The biggest problem I see is with leagues. How do you have a practice.cfg
and a match.cfg when all the appropriate configs are defined in
gamemodes_server.txt and you have to restart the server to reload the txt
file?

On Fri, Aug 17, 2012 at 5:36 AM, Brendan Cosman <
[email protected]> wrote:

> I expect that it won't be long before someone codes a program that will
> present a nice GUI interface that allows you to select the settings you'd
> like and crafts the gamemodes_server.txt file for you.
>
> Regards,
> Brendan.
> ----- Original Message -----
> From: "Mark Clifford-Jones" <[email protected]>
> To: "csgo servers" <[email protected]>
> Sent: Friday, 17 August, 2012 5:40:36 PM GMT +10:00 Brisbane
> Subject: Re: [Csgo_servers] server.cfg and gamemodes.txt
>
>
>
> Thanks for that info Ido, I still don't think this ideal though, most
> server admins would just want to have config files that they can just edit
> the values of the vars instead of copying/pasting stuff from one file to
> another and then changing - although I suppose they could just copy the
> whole of gamemodes.txt into gamemodes_server.txt and then edit that?
>
>
>
> > From: [email protected]
> > Date: Fri, 17 Aug 2012 02:39:28 +0200
> > To: [email protected]
> > Subject: Re: [Csgo_servers] server.cfg and gamemodes.txt
> >
> > Can the file actually be reloaded in any way. I think my changed
> > settings are not reflected until I restart the server, that is very
> > inconvenient.
> >
> > On Fri, Aug 17, 2012 at 2:34 AM, Ido Magal <[email protected]>
> wrote:
> > > The code first loads gamemodes.txt, then it merges in
> gamemodes_server.txt
> > > and overwrites any key values if there are duplicates. So, yes,
> changing
> > > either will get the same result.
> > >
> > >
> > >
> > > The reason we recommend not changing gamemodes.txt is because if we
> change
> > > it ( for example by moving free armor from being hard-coded into a
> convar
> > > that now needs to be included in every gamemode convar block ), you
> either
> > > don’t get the changes or you have to manually diff your old version
> with the
> > > new one every update.
> > >
> > >
> > >
> > > Point taken on the documentation, and we’ll improve it as we go, but
> fwiw,
> > > the wiki is a community wiki, and those of you that help each other
> out on
> > > the list should feel empowered to add to it and/or modify it.
> > >
> > >
> > >
> > > Thanks for running servers.
> > >
> > >
> > >
> > > Cheers.
> > >
> > >
> > >
> > > From: [email protected]
> > > [mailto:[email protected]] On Behalf Of Mark
> > > Clifford-Jones
> > > Sent: Thursday, August 16, 2012 5:02 PM
> > >
> > >
> > > To: [email protected]
> > > Subject: Re: [Csgo_servers] server.cfg and gamemodes.txt
> > >
> > >
> > >
> > > Thanks Mitch, that's great :)
> > >
> > > Incidentally, a quick look on that list shows you had to do exactly
> what i
> > > did to get a mixed map rotation working (i.e. de_ and cs_ maps in the
> same
> > > list) - even though the gamemodes.txt file says 'do not modify!'
> > >
> > > ________________________________
> > >
> > > From: [email protected]
> > > To: [email protected]
> > > Date: Thu, 16 Aug 2012 19:53:10 -0400
> > > Subject: Re: [Csgo_servers] server.cfg and gamemodes.txt
> > >
> > > Joe, try this link
> > >
> http://www.mail-archive.com/[email protected]/index.html#01015
> > >
> > >
> > > ________________________________
> > >
> > > From: [email protected]
> > > Date: Thu, 16 Aug 2012 19:48:49 -0400
> > > To: [email protected]
> > > Subject: Re: [Csgo_servers] server.cfg and gamemodes.txt
> > >
> > > Just wanted to say that I don't have access to the archives as well,
> which
> > > is a bit frustrating as I assume there's a good bit of info in there
> that
> > > would be useful (and would also probably prevent this list from being
> > > flooded with repeat questions).
> > >
> > >
> > >
> > > Also wanted to agree with the notion that a more fully fleshed-out
> example
> > > server.cfg and gamemodes.txt would be greatly appreciated.
> > >
> > >
> > >
> > > -joe
> > >
> > >
> > >
> > > On Thu, Aug 16, 2012 at 8:30 AM, Mark Clifford-Jones <
> [email protected]>
> > > wrote:
> > >
> > > Hi all
> > >
> > > Firstly, apologies if this has already been covered, I can't seem to
> access
> > > the archived mails :(
> > >
> > > I have just installed a server using the guide from the wiki
> > >
> https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers
> > >
> > > The first thing I notice is the server.cfg is very minimal, but I'm
> pretty
> > > sure there are more vars that can go in there (I tried some CSS ones
> just to
> > > see!), does anybody have an example server.cfg with all the available
> > > options in?
> > >
> > > Also gamemodes.txt seems very complicated compared to how CSS worked,
> is
> > > there a simplified version anywhere? And is it possible to split the
> > > gamemodes out totally from there into seperate playlist configs and
> call
> > > them from command line when a change to the server is needed (or is it
> even
> > > possible to call them from server.cfg)? gamemodes.txt takes a LOT of
> > > trawling through.......!!
> > >
> > > The wiki was a good place to start but seems very vague in places, I
> wanted
> > > to know if a mixed rotation was possible so went to the map section
> and it
> > > just says
> > >
> > >
> > > Maps
> > >
> > >
> > > The types of maps you play are now controlled by map groups.
> > >
> > > And lastly does mp_maxplayers work? And if so does the command line
> override
> > > gamemode.txt? I tried to set max players on the command line but it
> seems to
> > > start with whatever I have it set at in gamesmode.txt..............
> > >
> > > Thanks all!
> > >
> > >
> > > _______________________________________________
> > > Csgo_servers mailing list
> > > [email protected]
> > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
> > >
> > >
> > >
> > >
> > > _______________________________________________ Csgo_servers mailing
> list
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> > >
> > >
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> list
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> > >
> > >
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> >
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