Well you're right, I can't. But that doesn't mean I'm lying when u say I
feel a difference.
On Dec 27, 2012 5:04 PM, "Eric Winkelmann" <[email protected]>
wrote:

> I believe the issue you've had is the servers you happened to play
> on...and not SourceMod. Those servers may be bloated with other things
> running, or may just have subpar hardware. I've received nothing but praise
> from the thousands of unique players that have played on my server since
> July.
>
> At some point you should just admit you cannot stand third party
> modifications. It would help people read your posts.
>
> On Thu, Dec 27, 2012 at 1:51 PM, Absurd Minds <[email protected]>wrote:
>
>> I hope they don't go that route. Even playing in 128 tick servers there
>> is a clear registry difference in servers with sourcemod and those without.
>> It's just such a huge piece of software. I really prefer being able to
>> choose exceptional server performance even if it's slightly less convenient.
>>  On Dec 27, 2012 2:48 PM, "Gordon Reynolds" <[email protected]>
>> wrote:
>>
>>> I know this is probably outside the scope and bound (and initial point
>>> of) SourceMod, but has there ever been any talk about integrating it within
>>> srcds? SourceMod is a really neat piece of administration, and it can be
>>> included in a super basic default way to just allow the barest of
>>> administration.
>>>
>>> I mean, I love rcon_password just as much as anyone else, but times have
>>> changed! I admin my servers through an IRC SourceMod plugin, that's pretty
>>> rad. It seems like any established (not the correct word) server has
>>> SourceMod (or Mani, or SOME kind of administration mod), just because of
>>> the ease of use they usually bring, and the range of plugin features.
>>>
>>> But I assume, like I said earlier, it might be outside of the scope,
>>> figuring Metamod has to sit between the two, and that exists for some good
>>> reasons probably.
>>>
>>>
>>> On Thu, Dec 27, 2012 at 8:57 AM, Bruno Garcia 
>>> <[email protected]>wrote:
>>>
>>>> Well, how is valve expecting people to have plugins when they are
>>>> updating their internal code "structure" and not extending those functions
>>>> to updated interfaces.
>>>> I know for a fact that AlliedMods gives you a reverse engineered sdk
>>>> for creating plugins.
>>>> They wouldn't do it if valve kept them updated...on csgo, and on
>>>> css/tf2 !
>>>>
>>>>
>>>>
>>>> On Thu, Dec 27, 2012 at 1:53 PM, Asher Baker <[email protected]>wrote:
>>>>
>>>>> Once the usermessage changes drop again it's going to require massive
>>>>> changes anyway.
>>>>>
>>>>> On Thu, Dec 27, 2012 at 4:50 PM, Bruno Garcia <[email protected]>
>>>>> wrote:
>>>>> > Or people could contribute analyzing signatures/offsets for player
>>>>> functions
>>>>> > and updating gametypes.txt
>>>>> > That will keep the plugin alive longer unless an interface function
>>>>> is
>>>>> > updated and you would have to compile a new set of code.
>>>>> >
>>>>> >
>>>>> > On Thu, Dec 27, 2012 at 1:38 PM, Techgunner
>>>>> > <[email protected]> wrote:
>>>>> >>
>>>>> >> Yeah that made me sad. I have used Mani since version 1.0 back in
>>>>> 2004 for
>>>>> >> my CS:S servers. At least it is working on my servers for the time
>>>>> being
>>>>> >> since the rollback. I guess I better start learning Sourcemod if
>>>>> Valve
>>>>> >> releases another patch that "Breaks" Mani.
>>>>> >>
>>>>> >> {{A-BS}}Techgunner
>>>>> >> Clan Leader/Founder
>>>>> >> American BloodSport Gaming Community
>>>>> >> www.americanbloodsport.com
>>>>> >>
>>>>> >> On 12/27/2012 6:00 AM, Bruno Garcia wrote:
>>>>> >>
>>>>> >> I think the rollback was necessary.
>>>>> >> I don't think VALVe would want the *ONLY* community mod
>>>>> (plugin/addon)
>>>>> >> breaking for long periods of time in csgo servers.
>>>>> >> Why the only community mod? Because Mani Admin Plugin shut down a
>>>>> few
>>>>> >> weeks ago, they won't update their binaries anymore...
>>>>> >>
>>>>> >> Think about that...
>>>>> >>
>>>>> >>
>>>>> >> On Wed, Dec 26, 2012 at 10:40 PM, Adam Piatek <
>>>>> [email protected]>
>>>>> >> wrote:
>>>>> >>>
>>>>> >>> Ditto what Mike said.
>>>>> >>>
>>>>> >>> I've been watching the boards since cs1.6, and I don't recall ever
>>>>> seeing
>>>>> >>> this happen in the past.
>>>>> >>>
>>>>> >>> Thanks Guys,
>>>>> >>> Adam
>>>>> >>> NoobGalore
>>>>> >>>
>>>>> >>> On Wed, Dec 26, 2012 at 8:06 PM, Mike Didiano <
>>>>> [email protected]>
>>>>> >>> wrote:
>>>>> >>>>
>>>>> >>>> It’s amazing that you guys listened to the community and helped
>>>>> us by
>>>>> >>>> rolling back that update.
>>>>> >>>>
>>>>> >>>>
>>>>> >>>>
>>>>> >>>> Let the rest of us not forget that Valve and the CS:GO team
>>>>> actually do
>>>>> >>>> CARE and LISTEN.
>>>>> >>>>
>>>>> >>>>
>>>>> >>>>
>>>>> >>>> Sometimes it’s more complicated to make everyone happy than it
>>>>> seems.
>>>>> >>>>
>>>>> >>>>
>>>>> >>>>
>>>>> >>>>
>>>>> >>>>
>>>>> >>>> From: [email protected]
>>>>> >>>> [mailto:[email protected]] On Behalf
>>>>> Of Ido Magal
>>>>> >>>> Sent: Wednesday, December 26, 2012 5:56 PM
>>>>> >>>> To: [email protected]
>>>>> >>>> Subject: [Csgo_servers] CS:GO messaging changes.
>>>>> >>>>
>>>>> >>>>
>>>>> >>>>
>>>>> >>>> CS:GO version 1.21.5.2, that contained protobuffered messaging,
>>>>> is now
>>>>> >>>> available for download.
>>>>> >>>>
>>>>> >>>>
>>>>> >>>>
>>>>> >>>> To get the client, go to CS:GO properties, and select ‘protobuf’
>>>>> on the
>>>>> >>>> ‘betas’ tab.
>>>>> >>>>
>>>>> >>>>
>>>>> >>>>
>>>>> >>>> To get the matching server, append ‘-beta protobuf’ to your
>>>>> steamcmd
>>>>> >>>> ‘app_update’ command. This should be done in a destination
>>>>> separate from the
>>>>> >>>> usual install dir.
>>>>> >>>>
>>>>> >>>>
>>>>> >>>>
>>>>> >>>> We’ll reship the new messaging in a couple of weeks.
>>>>> >>>>
>>>>> >>>>
>>>>> >>>>
>>>>> >>>> Thanks.
>>>>> >>>>
>>>>> >>>>
>>>>> >>>> _______________________________________________
>>>>> >>>> Csgo_servers mailing list
>>>>> >>>> [email protected]
>>>>> >>>>
>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>>>> >>>
>>>>> >>>
>>>>> >>>
>>>>> >>>
>>>>> >>> --
>>>>> >>> Adam N Piatek
>>>>> >>> https://www.GaloreGameServers.Com
>>>>> >>> [email protected]
>>>>> >>> _______________________________________________
>>>>> >>> Csgo_servers mailing list
>>>>> >>> [email protected]
>>>>> >>>
>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>>>> >>
>>>>> >>
>>>>> >>
>>>>> >>
>>>>> >> _______________________________________________
>>>>> >> Csgo_servers mailing list
>>>>> >> [email protected]
>>>>> >>
>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>>>> >>
>>>>> >>
>>>>> >>
>>>>> >> No virus found in this message.
>>>>> >> Checked by AVG - www.avg.com
>>>>> >> Version: 2013.0.2805 / Virus Database: 2637/5989 - Release Date:
>>>>> 12/26/12
>>>>> >>
>>>>> >>
>>>>> >>
>>>>> >> _______________________________________________
>>>>> >> Csgo_servers mailing list
>>>>> >> [email protected]
>>>>> >>
>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>>>> >
>>>>> >
>>>>> >
>>>>> > _______________________________________________
>>>>> > Csgo_servers mailing list
>>>>> > [email protected]
>>>>> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>>>>
>>>>> _______________________________________________
>>>>> Csgo_servers mailing list
>>>>> [email protected]
>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>>>>
>>>>
>>>>
>>>> _______________________________________________
>>>> Csgo_servers mailing list
>>>> [email protected]
>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>>>
>>>
>>>
>>>
>>> --
>>> - Gordon Reynolds
>>>
>>> _______________________________________________
>>> Csgo_servers mailing list
>>> [email protected]
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>>
>>
>> _______________________________________________
>> Csgo_servers mailing list
>> [email protected]
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>
>
>
>
> --
> Eric Winkelmann
>
> _______________________________________________
> Csgo_servers mailing list
> [email protected]
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
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