When the sound is supposed to play i get the error message 
[Sound] S_StartSound(): Failed to load sound 'quake\dominating.mp3'. Can't 
create mixer. In the client console.



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Anton Ronsjö
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Date: Wed, 22 Aug 2012 20:09:09 +0200
From: [email protected]
To: [email protected]
Subject: Re: [Csgo_servers] sv_allowdownload? Download custom map


  
    
  
  
    I mainly talk about sounds...  It would be great to get quakesounds
    and SaySoundsHE working, because my clan is known for its bavarian
    funsounds on server.

    

    Am 22.08.2012 17:19, schrieb ics:
    
      
      I'm not exactly sure VPK's are
        supported like they are in L4D2. Someone at Valve should comment
        on how maps should be made, single bsp, extra files packed into
        the bsp or left open or pack everything in VPK, create files
        like in L4D2 for versioning or just plain CSS Style?

        

        -ics 

        

        22.8.2012 18:11, haeufi kirjoitti:

      
      
        
        Next question: How do I create a
          .vpk-file?

          

          My sound completely gets messed up and I have to verify game
          files otherwise game will crash on every serverjoin.

          

          Just test it with the -ve instead of _ve. Strange thing is,
          yesterday it worked on my testserver, today i started it again
          and it didn´t work, nothing was changed, I only slept and
          nobody else is doing stuff on the server.

          

          Am 22.08.2012 15:35, schrieb Stephen Bevan:

        
        This thread has a couple of different issues being
          discussed... as for the sounds not playing in CS:GO, unless
          the file you're pushing to the client is a proper .vpk, the
          clients will all have to do a "snd_rebuildaudiocache" before
          they'll be able to hear any custom sounds... 
           

          
          BTW, last time I did that, it really messed with my sound
            and I started hearing a bunch of hissing and popping...
            eventually had to verify the integrity of my clients files
            and it found some missing files which had to be reacquired.
          

          
          As for the custom map, I'll try renaming it to -ve
            instead of _ve... but having two underscores being the issue
            is lame if that's the true cause.
          

          
          

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