haeufi

Ido stated 'The code first loads gamemodes.txt, then it merges in 
gamemodes_server.txt and overwrites any key values if there are duplicates.'

If it merges the file any new settings in gamemodes.txt will still be relevent

Date: Fri, 17 Aug 2012 20:08:40 +0200
From: [email protected]
To: [email protected]
Subject: Re: [Csgo_servers] server.cfg and gamemodes.txt


  
    
  
  
    But I wouldn´t recommend this because of my explanation recently. I
    think this could cause new problems because of changed settings in
    gamemodes.txt while keeping the old content of gamemodes.txt in
    gamemodes_server.txt.

    

    Am 17.08.2012 18:32, schrieb Ido Magal:
    
      
      
      
      
        Copying
            gamemodes.txt to gamemodes_server.txt will work.
         
        
          
            From:
                [email protected]
                [mailto:[email protected]]
                On Behalf Of Mark Clifford-Jones

                Sent: Friday, August 17, 2012 12:41 AM

                To: [email protected]

                Subject: Re: [Csgo_servers] server.cfg and
                gamemodes.txt
          
        
         
        
          Thanks
              for that info Ido, I still don't think this ideal though,
              most server admins would just want to have config files
              that they can just edit the values of the vars instead of
              copying/pasting stuff from one file to another and then
              changing - although I suppose they could just copy the
              whole of gamemodes.txt into gamemodes_server.txt and then
              edit that?

               
          
            >
                From: [email protected]

                > Date: Fri, 17 Aug 2012 02:39:28 +0200

                > To: [email protected]

                > Subject: Re: [Csgo_servers] server.cfg and
                gamemodes.txt

                > 

                > Can the file actually be reloaded in any way. I
                think my changed

                > settings are not reflected until I restart the
                server, that is very

                > inconvenient.

                > 

                > On Fri, Aug 17, 2012 at 2:34 AM, Ido Magal
                <[email protected]> wrote:

                > > The code first loads gamemodes.txt, then it
                merges in gamemodes_server.txt

                > > and overwrites any key values if there are
                duplicates. So, yes, changing

                > > either will get the same result.

                > >

                > >

                > >

                > > The reason we recommend not changing
                gamemodes.txt is because if we change

                > > it ( for example by moving free armor from
                being hard-coded into a convar

                > > that now needs to be included in every
                gamemode convar block ), you either

                > > don’t get the changes or you have to manually
                diff your old version with the

                > > new one every update.

                > >

                > >

                > >

                > > Point taken on the documentation, and we’ll
                improve it as we go, but fwiw,

                > > the wiki is a community wiki, and those of you
                that help each other out on

                > > the list should feel empowered to add to it
                and/or modify it.

                > >

                > >

                > >

                > > Thanks for running servers.

                > >

                > >

                > >

                > > Cheers.

                > >

                > >

                > >

                > > From:
                [email protected]

                > >
                [mailto:[email protected]] On
                Behalf Of Mark

                > > Clifford-Jones

                > > Sent: Thursday, August 16, 2012 5:02 PM

                > >

                > >

                > > To: [email protected]

                > > Subject: Re: [Csgo_servers] server.cfg and
                gamemodes.txt

                > >

                > >

                > >

                > > Thanks Mitch, that's great :)

                > >

                > > Incidentally, a quick look on that list shows
                you had to do exactly what i

                > > did to get a mixed map rotation working (i.e.
                de_ and cs_ maps in the same

                > > list) - even though the gamemodes.txt file
                says 'do not modify!'

                > >

                > > ________________________________

                > >

                > > From: [email protected]

                > > To: [email protected]

                > > Date: Thu, 16 Aug 2012 19:53:10 -0400

                > > Subject: Re: [Csgo_servers] server.cfg and
                gamemodes.txt

                > >

                > > Joe, try this link

                > >
http://www.mail-archive.com/[email protected]/index.html#01015

                > >

                > >

                > > ________________________________

                > >

                > > From: [email protected]

                > > Date: Thu, 16 Aug 2012 19:48:49 -0400

                > > To: [email protected]

                > > Subject: Re: [Csgo_servers] server.cfg and
                gamemodes.txt

                > >

                > > Just wanted to say that I don't have access to
                the archives as well, which

                > > is a bit frustrating as I assume there's a
                good bit of info in there that

                > > would be useful (and would also probably
                prevent this list from being

                > > flooded with repeat questions).

                > >

                > >

                > >

                > > Also wanted to agree with the notion that a
                more fully fleshed-out example

                > > server.cfg and gamemodes.txt would be greatly
                appreciated.

                > >

                > >

                > >

                > > -joe

                > >

                > >

                > >

                > > On Thu, Aug 16, 2012 at 8:30 AM, Mark
                Clifford-Jones <[email protected]>

                > > wrote:

                > >

                > > Hi all

                > >

                > > Firstly, apologies if this has already been
                covered, I can't seem to access

                > > the archived mails :(

                > >

                > > I have just installed a server using the guide
                from the wiki

                > >
https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers

                > >

                > > The first thing I notice is the server.cfg is
                very minimal, but I'm pretty

                > > sure there are more vars that can go in there
                (I tried some CSS ones just to

                > > see!), does anybody have an example server.cfg
                with all the available

                > > options in?

                > >

                > > Also gamemodes.txt seems very complicated
                compared to how CSS worked, is

                > > there a simplified version anywhere? And is it
                possible to split the

                > > gamemodes out totally from there into seperate
                playlist configs and call

                > > them from command line when a change to the
                server is needed (or is it even

                > > possible to call them from server.cfg)?
                gamemodes.txt takes a LOT of

                > > trawling through.......!!

                > >

                > > The wiki was a good place to start but seems
                very vague in places, I wanted

                > > to know if a mixed rotation was possible so
                went to the map section and it

                > > just says

                > >

                > >

                > > Maps

                > >

                > >

                > > The types of maps you play are now controlled
                by map groups.

                > >

                > > And lastly does mp_maxplayers work? And if so
                does the command line override

                > > gamemode.txt? I tried to set max players on
                the command line but it seems to

                > > start with whatever I have it set at in
                gamesmode.txt..............

                > >

                > > Thanks all!

                > >

                > >

                > >
                _______________________________________________

                > > Csgo_servers mailing list

                > > [email protected]

                > >
                
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers

                > >

                > >

                > >

                > >

                > >
                _______________________________________________
                Csgo_servers mailing list

                > > [email protected]

                > >
                
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers

                > >

                > >

                > >
                _______________________________________________
                Csgo_servers mailing list

                > > [email protected]

                > >
                
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers

                > >

                > >

                > >
                _______________________________________________

                > > Csgo_servers mailing list

                > > [email protected]

                > >
                
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers

                > 

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