I don't get what you mean. The cvar enables/disables the ability for people
to reserve your server.

That solves the issue of a black list other wise it doesn't matter what map
they go to the admins not there to care because the server is empty.

SavSin
On Feb 14, 2013 2:41 PM, "Absurd Minds" <[email protected]> wrote:

> I don't know, I think the idea of a blacklist is silly either way. It just
> seems like your idea is incredibly irresponsible if you really wanted to
> put in a blacklist.
> On Feb 14, 2013 5:23 PM, "Glenn Charpantier" <[email protected]> wrote:
>
>> If you have a "specially modded" server, just disable that convar and use
>> a collection to cycle it through maps you want the server to play?
>>
>> Glenn
>>
>> Sent from my iPhone
>>
>> On 14.02.2013, at 22:20, Absurd Minds <[email protected]> wrote:
>>
>>  The opposite is true. It makes more sense for one server operator to
>> blacklist a map from his own specially modded server instead of having a
>> map get blacklisted for the entire community just because it doesn't work
>> on a few special servers or because a few players trolled the blacklist
>> system.
>> On Feb 14, 2013 4:12 PM, "Glenn Charpantier" <[email protected]> wrote:
>>
>>> Hi Steve,
>>>
>>> I like your idea, but thinking about the mapmakers, I'm not sure that
>>> this is the way to go by just blacklisting certain maps! Plus you will
>>> never be able to blacklist all maps that causes problems, especially
>>> if cs:go cnmtinues to grow it's userbase!
>>>
>>> To solve this problem, I think there should be an option for players
>>> to report problems on a map while being ingame, and then the map
>>> (depending on the feedback it received) should be automaticaly be put
>>> on a blacklist by valve, and the creator should be notified se he can
>>> fix it! Letting server operators blacklist maps on their own will
>>> result in confusion and even abuse!
>>>
>>> I really like valves idea with the new convar (especially since it's
>>> defaulted to "1"). Benefits everyone in a way or another!
>>>
>>> Simcerely,
>>> Glenn
>>>
>>>
>>> On 14.02.2013, at 21:21, Stephen Bevan <[email protected]> wrote:
>>>
>>> > The new way of allowing our idle servers to be reserved for maps not
>>> in our collection is fine - however, there needs to be a blacklist of maps
>>> we do NOT want played on our server...
>>> >
>>> > Example is there are some maps when played with the new deathmatch
>>> mode causes players to spawn outside of playable areas due to how the map's
>>> mesh for bots is created... an example of a bad map for DM is nightfever.
>>> >
>>> > So, I'd like to have a config file where I can list maps (or map IDs)
>>> I do not want played on my server.
>>> >
>>> > -Steve
>>> > _______________________________________________
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>>>
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