You have to rebuild the audio Cache with snd_rebuildaudiocache.

Von Samsung Mobile gesendetAnton Ronsjö <[email protected]> hat 
geschrieben:When the sound is supposed to play i get the error message 
[Sound] S_StartSound(): Failed to load sound 'quake\dominating.mp3'. Can't 
create mixer. In the client console.



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Date: Wed, 22 Aug 2012 20:09:09 +0200
From: [email protected]
To: [email protected]
Subject: Re: [Csgo_servers] sv_allowdownload? Download custom map

I mainly talk about sounds...  It would be great to get quakesounds and 
SaySoundsHE working, because my clan is known for its bavarian funsounds on 
server.

Am 22.08.2012 17:19, schrieb ics:
I'm not exactly sure VPK's are supported like they are in L4D2. Someone at 
Valve should comment on how maps should be made, single bsp, extra files packed 
into the bsp or left open or pack everything in VPK, create files         like 
in L4D2 for versioning or just plain CSS Style?

-ics 

22.8.2012 18:11, haeufi kirjoitti:
Next question: How do I create a .vpk-file?

My sound completely gets messed up and I have to verify game files otherwise 
game will crash on every serverjoin.

Just test it with the -ve instead of _ve. Strange thing is, yesterday it worked 
on my testserver, today i started it again and it didn´t work, nothing was 
changed, I only slept and nobody else is doing stuff on the server.

Am 22.08.2012 15:35, schrieb Stephen Bevan:
This thread has a couple of different issues being discussed... as for the 
sounds not playing in CS:GO, unless the file you're pushing to the client is a 
proper .vpk, the clients will all have to do a "snd_rebuildaudiocache" before 
they'll be able to hear any custom sounds...

BTW, last time I did that, it really messed with my sound and I started hearing 
a bunch of hissing and popping... eventually had to verify the integrity of my 
clients files and it found some missing files which had to be reacquired.

As for the custom map, I'll try renaming it to -ve instead of _ve... but having 
two underscores being the issue is lame if that's the true cause.


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