Sorry I just read your reply to the other email thread. Nevermind my
question
On Aug 20, 2012 3:34 PM, "Absurd Minds" <[email protected]> wrote:

> Agreed. How can I possibly change these cvars when they aren't ever
> executed from a config and can't be changed through console?
> On Aug 20, 2012 1:28 PM, "Nick Emson" <[email protected]> wrote:
>
>> Is there no intention to change this? This will only fuel the anger
>> against
>> the changes if the new system proves to be un-flexible.
>>
>> Particularly misleading is the direction you are taking when the original
>> wiki documentation amended by "ngamache" on 10th May said:
>>
>>         "server.cfg
>>         This file has been significantly depreciated with CS:GO. It is no
>> longer used as the primary way of configuring the convars of the server.
>> Certain convars, like mp_timelimit, are not even available through the
>> console, as they are now loaded using a different file (see gamemodes.txt
>> below)."
>>
>> So which is it? Use a cfg file as the primary cvar configuration or not?
>> There is no consistency to where this is going if gamemode files cannot be
>> reloaded.
>>
>> Whilst you typically would not expect to change cvars during server
>> operation on paper, the amount of times you do is actually quite
>> surprising.
>> If for example in the midst of playing with friends they propose a
>> change, I
>> do not expect to have to reload the server and have them all reconnect
>> (and
>> lose any public people). Equally I do not expect to make duplicate bodge
>> edits to secondary cfg files.
>>
>> Regards,
>> Nick
>>
>> -----Original Message-----
>> From: [email protected]
>> [mailto:[email protected]] On Behalf Of Ido
>> Magal
>> Sent: 20 August 2012 18:00
>> To: [email protected]
>> Subject: Re: [Csgo_servers] Reloading gamemodes_server.txt without server
>> restart
>>
>> Gamemodes.txt does not reload.
>>
>> If you need to switch between sets of cvars while the server is running
>> then
>> I recommend putting them in a cfg instead.
>>
>>
>> -----Original Message-----
>> From: [email protected]
>> [mailto:[email protected]] On Behalf Of Russell
>> Smith
>> Sent: Sunday, August 19, 2012 11:02 PM
>> To: [email protected]
>> Subject: [Csgo_servers] Reloading gamemodes_server.txt without server
>> restart
>>
>> In other source games if you make edits to server.cfg the changes are
>> parsed
>> and set when the server changes maps.  This doesn't appear to be the case
>> with gamemodes_server.txt in CS:GO.  Is there anyway to manually reload
>> cvars from this file without rebooting the server?
>>
>>
>>
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>>
>
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