Your reason for this, quite franking groundless statement, is what? There 
really isn't one is there?

Its not like 128 tick servers are hard to do. Ooo we have to put a command 
option on the servers that's sooo hard.

Fact of the matter is 128 tick causes problems for the game, problems that 
server providers get thrown at them every day by users / admins who know or 
don't care that the game's broken because of the "must have 128 tick option". 
This is why people who have to support servers day in day out would rather it 
was removed / fixed.

I'm sure everyone can appreciate that having problems which are caused by a 
option which is your control is something that anyone would rather avoid.

    Regards
    Steve
  ----- Original Message ----- 
  From: Absurd Minds 
  To: [email protected] 
  Sent: Friday, September 21, 2012 2:49 AM
  Subject: Re: [Csgo_servers] 128 tickrate server makes door at de_nukeor 
de_nuke_se move slower than when it is @ 64 tick server


  I think it's all server providers who don't want to compete with higher 
tickrate providers or trouble shoot for their customers.


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