No, you don't have to use it all. It just automates map updating, allows
you to add new maps withiut restarting, and (I beleive) makes it so you
don't need a fast dl server.
On Feb 7, 2013 8:23 PM, "Ejziponken -" <[email protected]> wrote:

>  So I need to create a collection for each server if all servers are
> running diffrent maps? lol.
>
> ------------------------------
> Date: Thu, 7 Feb 2013 17:21:15 -0800
> From: [email protected]
> To: [email protected]
> Subject: Re: [Csgo_servers] CSGO 1.22.2.1
>
> The map cycle text isn't used any more from what I gather. Source mod
> voting should still work though if you put your workshop maps in the
> correct map file
>
> SavSin
> On Feb 7, 2013 5:19 PM, "Ejziponken -" <[email protected]> wrote:
>
>  hm. Okey now they seem to work with +workshop_start_map. I have no idea
> why. :P
>
> So the problems are:
>
> It first changes to de_dust and then to the correct map. I guess its
> because its checking for updates before using a map from the workshop.
>
> And the second problem would be the mapcycle. The workshop collections
> seems to override it or something.
>
> ------------------------------
> From: [email protected]
> To: [email protected]
> Date: Fri, 8 Feb 2013 02:10:26 +0100
> Subject: Re: [Csgo_servers] CSGO 1.22.2.1
>
>  +workshop_start_map does not work. It changes to de_dust and then after a 
> minute or so it changes to a random map from the collection.
>
> And mapcycle is not working.
>
>
> > Date: Thu, 7 Feb 2013 20:07:38 -0500
> > From: [email protected]
> > To: [email protected]
> > Subject: Re: [Csgo_servers] CSGO 1.22.2.1
> >
> > As for using +workshop_start_map ######### instead of
> > +workshop_start_map de_dust2_se, I was wrong. It DOES work to set it
> > by number, but again I'd echo that it's very cumbersome and it would
> > be nice if it didn't work like that.
> >
> > On Thu, Feb 7, 2013 at 8:01 PM, Absurd Minds <[email protected]>
> wrote:
> > > They're not abolished, but they were nice enough to delete them from
> > > your server AND from your client. Thanks valve!
> > >
> > > On Thu, Feb 7, 2013 at 7:59 PM, Charalampos Galanis <
> [email protected]> wrote:
> > >> Hello , excuse me of joining late to these discussions , but I want a
> simple
> > >> answer!!!
> > >>
> > >>
> > >> Where are the _se maps on my server?
> > >>
> > >> Do valve abolish them once and for all?
> > >>
> > >> _______________________________________________
> > >> Csgo_servers mailing list
> > >> [email protected]
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> >
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