Remove the hidden flag from this cvars, so we can decide our self if
we use the gamemodes_server.txt or not.
Add an reloadcmd for the gamemodes(_server).txt. Two simple things!

2012/8/21 Valentin G. <[email protected]>:
> Not making the gamemodes.txt reload automatically makes the system
> hideously impractical. Why would you even use the new gamemodes.txt
> when basic things like permanently changing a cvar (without a server
> restart) is impossible with it? Right now you're enforcing
> gamemodes.txt on us by installing completely arbitrary restrictions on
> standard .cfg usage (first and foremost making basic cvars restricted)
> but at the same time are advertising .cfg usage. I can see the value
> of the gamemodes.txt style of configuration but this is just an
> unnecessary limitation. If I want to have this new way of configuring
> to be my go-to solution something basic like on-demand reloading is a
> must.
>
> On Mon, Aug 20, 2012 at 9:39 PM, Absurd Minds <[email protected]> 
> wrote:
>> Sorry I just read your reply to the other email thread. Nevermind my
>> question
>>
>> On Aug 20, 2012 3:34 PM, "Absurd Minds" <[email protected]> wrote:
>>>
>>> Agreed. How can I possibly change these cvars when they aren't ever
>>> executed from a config and can't be changed through console?
>>>
>>> On Aug 20, 2012 1:28 PM, "Nick Emson" <[email protected]> wrote:
>>>>
>>>> Is there no intention to change this? This will only fuel the anger
>>>> against
>>>> the changes if the new system proves to be un-flexible.
>>>>
>>>> Particularly misleading is the direction you are taking when the original
>>>> wiki documentation amended by "ngamache" on 10th May said:
>>>>
>>>>         "server.cfg
>>>>         This file has been significantly depreciated with CS:GO. It is no
>>>> longer used as the primary way of configuring the convars of the server.
>>>> Certain convars, like mp_timelimit, are not even available through the
>>>> console, as they are now loaded using a different file (see gamemodes.txt
>>>> below)."
>>>>
>>>> So which is it? Use a cfg file as the primary cvar configuration or not?
>>>> There is no consistency to where this is going if gamemode files cannot
>>>> be
>>>> reloaded.
>>>>
>>>> Whilst you typically would not expect to change cvars during server
>>>> operation on paper, the amount of times you do is actually quite
>>>> surprising.
>>>> If for example in the midst of playing with friends they propose a
>>>> change, I
>>>> do not expect to have to reload the server and have them all reconnect
>>>> (and
>>>> lose any public people). Equally I do not expect to make duplicate bodge
>>>> edits to secondary cfg files.
>>>>
>>>> Regards,
>>>> Nick
>>>>
>>>> -----Original Message-----
>>>> From: [email protected]
>>>> [mailto:[email protected]] On Behalf Of Ido
>>>> Magal
>>>> Sent: 20 August 2012 18:00
>>>> To: [email protected]
>>>> Subject: Re: [Csgo_servers] Reloading gamemodes_server.txt without server
>>>> restart
>>>>
>>>> Gamemodes.txt does not reload.
>>>>
>>>> If you need to switch between sets of cvars while the server is running
>>>> then
>>>> I recommend putting them in a cfg instead.
>>>>
>>>>
>>>> -----Original Message-----
>>>> From: [email protected]
>>>> [mailto:[email protected]] On Behalf Of Russell
>>>> Smith
>>>> Sent: Sunday, August 19, 2012 11:02 PM
>>>> To: [email protected]
>>>> Subject: [Csgo_servers] Reloading gamemodes_server.txt without server
>>>> restart
>>>>
>>>> In other source games if you make edits to server.cfg the changes are
>>>> parsed
>>>> and set when the server changes maps.  This doesn't appear to be the case
>>>> with gamemodes_server.txt in CS:GO.  Is there anyway to manually reload
>>>> cvars from this file without rebooting the server?
>>>>
>>>>
>>>>
>>>> _______________________________________________
>>>> Csgo_servers mailing list
>>>> [email protected]
>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>
>>
>> _______________________________________________
>> Csgo_servers mailing list
>> [email protected]
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
> _______________________________________________
> Csgo_servers mailing list
> [email protected]
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers

_______________________________________________
Csgo_servers mailing list
[email protected]
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers

Reply via email to