Yeah Kyle, i will be using it for CS:GO. For now i just use the manual 
banlist imported to it. One of my admins reported that one "regular" 
troublemaker was playing on csgo server with the same banned id so i 
became curious if the bans are due to steamid format or do they just 
fail to work.

-ics

13.5.2012 22:12, Travis Brown kirjoitti:
> They should resolve to the same ID regardless of what the X in the 
> X:Y:ZZZZZZZ ID is.
>
> On Sun, May 13, 2012 at 3:09 PM, ics <ics at ics-base.net 
> <mailto:ics at ics-base.net>> wrote:
>
>     Yes but communities like mine already have them banned in old
>     format. I don't see any reason to have the new format for SteamID.
>     If it stays the same as in previous games (excluding L4D series),
>     it saves a lot of trouble.
>
>     -ics
>
>     13.5.2012 22:03, Patrick "Ragnos" Frings kirjoitti:
>
>         Hey,
>
>         as far as i know, the mainpart of the id (your xxxxxx) remains
>         the same in all games. So it shouldn't be that hard to ban ppl
>         by that part of id's. Atleast when first plugins are online
>         for that.
>
>         Am 13.05.2012 20:54, schrieb ics:
>
>             It looks like to me that SteamID's on players are like in
>             L4D2 -
>             STEAM_1:0:xxxxxxxx or STEAM_1:1:xxxxxxxx. Can we have it
>             like in cs
>             source and cs1.6, as in STEAM_0:0:xxxxxxxx and
>             STEAM_0:1:xxxxxxxx?
>
>             I don't know about other communities but i do have a lot
>             of players i
>             don't ever want to see in any future servers i run so to
>             save manually
>             converting these ID's to proper format, could this made to
>             be default?
>             Later on when plugins come available, folks will use
>             database like
>             SourceBans and bans will be synched with multiple games so
>             there needs
>             to be bans in double and with this new format to keep those
>             troublemakers out.
>
>             As some are aware, when CS Source went to orangebox engine
>             for the first
>             time, this new SteamID model was introduced and reverted
>             back to normal
>             just for this same reason. So could this please be made
>             default? Would
>             save a lot of trouble.
>
>             -ics
>
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