we actually tried disabling it with mp_do_warmup_period 0 and for one round it 
seemed to work -- no restarts for an entire map -- but then on map change it 
was possible to do it again.  I'm not sure if that was a red herring or if we 
just got lucky and no one trolled that map.  The variable was still set to 0 
and we couldn't prevent it, so everyone left.




________________________________
 From: David Fountain <[email protected]>
To: [email protected] 
Sent: Sunday, January 13, 2013 5:01 PM
Subject: Re: [Csgo_servers] mp_warmup_start/end exploit is now a big problem
 

For you that socks not all of us use warm ups b like my servers all 4 have it 
disabled
SavSin
On Jan 13, 2013 3:00 PM, "kdl_512" <[email protected]> wrote:

If by play you mean stand around for a 5 second warmup timer, move for a split 
second, then stand around for 5 seconds, then move for a split second... then 
stand around for 5 seconds... and on and on.. then fine, you're right, we're 
playing fantastically until everyone leaves :)
>
>It doesn't change the fact that anyone with a grudge (and there are plenty) 
>can kill the server at any time on a whim.  We have now implemented that 
>sourcemod commandblocker plugin, but this should not have happened.
>
>
>
>________________________________
> From: David Fountain [via CSGO_Servers] <[hidden email]>
>To: kdl_512 <[hidden email]> 
>Sent: Sunday, January 13, 2013 4:53 PM
>Subject: Re: [Csgo_servers] mp_warmup_start/end exploit is now a big problem
> 
>
>What you don't get is that it's optional because it will still allow players 
>to pay with our without the update I Believe it's server side only
>SavSin
>On Jan 13, 2013 2:51 PM, "kdl_512" <[hidden email]> wrote:
>
>It just seems to me the this should have been a mandatory update.  Anyone has 
>the ability to kill off most community servers with this flaw, and making it 
>optional presented it as unimportant to the managed hosts.  This was a poor 
>decision.  We're dead in the water, regardless of whose responsibility it is 
>to fix it.  I don't know if you guys have any affiliation with valve, but my 
>intention was to try to get them to understand that this and any other 
>significant exploit need to be treated as Must Fix, that any followup patch 
>Must Be Implemented, in order for there to be no question of its importance, 
>to prevent situations like this.
>>________________________________
>> 
>>From:  "Stephen Bevan [via CSGO_Servers]" <[hidden email]> 
>>Date: Sun, 13 Jan 2013 10:01:09 -0800 (PST)
>>To: kdl_512<[hidden email]>
>>Subject: Re: [Csgo_servers] mp_warmup_start/end exploit is now a big problem
>>
>>
Absurd (and original poster).
>>
>>
>>Paying a GSP can be done in two ways... one where you pay the GSP to have 
>>full access (like a virtual dedicated server (VDS)) or a fully managed server 
>>(whether fully managed VDS or simply a fully managed game server).
>>
>>
>>If you have a self managed VDS (or somehow ssh access to your install and 
>>subsequent steamcmd) then you have full update capabilities and should know 
>>how to update your servers with the optional update that has been available 
>>for a few days now.  If you depend on your GSP for any/all updates (aka the 
>>easy route), then you can only use alternative work arounds until your GSP 
>>updates your servers to fix this issue, which was already addressed with an 
>>optional update.
>>
>>
>>As Asher already stated, this complaint needs to be addressed to the game 
>>provider since it appears they hold the reigns for any/all updates in this 
>>case.
>>_______________________________________________ 
>>Csgo_servers mailing list 
>>[hidden email] 
>>https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers 
>>
>>>>________________________________
>> 
>>If you reply to this email, your message will be added to the discussion 
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>>NAML 
>>>>________________________________
>> View this message in context: Re: [Csgo_servers] mp_warmup_start/end exploit 
>> is now a big problem
>>Sent from the CSGO_Servers mailing list archive at Nabble.com.
>>
>>_______________________________________________
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> 
>If you reply to this email, your message will be added to the discussion below:
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>>________________________________
> View this message in context: Re: [Csgo_servers] mp_warmup_start/end exploit 
> is now a big problem
>Sent from the CSGO_Servers mailing list archive at Nabble.com.
>
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