Hey,

as far as i know, the mainpart of the id (your xxxxxx) remains the same 
in all games. So it shouldn't be that hard to ban ppl by that part of 
id's. Atleast when first plugins are online for that.

Am 13.05.2012 20:54, schrieb ics:
> It looks like to me that SteamID's on players are like in L4D2 -
> STEAM_1:0:xxxxxxxx or STEAM_1:1:xxxxxxxx. Can we have it like in cs
> source and cs1.6, as in STEAM_0:0:xxxxxxxx and STEAM_0:1:xxxxxxxx?
>
> I don't know about other communities but i do have a lot of players i
> don't ever want to see in any future servers i run so to save manually
> converting these ID's to proper format, could this made to be default?
> Later on when plugins come available, folks will use database like
> SourceBans and bans will be synched with multiple games so there needs
> to be bans in double and with this new format to keep those
> troublemakers out.
>
> As some are aware, when CS Source went to orangebox engine for the first
> time, this new SteamID model was introduced and reverted back to normal
> just for this same reason. So could this please be made default? Would
> save a lot of trouble.
>
> -ics
>
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Co-Admin UTzone.de
www.utzone.de
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