If by play you mean stand around for a 5 second warmup timer, move for a split 
second, then stand around for 5 seconds, then move for a split second... then 
stand around for 5 seconds... and on and on.. then fine, you're right, we're 
playing fantastically until everyone leaves :)

It doesn't change the fact that anyone with a grudge (and there are plenty) can 
kill the server at any time on a whim.  We have now implemented that sourcemod 
commandblocker plugin, but this should not have happened.


________________________________
 From: David Fountain [via CSGO_Servers] 
<[email protected]>
To: kdl_512 <[email protected]> 
Sent: Sunday, January 13, 2013 4:53 PM
Subject: Re: [Csgo_servers] mp_warmup_start/end exploit is now a big problem
 

What you don't get is that it's optional because it will still allow players to 
pay with our without the update I Believe it's server side only
SavSin
On Jan 13, 2013 2:51 PM, "kdl_512" <[hidden email]> wrote:

It just seems to me the this should have been a mandatory update.  Anyone has 
the ability to kill off most community servers with this flaw, and making it 
optional presented it as unimportant to the managed hosts.  This was a poor 
decision.  We're dead in the water, regardless of whose responsibility it is to 
fix it.  I don't know if you guys have any affiliation with valve, but my 
intention was to try to get them to understand that this and any other 
significant exploit need to be treated as Must Fix, that any followup patch 
Must Be Implemented, in order for there to be no question of its importance, to 
prevent situations like this.
>________________________________
> 
>From:  "Stephen Bevan [via CSGO_Servers]" <[hidden email]> 
>Date: Sun, 13 Jan 2013 10:01:09 -0800 (PST)
>To: kdl_512<[hidden email]>
>Subject: Re: [Csgo_servers] mp_warmup_start/end exploit is now a big problem
>
>
Absurd (and original poster).
>
>
>Paying a GSP can be done in two ways... one where you pay the GSP to have full 
>access (like a virtual dedicated server (VDS)) or a fully managed server 
>(whether fully managed VDS or simply a fully managed game server).
>
>
>If you have a self managed VDS (or somehow ssh access to your install and 
>subsequent steamcmd) then you have full update capabilities and should know 
>how to update your servers with the optional update that has been available 
>for a few days now.  If you depend on your GSP for any/all updates (aka the 
>easy route), then you can only use alternative work arounds until your GSP 
>updates your servers to fix this issue, which was already addressed with an 
>optional update.
>
>
>As Asher already stated, this complaint needs to be addressed to the game 
>provider since it appears they hold the reigns for any/all updates in this 
>case.
>_______________________________________________ 
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>
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> View this message in context: Re: [Csgo_servers] mp_warmup_start/end exploit 
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