I stand corrected! Forgot about the extra math behind the account ID.
Kind regards, *Saul Rennison* On 13 May 2012 20:24, Heffebaycay <heffebaycay at gmail.com> wrote: > Actually, STEAM_0:1:3360502 would become [U:1:6721005] ( 6721005 = 2 > * 3360502 + 1). > > -- heffebaycay > > > On Sun, May 13, 2012 at 9:18 PM, Saul Rennison <saul.rennison at > gmail.com>wrote: > >> It's because of moving to Steam3, they have reason to do it :) You're >> lucky they're not using the *REAL* Steam3 ID format. STEAM_0:1:3360502 >> would become: [U:1:3360502] >> >> >> Kind regards, >> *Saul Rennison* >> >> >> >> On 13 May 2012 20:09, ics <ics at ics-base.net> wrote: >> >>> Yes but communities like mine already have them banned in old format. I >>> don't see any reason to have the new format for SteamID. If it stays the >>> same as in previous games (excluding L4D series), it saves a lot of trouble. >>> >>> -ics >>> >>> 13.5.2012 22:03, Patrick "Ragnos" Frings kirjoitti: >>> >>> Hey, >>>> >>>> as far as i know, the mainpart of the id (your xxxxxx) remains the same >>>> in all games. So it shouldn't be that hard to ban ppl by that part of id's. >>>> Atleast when first plugins are online for that. >>>> >>>> Am 13.05.2012 20:54, schrieb ics: >>>> >>>>> It looks like to me that SteamID's on players are like in L4D2 - >>>>> STEAM_1:0:xxxxxxxx or STEAM_1:1:xxxxxxxx. Can we have it like in cs >>>>> source and cs1.6, as in STEAM_0:0:xxxxxxxx and STEAM_0:1:xxxxxxxx? >>>>> >>>>> I don't know about other communities but i do have a lot of players i >>>>> don't ever want to see in any future servers i run so to save manually >>>>> converting these ID's to proper format, could this made to be default? >>>>> Later on when plugins come available, folks will use database like >>>>> SourceBans and bans will be synched with multiple games so there needs >>>>> to be bans in double and with this new format to keep those >>>>> troublemakers out. >>>>> >>>>> As some are aware, when CS Source went to orangebox engine for the >>>>> first >>>>> time, this new SteamID model was introduced and reverted back to normal >>>>> just for this same reason. So could this please be made default? Would >>>>> save a lot of trouble. >>>>> >>>>> -ics >>>>> >>>>> ______________________________**_________________ >>>>> Csgo_servers mailing list >>>>> Csgo_servers at list.**valvesoftware.com<Csgo_servers at >>>>> list.valvesoftware.com> >>>>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/** >>>>> csgo_servers<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers> >>>>> >>>> >>>> >>>> >>> >>> ______________________________**_________________ >>> Csgo_servers mailing list >>> Csgo_servers at list.**valvesoftware.com<Csgo_servers at >>> list.valvesoftware.com> >>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**csgo_servers<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers> >>> >> >> >> _______________________________________________ >> Csgo_servers mailing list >> Csgo_servers at list.valvesoftware.com >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > > > _______________________________________________ > Csgo_servers mailing list > Csgo_servers at list.valvesoftware.com > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://list.valvesoftware.com/pipermail/csgo_servers/attachments/20120513/08a23a12/attachment.html>
