No you didn't answer my question at all. Is there a way to download maps from the workshop to use in a map group configuration? On Feb 7, 2013 6:30 PM, "David Fountain" <[email protected]> wrote:
> I just told you. Its either you use what's in the work shop or the map > groups > > SavSin > On Feb 7, 2013 3:27 PM, "Absurd Minds" <[email protected]> wrote: > >> Yes, David, I know. The only question I still have is: >> >> how can I run a server that plays both se maps and custom maps that >> are not in the workshop? How can I re-download the se maps to my >> server so as to use the mapgroup? >> >> On Thu, Feb 7, 2013 at 6:23 PM, David Fountain <[email protected]> >> wrote: >> > You can only use one of the two systems >> > >> > SavSin >> > >> > On Feb 7, 2013 3:22 PM, "Absurd Minds" <[email protected]> >> wrote: >> >> >> >> Wait, can you not download maps directly from the steam workshop? >> >> >> >> So is there any way to have a mapgroup that includes some maps only >> >> available in the workshop (such as the se maps) and some maps that are >> >> not yet available in the workshop? >> >> >> >> On Thu, Feb 7, 2013 at 6:20 PM, Absurd Minds <[email protected] >> > >> >> wrote: >> >> > Follow up question: if I keep my server exactly the same as it was >> >> > before the update, I now get this error: >> >> > >> >> > CModelLoader::Map_IsValid: No such map 'maps/de_inferno_se.bsp' >> >> > map load failed: de_inferno_se not found or invalid >> >> > >> >> > How can I maintain my same map groups including _se maps and custom >> >> > maps if the custom maps aren't available on the workshop and it _se >> >> > maps are now suddenly gone? Am I really supposed to download all the >> >> > _se maps from the workshop and replace them on my server and put them >> >> > on my fastdl server? >> >> > >> >> > On Thu, Feb 7, 2013 at 5:40 PM, Ejziponken - <[email protected]> >> wrote: >> >> >> If everybody can upload all maps that would create problems. Wich of >> >> >> all >> >> >> maps is the creators and will be updated if needed? :P >> >> >> >> >> >> >> >> >> >> >> >>> Date: Thu, 7 Feb 2013 17:38:39 -0500 >> >> >>> From: [email protected] >> >> >>> To: [email protected] >> >> >>> Subject: [Csgo_servers] mapgroups vs map collections >> >> >> >> >> >>> >> >> >>> So, I'm trying to see if I have this straight. I can use either the >> >> >>> old fashioned mapgroups (but would have to deal with its >> shortcomings, >> >> >>> such as having to restart servers to add maps, etc), or I can use >> >> >>> collections from the steam workshop. >> >> >>> >> >> >>> Workshops are good if you are using lots of popular maps, such as >> >> >>> mirage or things like that. >> >> >>> >> >> >>> Mapgroups would be better when using tons of custom maps, such as >> >> >>> gungame maps that aren't in the workshop. >> >> >>> >> >> >>> Can I add the custom maps from my server that I've downloaded from >> >> >>> gamebanana to the workshop, or would I have to wait for the map >> >> >>> creator to do so? (And if I can, how?) >> >> >>> >> >> >>> _______________________________________________ >> >> >>> Csgo_servers mailing list >> >> >>> [email protected] >> >> >>> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >> >> >> >> >> _______________________________________________ >> >> >> Csgo_servers mailing list >> >> >> [email protected] >> >> >> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >> >> >> _______________________________________________ >> >> Csgo_servers mailing list >> >> [email protected] >> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > >> > >> > _______________________________________________ >> > Csgo_servers mailing list >> > [email protected] >> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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