This thread has a couple of different issues being discussed... as for the sounds not playing in CS:GO, unless the file you're pushing to the client is a proper .vpk, the clients will all have to do a "snd_rebuildaudiocache" before they'll be able to hear any custom sounds...
BTW, last time I did that, it really messed with my sound and I started hearing a bunch of hissing and popping... eventually had to verify the integrity of my clients files and it found some missing files which had to be reacquired. As for the custom map, I'll try renaming it to -ve instead of _ve... but having two underscores being the issue is lame if that's the true cause.
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