Following that rule you wouldn't be allowed to have any custom content (maps, models, gamemodes) at all. It specifically says "csgo items" with reference to the player's inventory, meaning this is about real items with a market value.

Let's not forget why this request exists: OPs allowed players to gain access to all items of marketable value (against fees/"donations").

On 08.07.2015 20:19, Absurd Minds wrote:

I'm not sure. It almost seems like it could go either way. It says allowing users to gain access to csgo items that aren't in their inventory. I would read that to mean that skins that are not officially part of the csgo game/economy can be given on servers. But I don't know. It might "devalue" skins of there are better skins available off the market in community servers.

On Jul 8, 2015 2:17 PM, "Wareya" <[email protected] <mailto:[email protected]>> wrote:

    Sorry to whoever I'm quoting in advance; this is off-topic.

    Is it an alien idea for servers to run plugins that give people...
    Unique, custom skins? Stuff that isn't part of the CSGO economy in
    the first place. I remember CS 1.6 servers doing this for years.
    Do the new CSGO rules disallow things this far?

    On 7/8/2015 2:04 PM, Matthias "InstantMuffin" Kollek wrote:

        I wasn't implying that the community should review the reports
        and rate
        their validity. I was merely referring to the point-giving so
        players
        feel encouraged to keep the community clean.

        On 08.07.2015 19:55, Absurd Minds wrote:

            I think this would be a horrible idea. Less-than-upstanding
            communities could easily "vote brigade" a server and send
            their
            players to report competing or more popular servers. We
            know Valve's
            promise that "all overwatches would be reviewed while in
            beta before
            any bans are given" was a lie, so I can only assume there
            would be
            absolutely no oversight on this process as well.

            On Wed, Jul 8, 2015 at 1:46 PM, Matthias "InstantMuffin"
            Kollek
            <[email protected] <mailto:[email protected]>
            <mailto:[email protected] <mailto:[email protected]>>>
            wrote:

                A different idea:
                Since overwatch is out of beta, it gives you rank
            points for
                accurate reviews. Why not do the same for reporting
            servers?


                On 08.07.2015 19:40, Matthias "InstantMuffin" Kollek
            wrote:

                    Give people a chance to flag their servers as
                inapplicable for
                    giving out rank points. This should for example
                apply to idle
                    servers. If they get caught not complying, they
                get blacklisted. bb

                    On 08.07.2015 19:03, Absurd Minds wrote:

                        I think it would be incredibly difficult (if
                    not impossible) to
                        implement, though. As Jack M. mentioned, there
                    needs to be some
                        way to deal with idle servers. And XP is given
                    out based on game
                        mode + points earned at the end of the match.
                    Something like a
                        1v1 server (which is technically generally run
                    in a classic
                        casual game mode) issues you points based on
                    what arena you're
                        in. Somebody who goes 35:10 for the whole map
                    and happens to end
                        in the bottom arena would gain less XP than
                    somebody who just
                        joined, goes 8:0, and ends in the top arena.
                    Or somebody who
                        plays 10 minutes in deathmatch would get
                    significantly less XP
                        than somebody who plays 10 minutes in a FFA
                    deathmatch, just
                        because they have fewer targets to kill.

                        It sounded like a good idea while I was typing
                    it, but I think
                        in practicality, it would either be impossible
                    or it would turn
                        into something like "You can earn XP on your
                    servers if you have
                        such-and-such cvars enabled and you're not
                    running this or that
                        plugin", which would probably upset the
                    community even more.

                        On Wed, Jul 8, 2015 at 12:56 PM, Geo B.
                    <[email protected] <mailto:[email protected]>
                        <mailto:[email protected]
                    <mailto:[email protected]>>> wrote:

                            Definitely the best compromise !

                            2015-07-08 17:00 GMT+02:00 Matthias
                    "InstantMuffin" Kollek
                            <[email protected]
                    <mailto:[email protected]>
                    <mailto:[email protected]
                    <mailto:[email protected]>>>:

                                That's a nice suggestion!


                                On 08.07.2015 16:58, Absurd Minds wrote:


                                    Earning xp is simply just a
                        barrier to entry into
                                    valve's matchmaking. It would be
                        completely pointless
                                    if it were allowed on community
                        servers. (However, if
                                    they made it so after rank three
                        you could earn xp on
                                    community servers, that would
                        solve both sides of the
                                    issue.)

                                    On Jul 8, 2015 6:27 AM, "L33TGaming"
                                    <[email protected]
                        <mailto:[email protected]>
                                    <mailto:[email protected]
                        <mailto:[email protected]>>> wrote:

                                        As a server operator myself,
                        in my opinion the best
                                        way to go about this
                                        issue would be for Valve to
                        patch the commands that
                                        server operators use to
                                        give weapon skins or knives or
                        whatever they
                                        decide. That way, we know which
                                        plugin can be used without
                        being worried about
                                        breaking the rules and
                                        running in grey areas.

                                        Alternatively, I suggest a
                        compromise for this
                                        situation, where servers that
                                        run weapon skins or knifes
                        plugins are unranked,
                                        such that players do not
                                        receive XP, whilst servers
                        that don't run these
                                        weapon skins or knifes
                                        plugins and conform to an set
                        of "ranked" rules
                                        will have XP drops for
                                        players. This, I do believe is
                        a compromise between
                                        a significant
                                        deterioration of community
                        servers and Valve's
                                        profits loss.



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