I understand it's completely different from how I am reading it. It seems exactly the same if you read it how others are reading it though. And since Vitaliy has disappeared from this list again it's impossible to tell who's right. On Jul 8, 2015 2:48 PM, "sergiusz majer" <[email protected]> wrote:
> @Absurd > > No, its completely different. > > On Wed, Jul 8, 2015 at 2:44 PM, Absurd Minds <[email protected]> > wrote: > >> Hmmm... I hope they don't make it so community servers can no longer run >> operation maps, too. That would be the logical conclusion to that line of >> thinking. >> On Jul 8, 2015 2:25 PM, "Matthias "InstantMuffin" Kollek" < >> [email protected]> wrote: >> >>> Following that rule you wouldn't be allowed to have any custom content >>> (maps, models, gamemodes) at all. >>> It specifically says "csgo items" with reference to the player's >>> inventory, meaning this is about real items with a market value. >>> >>> Let's not forget why this request exists: OPs allowed players to gain >>> access to all items of marketable value (against fees/"donations"). >>> >>> On 08.07.2015 20:19, Absurd Minds wrote: >>> >>> I'm not sure. It almost seems like it could go either way. It says >>> allowing users to gain access to csgo items that aren't in their inventory. >>> I would read that to mean that skins that are not officially part of the >>> csgo game/economy can be given on servers. But I don't know. It might >>> "devalue" skins of there are better skins available off the market in >>> community servers. >>> On Jul 8, 2015 2:17 PM, "Wareya" <[email protected]> wrote: >>> >>>> Sorry to whoever I'm quoting in advance; this is off-topic. >>>> >>>> Is it an alien idea for servers to run plugins that give people... >>>> Unique, custom skins? Stuff that isn't part of the CSGO economy in the >>>> first place. I remember CS 1.6 servers doing this for years. Do the new >>>> CSGO rules disallow things this far? >>>> >>>> On 7/8/2015 2:04 PM, Matthias "InstantMuffin" Kollek wrote: >>>> >>>>> I wasn't implying that the community should review the reports and rate >>>>> their validity. I was merely referring to the point-giving so players >>>>> feel encouraged to keep the community clean. >>>>> >>>>> On 08.07.2015 19:55, Absurd Minds wrote: >>>>> >>>>>> I think this would be a horrible idea. Less-than-upstanding >>>>>> communities could easily "vote brigade" a server and send their >>>>>> players to report competing or more popular servers. We know Valve's >>>>>> promise that "all overwatches would be reviewed while in beta before >>>>>> any bans are given" was a lie, so I can only assume there would be >>>>>> absolutely no oversight on this process as well. >>>>>> >>>>>> On Wed, Jul 8, 2015 at 1:46 PM, Matthias "InstantMuffin" Kollek >>>>>> <[email protected] <mailto:[email protected]>> wrote: >>>>>> >>>>>> A different idea: >>>>>> Since overwatch is out of beta, it gives you rank points for >>>>>> accurate reviews. Why not do the same for reporting servers? >>>>>> >>>>>> >>>>>> On 08.07.2015 19:40, Matthias "InstantMuffin" Kollek wrote: >>>>>> >>>>>>> Give people a chance to flag their servers as inapplicable for >>>>>>> giving out rank points. This should for example apply to idle >>>>>>> servers. If they get caught not complying, they get blacklisted. >>>>>>> bb >>>>>>> >>>>>>> On 08.07.2015 19:03, Absurd Minds wrote: >>>>>>> >>>>>>>> I think it would be incredibly difficult (if not impossible) to >>>>>>>> implement, though. As Jack M. mentioned, there needs to be some >>>>>>>> way to deal with idle servers. And XP is given out based on game >>>>>>>> mode + points earned at the end of the match. Something like a >>>>>>>> 1v1 server (which is technically generally run in a classic >>>>>>>> casual game mode) issues you points based on what arena you're >>>>>>>> in. Somebody who goes 35:10 for the whole map and happens to end >>>>>>>> in the bottom arena would gain less XP than somebody who just >>>>>>>> joined, goes 8:0, and ends in the top arena. Or somebody who >>>>>>>> plays 10 minutes in deathmatch would get significantly less XP >>>>>>>> than somebody who plays 10 minutes in a FFA deathmatch, just >>>>>>>> because they have fewer targets to kill. >>>>>>>> >>>>>>>> It sounded like a good idea while I was typing it, but I think >>>>>>>> in practicality, it would either be impossible or it would turn >>>>>>>> into something like "You can earn XP on your servers if you have >>>>>>>> such-and-such cvars enabled and you're not running this or that >>>>>>>> plugin", which would probably upset the community even more. >>>>>>>> >>>>>>>> On Wed, Jul 8, 2015 at 12:56 PM, Geo B. <[email protected] >>>>>>>> <mailto:[email protected]>> wrote: >>>>>>>> >>>>>>>> Definitely the best compromise ! >>>>>>>> >>>>>>>> 2015-07-08 17:00 GMT+02:00 Matthias "InstantMuffin" Kollek >>>>>>>> <[email protected] <mailto:[email protected]>>: >>>>>>>> >>>>>>>> That's a nice suggestion! >>>>>>>> >>>>>>>> >>>>>>>> On 08.07.2015 16:58, Absurd Minds wrote: >>>>>>>> >>>>>>>>> >>>>>>>>> Earning xp is simply just a barrier to entry into >>>>>>>>> valve's matchmaking. It would be completely pointless >>>>>>>>> if it were allowed on community servers. (However, if >>>>>>>>> they made it so after rank three you could earn xp on >>>>>>>>> community servers, that would solve both sides of the >>>>>>>>> issue.) >>>>>>>>> >>>>>>>>> On Jul 8, 2015 6:27 AM, "L33TGaming" >>>>>>>>> <[email protected] >>>>>>>>> <mailto:[email protected]>> wrote: >>>>>>>>> >>>>>>>>> As a server operator myself, in my opinion the best >>>>>>>>> way to go about this >>>>>>>>> issue would be for Valve to patch the commands that >>>>>>>>> server operators use to >>>>>>>>> give weapon skins or knives or whatever they >>>>>>>>> decide. That way, we know which >>>>>>>>> plugin can be used without being worried about >>>>>>>>> breaking the rules and >>>>>>>>> running in grey areas. >>>>>>>>> >>>>>>>>> Alternatively, I suggest a compromise for this >>>>>>>>> situation, where servers that >>>>>>>>> run weapon skins or knifes plugins are unranked, >>>>>>>>> such that players do not >>>>>>>>> receive XP, whilst servers that don't run these >>>>>>>>> weapon skins or knifes >>>>>>>>> plugins and conform to an set of "ranked" rules >>>>>>>>> will have XP drops for >>>>>>>>> players. This, I do believe is a compromise between >>>>>>>>> a significant >>>>>>>>> deterioration of community servers and Valve's >>>>>>>>> profits loss. >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> -- >>>>>>>>> View this message in context: >>>>>>>>> >>>>>>>>> http://csgo-servers.1073505.n5.nabble.com/Request-to-Server-Operators-tp9684p9719.html >>>>>>>>> Sent from the CSGO_Servers mailing list archive at >>>>>>>>> Nabble.com. >>>>>>>>> >>>>>>>>> _______________________________________________ >>>>>>>>> Csgo_servers mailing list >>>>>>>>> [email protected] >>>>>>>>> <mailto:[email protected]> >>>>>>>>> >>>>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> _______________________________________________ >>>>>>>>> Csgo_servers mailing list >>>>>>>>> [email protected] <mailto: >>>>>>>>> [email protected]> >>>>>>>>> >>>>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> _______________________________________________ >>>>>>>> Csgo_servers mailing list >>>>>>>> [email protected] >>>>>>>> <mailto:[email protected]> >>>>>>>> >>>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> _______________________________________________ >>>>>>>> Csgo_servers mailing list >>>>>>>> [email protected] >>>>>>>> <mailto:[email protected]> >>>>>>>> >>>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> _______________________________________________ >>>>>>>> Csgo_servers mailing list >>>>>>>> [email protected] <mailto: >>>>>>>> [email protected]> >>>>>>>> >>>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> _______________________________________________ >>>>>>> Csgo_servers mailing list >>>>>>> [email protected] <mailto: >>>>>>> [email protected]> >>>>>>> >>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>>>>> >>>>>> >>>>>> >>>>>> _______________________________________________ >>>>>> Csgo_servers mailing list >>>>>> [email protected] >>>>>> <mailto:[email protected]> >>>>>> >>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> _______________________________________________ >>>>>> Csgo_servers mailing list >>>>>> [email protected] >>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>>>> >>>>> >>>>> >>>>> >>>>> _______________________________________________ >>>>> Csgo_servers mailing list >>>>> [email protected] >>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>>> >>>>> >>>> _______________________________________________ >>>> Csgo_servers mailing list >>>> [email protected] >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>> >>> >>> >>> _______________________________________________ >>> Csgo_servers mailing >>> [email protected]https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>> >>> >>> >>> _______________________________________________ >>> Csgo_servers mailing list >>> [email protected] >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>> >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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