Remove the hidden flag from this cvars, so we can decide our self if we use the gamemodes_server.txt or not. Add an reloadcmd for the gamemodes(_server).txt. Two simple things!
2012/8/21 Valentin G. <[email protected]>: > Not making the gamemodes.txt reload automatically makes the system > hideously impractical. Why would you even use the new gamemodes.txt > when basic things like permanently changing a cvar (without a server > restart) is impossible with it? Right now you're enforcing > gamemodes.txt on us by installing completely arbitrary restrictions on > standard .cfg usage (first and foremost making basic cvars restricted) > but at the same time are advertising .cfg usage. I can see the value > of the gamemodes.txt style of configuration but this is just an > unnecessary limitation. If I want to have this new way of configuring > to be my go-to solution something basic like on-demand reloading is a > must. > > On Mon, Aug 20, 2012 at 9:39 PM, Absurd Minds <[email protected]> > wrote: >> Sorry I just read your reply to the other email thread. Nevermind my >> question >> >> On Aug 20, 2012 3:34 PM, "Absurd Minds" <[email protected]> wrote: >>> >>> Agreed. How can I possibly change these cvars when they aren't ever >>> executed from a config and can't be changed through console? >>> >>> On Aug 20, 2012 1:28 PM, "Nick Emson" <[email protected]> wrote: >>>> >>>> Is there no intention to change this? This will only fuel the anger >>>> against >>>> the changes if the new system proves to be un-flexible. >>>> >>>> Particularly misleading is the direction you are taking when the original >>>> wiki documentation amended by "ngamache" on 10th May said: >>>> >>>> "server.cfg >>>> This file has been significantly depreciated with CS:GO. It is no >>>> longer used as the primary way of configuring the convars of the server. >>>> Certain convars, like mp_timelimit, are not even available through the >>>> console, as they are now loaded using a different file (see gamemodes.txt >>>> below)." >>>> >>>> So which is it? Use a cfg file as the primary cvar configuration or not? >>>> There is no consistency to where this is going if gamemode files cannot >>>> be >>>> reloaded. >>>> >>>> Whilst you typically would not expect to change cvars during server >>>> operation on paper, the amount of times you do is actually quite >>>> surprising. >>>> If for example in the midst of playing with friends they propose a >>>> change, I >>>> do not expect to have to reload the server and have them all reconnect >>>> (and >>>> lose any public people). Equally I do not expect to make duplicate bodge >>>> edits to secondary cfg files. >>>> >>>> Regards, >>>> Nick >>>> >>>> -----Original Message----- >>>> From: [email protected] >>>> [mailto:[email protected]] On Behalf Of Ido >>>> Magal >>>> Sent: 20 August 2012 18:00 >>>> To: [email protected] >>>> Subject: Re: [Csgo_servers] Reloading gamemodes_server.txt without server >>>> restart >>>> >>>> Gamemodes.txt does not reload. >>>> >>>> If you need to switch between sets of cvars while the server is running >>>> then >>>> I recommend putting them in a cfg instead. >>>> >>>> >>>> -----Original Message----- >>>> From: [email protected] >>>> [mailto:[email protected]] On Behalf Of Russell >>>> Smith >>>> Sent: Sunday, August 19, 2012 11:02 PM >>>> To: [email protected] >>>> Subject: [Csgo_servers] Reloading gamemodes_server.txt without server >>>> restart >>>> >>>> In other source games if you make edits to server.cfg the changes are >>>> parsed >>>> and set when the server changes maps. This doesn't appear to be the case >>>> with gamemodes_server.txt in CS:GO. Is there anyway to manually reload >>>> cvars from this file without rebooting the server? >>>> >>>> >>>> >>>> _______________________________________________ >>>> Csgo_servers mailing list >>>> [email protected] >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers _______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
