It's because of moving to Steam3, they have reason to do it :) You're lucky
they're not using the *REAL* Steam3 ID format. STEAM_0:1:3360502 would
become: [U:1:3360502]


Kind regards,
*Saul Rennison*


On 13 May 2012 20:09, ics <ics at ics-base.net> wrote:

> Yes but communities like mine already have them banned in old format. I
> don't see any reason to have the new format for SteamID. If it stays the
> same as in previous games (excluding L4D series), it saves a lot of trouble.
>
> -ics
>
> 13.5.2012 22:03, Patrick "Ragnos" Frings kirjoitti:
>
>  Hey,
>>
>> as far as i know, the mainpart of the id (your xxxxxx) remains the same
>> in all games. So it shouldn't be that hard to ban ppl by that part of id's.
>> Atleast when first plugins are online for that.
>>
>> Am 13.05.2012 20:54, schrieb ics:
>>
>>> It looks like to me that SteamID's on players are like in L4D2 -
>>> STEAM_1:0:xxxxxxxx or STEAM_1:1:xxxxxxxx. Can we have it like in cs
>>> source and cs1.6, as in STEAM_0:0:xxxxxxxx and STEAM_0:1:xxxxxxxx?
>>>
>>> I don't know about other communities but i do have a lot of players i
>>> don't ever want to see in any future servers i run so to save manually
>>> converting these ID's to proper format, could this made to be default?
>>> Later on when plugins come available, folks will use database like
>>> SourceBans and bans will be synched with multiple games so there needs
>>> to be bans in double and with this new format to keep those
>>> troublemakers out.
>>>
>>> As some are aware, when CS Source went to orangebox engine for the first
>>> time, this new SteamID model was introduced and reverted back to normal
>>> just for this same reason. So could this please be made default? Would
>>> save a lot of trouble.
>>>
>>> -ics
>>>
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>>>
>>
>>
>>
>
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