I don't get what you mean. The cvar enables/disables the ability for people to reserve your server.
That solves the issue of a black list other wise it doesn't matter what map they go to the admins not there to care because the server is empty. SavSin On Feb 14, 2013 2:41 PM, "Absurd Minds" <[email protected]> wrote: > I don't know, I think the idea of a blacklist is silly either way. It just > seems like your idea is incredibly irresponsible if you really wanted to > put in a blacklist. > On Feb 14, 2013 5:23 PM, "Glenn Charpantier" <[email protected]> wrote: > >> If you have a "specially modded" server, just disable that convar and use >> a collection to cycle it through maps you want the server to play? >> >> Glenn >> >> Sent from my iPhone >> >> On 14.02.2013, at 22:20, Absurd Minds <[email protected]> wrote: >> >> The opposite is true. It makes more sense for one server operator to >> blacklist a map from his own specially modded server instead of having a >> map get blacklisted for the entire community just because it doesn't work >> on a few special servers or because a few players trolled the blacklist >> system. >> On Feb 14, 2013 4:12 PM, "Glenn Charpantier" <[email protected]> wrote: >> >>> Hi Steve, >>> >>> I like your idea, but thinking about the mapmakers, I'm not sure that >>> this is the way to go by just blacklisting certain maps! Plus you will >>> never be able to blacklist all maps that causes problems, especially >>> if cs:go cnmtinues to grow it's userbase! >>> >>> To solve this problem, I think there should be an option for players >>> to report problems on a map while being ingame, and then the map >>> (depending on the feedback it received) should be automaticaly be put >>> on a blacklist by valve, and the creator should be notified se he can >>> fix it! Letting server operators blacklist maps on their own will >>> result in confusion and even abuse! >>> >>> I really like valves idea with the new convar (especially since it's >>> defaulted to "1"). Benefits everyone in a way or another! >>> >>> Simcerely, >>> Glenn >>> >>> >>> On 14.02.2013, at 21:21, Stephen Bevan <[email protected]> wrote: >>> >>> > The new way of allowing our idle servers to be reserved for maps not >>> in our collection is fine - however, there needs to be a blacklist of maps >>> we do NOT want played on our server... >>> > >>> > Example is there are some maps when played with the new deathmatch >>> mode causes players to spawn outside of playable areas due to how the map's >>> mesh for bots is created... an example of a bad map for DM is nightfever. >>> > >>> > So, I'd like to have a config file where I can list maps (or map IDs) >>> I do not want played on my server. >>> > >>> > -Steve >>> > _______________________________________________ >>> > Csgo_servers mailing list >>> > [email protected] >>> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>> >>> _______________________________________________ >>> Csgo_servers mailing list >>> [email protected] >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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