You get HTTP status 0 when a map or map collection id is wrong. I did atleast before.Recheck them. :)
Date: Thu, 7 Feb 2013 22:00:00 -0300 From: [email protected] To: [email protected] Subject: Re: [Csgo_servers] CSGO 1.22.2.1 Ido, Steam Workshop is still broken on certain linux environments, no debug info, just: Server UGC Manager: Failed to get file. HTTP status 0 This is only happening in Debian Wheezy, using the same server files that are working flawlessly in Debian Lenny -Rodrigo On 07-02-2013 21:26, Ido Magal wrote: Is now live. Thanks. Release Notes for 1.22.2.1 - Added 'workshop_start_map' command line param to specify which map in a workshop collection for the server to start on. Takes the desired map's file id. - Password-protected community servers are no longer available for community matchmaking. - Map name is now correctly reported to master server. - Added spawn points in cs_assault. - Convars now get reset to defaults before server.cfg is executed. - Fixed a dedicated server crash after player disconnection. - Fixed respawn pop-up showing when you could not respawn in some cases. - Fixed bug in respawning if team spawn point counts were asymmetrical. - Fixed prop_dynamic_glow's not getting a final network update. - Fixed webapi authkey behavior on Linux dedicated servers. - Fixed layout of player details screen. _______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers _______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
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