What HL2.exe problems are you even getting? I haven't had a hl2.exe crash
in CS:S for a long long time. (But don't even get me started on TF2's
hl2.exe crashes.)

On Sun, Sep 2, 2012 at 7:11 PM, <[email protected]> wrote:

>   im not trolling. never have. but one thing has to do with the other. no
> info ever on what I do or run. ( unlike most of you ) and im not spamming.
> I just reply. like now!!!!!!
>
>  *From:* Collin Howard <[email protected]>
> *Sent:* Sunday, September 02, 2012 7:06 PM
> *To:* [email protected]
> *Subject:* Re: [Csgo_servers] This game should be free
>
>  Im surprised Vamped, that even after being a server operator since the
> beta days you have not learned to post in the right place. Complaining
> about CSS in a CSGO thread. Spamming peoples inboxes with multiple emails,
> trolling. Im actually surprised you've lasted this long as a server op.
> /troll
>
>
>   ------------------------------
> *From:* "[email protected]" <[email protected]>
> *To:* [email protected]
> *Sent:* Sunday, September 2, 2012 9:48:44 PM
> *Subject:* Re: [Csgo_servers] This game should be free
>
>   ill bet. after GO came out there was a patch for CSS. and now it will
> crash every map change with the ol HL2.exe crap. ( Client side )
>
>  *From:* Russell Smith <[email protected]>
> *Sent:* Sunday, September 02, 2012 6:44 PM
> *To:* [email protected]
> *Subject:* Re: [Csgo_servers] This game should be free
>
>  Is it?  The player counts aren't looking too good.
>
>
> http://steamgraph.net/index.php?action=graph&jstime=1&appid=730q10q240&from=1345532400000&to=End+Time
>
> On 9/2/2012 6:27 PM, 1nsane wrote:
>
> Don't forget that Valve already tried adding ads to their games. But that
> did not work out:
> http://kotaku.com/241766/ads-hit-counter+strike
>
> This time however it did work out, from the looks of it.
>
> On Sun, Sep 2, 2012 at 8:59 PM, Russell Smith 
> <[email protected]>wrote:
>
> If the official Valve sanctioned experience is one in which you're forced
> to watch a Pinion ad every time you want to play a game why exactly does
> this game have a price tag attached to it?
>
> Splitting up the matchmaking into official and community pools is already
> salt in the eye to those of us trying to run communities. But letting an
> advertising agency run official servers held above all of our community
> servers is shady as fuck for a game that you're charging money for.
>
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-- 
---------------------
Kush Mahajani
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