceforge.net/donate/index.php?group_id=649 >>>> >>>> ------------------------------------------------------------------- >>>> -- >>>> ---- >>>> This SF.net email is sponsored by DB2 Express >>>> Download DB2 Express C - the FREE version of DB2 express and take >>>> control of your XML. No limits. Just data. Click to get it now. >>>> http://sourceforge.net/powerbar/db2/ >>>> _______________________________________________ >>>> Crystal-main mailing list >>>> [email protected] >>>> https://lists.sourceforge.net/lists/listinfo/crystal-main >>>> Unsubscribe: >>>> mailto:[EMAIL PROTECTED] >>>> subject=unsubscribe >>>> >>>> ------------------------------------------------------------------- >>>> -- >>>> ---- >>>> This SF.net email is sponsored by DB2 Express >>>> Download DB2 Express C - the FREE version of DB2 express and take >>>> control of your XML. No limits. Just data. Click to get it now. >>>> http://sourceforge.net/powerbar/db2/ >>>> _______________________________________________ >>>> Crystal-main mailing list >>>> [email protected] >>>> https://lists.sourceforge.net/lists/listinfo/crystal-main >>>> Unsubscribe: >>>> mailto:[EMAIL PROTECTED] >>>> subject=unsubscribe >>>> >>>> >>> >>> >>> -- >>> Project Manager of Crystal Space (http://www.crystalspace3d.org) >>> and CEL (http://cel.crystalspace3d.org) >>> Support Crystal Space. Donate at >>> https://sourceforge.net/donate/index.php?group_id=649 >>> >>> -------------------------------------------------------------------- >>> -- >>> --- >>> This SF.net email is sponsored by DB2 Express >>> Download DB2 Express C - the FREE version of DB2 express and take >>> control of your XML. No limits. Just data. Click to get it now. >>> http://sourceforge.net/powerbar/db2/ >>> _______________________________________________ >>> Crystal-main mailing list >>> [email protected] >>> https://lists.sourceforge.net/lists/listinfo/crystal-main >>> Unsubscribe: mailto:[EMAIL PROTECTED] >>> subject=unsubscribe >> >> >> --------------------------------------------------------------------- >> ---- >> This SF.net email is sponsored by DB2 Express >> Download DB2 Express C - the FREE version of DB2 express and take >> control of your XML. No limits. Just data. Click to get it now. >> http://sourceforge.net/powerbar/db2/ >> _______________________________________________ >> Crystal-main mailing list >> [email protected] >> https://lists.sourceforge.net/lists/listinfo/crystal-main >> Unsubscribe: mailto:[EMAIL PROTECTED] >> subject=unsubscribe >> > > > -- > Project Manager of Crystal Space (http://www.crystalspace3d.org) > and CEL (http://cel.crystalspace3d.org) > Support Crystal Space. Donate at > https://sourceforge.net/donate/index.php?group_id=649 > > ---------------------------------------------------------------------- > --- > This SF.net email is sponsored by DB2 Express > Download DB2 Express C - the FREE version of DB2 express and take > control of your XML. No limits. Just data. Click to get it now. > http://sourceforge.net/powerbar/db2/ > _______________________________________________ > Crystal-main mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/crystal-main > Unsubscribe: mailto:[EMAIL PROTECTED] > subject=unsubscribe ------------------------------------------------------------------------- This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ _______________________________________________ Crystal-main mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/crystal-main Unsubscribe: mailto:[EMAIL PROTECTED]
