Cant agree with you. A new game should have far more players than a 12
year old and a 8 year old game have, especially in its first month wher
everybody tries it.
Am 03.09.2012 17:38, schrieb Steven Hartland:
The real story is here:-
http://steamgraph.net/index.php?action=graph&appid=730q10q240&from=1344056897
http://steamgraph.net/index.php?action=graph&appid=730q10q240&from=1346081872
Looks like its doing ok to me ;-)
----- Original Message -----
*From:* Russell Smith <mailto:[email protected]>
*To:* [email protected]
<mailto:[email protected]>
*Sent:* Monday, September 03, 2012 2:44 AM
*Subject:* Re: [Csgo_servers] This game should be free
Is it? The player counts aren't looking too good.
http://steamgraph.net/index.php?action=graph&jstime=1&appid=730q10q240&from=1345532400000&to=End+Time
On 9/2/2012 6:27 PM, 1nsane wrote:
> Don't forget that Valve already tried adding ads to their games. But that
> did not work out:
> http://kotaku.com/241766/ads-hit-counter+strike
>
> This time however it did work out, from the looks of it.
>
> On Sun, Sep 2, 2012 at 8:59 PM, Russell Smith <[email protected]
> <mailto:[email protected]>> wrote:
>
> If the official Valve sanctioned experience is one in which you're
> forced to watch a Pinion ad every time you want to play a game why
> exactly does this game have a price tag attached to it?
>
> Splitting up the matchmaking into official and community pools is
> already salt in the eye to those of us trying to run communities. But
> letting an advertising agency run official servers held above all of
> our community servers is shady as fuck for a game that you're charging
> money for.
>
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>
>
>
>
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